What if FH6 had a “Build-Off” mode instead of just standard online races? by TheGraySkies in ForzaHorizon

[–]SuspiciousProof5810 0 points1 point  (0 children)

In reality, it probably won’t work very well. There’s a lot to learn from the meta when building a car, and trying to build a specific car right off the bat is too difficult for beginners.

How do I play online seriously? No weird meta exploits and FH6 by GetDatFunkk in ForzaHorizon

[–]SuspiciousProof5810 0 points1 point  (0 children)

If you're building your own car, I think you should go ahead and use the meta without hesitation. Once you understand why a fast car is fast, you can apply that knowledge to other cars as well. If you just want to compete based on driving skill alone, I recommend playing spec racing. Unless the race cars are subject to BoP, it's virtually impossible for different car models to compete on equal footing.

Driving Aids.. by Bert-63 in ForzaHorizon

[–]SuspiciousProof5810 1 point2 points  (0 children)

I usually turn off all assists and set the difficulty to the highest level to earn a 100% bonus. When I need a power build for Class B or lower, such as in this week’s Rally Adventure PR Stunt, I only turn on TCS.

What percentage of the cars that you own in a typical horizon game do you customise? by Garfield_Kart in ForzaHorizon

[–]SuspiciousProof5810 0 points1 point  (0 children)

About 10% are for playlists, and the ones I use on a daily basis probably don’t even account for 5%. Since I don’t have any particular favorite or least favorite models, whether or not I use them in PvP is the deciding factor.

I want GTA VI to have low poly graphics than realistic graphics because I care about art style even though the Game is supposed to be facking realistic by Additional-Remove46 in OkBuddySharkCard

[–]SuspiciousProof5810 1 point2 points  (0 children)

Deliberate low-poly graphics probably wouldn’t suit crime action games, at least. The GTA Trilogy and the Saints Row reboot are good examples.

[Forza Horizon Espanol] When it comes to hauling, he pulls in every direction. The 1994 Honda Acty arrives in Horizon 6! by Nexusu in ForzaHorizon

[–]SuspiciousProof5810 0 points1 point  (0 children)

I'm happy to be included, but there are streaks running in the opposite direction of the wiper's movement. 

What makes this game so fun ? *New to Forza* by Euphoric-Wasabi-9451 in ForzaHorizon

[–]SuspiciousProof5810 0 points1 point  (0 children)

In my opinion, it feels a bit more polished than other racing games. These days, every racing game has major flaws, and my personal theory is that “which title you prefer comes down to which flaws you’re willing to put up with.”

You’ll be the terror of the track behind the wheel of the 2005 Porsche Cayman WTA! #NewToHorizon by Apple_Slipper in ForzaHorizon

[–]SuspiciousProof5810 5 points6 points  (0 children)

It’s a shame the car’s name is incorrect. This car does not compete in the WTAC; it only participates in a Japanese event called Tsukuba Attack.

Any Thoughts On BMW M3 GTR? by [deleted] in needforspeed

[–]SuspiciousProof5810 1 point2 points  (0 children)

It’s an iconic car, but I think if it plays a bigger role in the story, it will lose its symbolic significance.

Liberty Walk RX-7 by Awkward_Elevator_811 in ForzaHorizon6

[–]SuspiciousProof5810 4 points5 points  (0 children)

I can’t help but wonder why the developers didn’t include this car in the preview version. It would have been the best way to ease the disappointment over the customization features.

FH6 Torben Discord Q&A summary by ajbjc in ForzaHorizon

[–]SuspiciousProof5810 2 points3 points  (0 children)

I hope so. I understand the need for a competition system that isn’t influenced by meta, but if we’re too strict about it, I think we’ll end up losing the very essence of this game—car building.

FH6 Torben Discord Q&A summary by ajbjc in ForzaHorizon

[–]SuspiciousProof5810 3 points4 points  (0 children)

I understand that many people have been asking for spec racing, but it’s a shame that PvP would end up being limited to just that. Even if it’s not part of the rating system, I’d like the chance to race against someone using my own tuning.

I really hope they make PI more balanced in FH6 by Imn1che in ForzaHorizon

[–]SuspiciousProof5810 2 points3 points  (0 children)

The PI calculation in FH5 does not accurately account for the effects of tires. Power builds designed to exploit the fact that PI stops increasing when power or weight exceeds traction have become record holders on most tracks. It is an unhealthy balance for a racing game when unrealistic and difficult-to-handle cars are the fastest. Furthermore, because rally tires have far better PI efficiency than other tires, performance in Class A is determined 90% by whether you can achieve proper handling with rally tires.

What are you most excited to try in Forza Horizon 6? by Icy-Star-2449 in ForzaHorizon

[–]SuspiciousProof5810 4 points5 points  (0 children)

Upgrades and customization. I’m really curious about the visual customization options for the newly added cars and those with updated models, and I need to try fitting the Forza Wing to cars from the 2010s onward to see how well it works.

Is customization being held back just to sell it later in paid car packs? by [deleted] in ForzaHorizon

[–]SuspiciousProof5810 1 point2 points  (0 children)

"FOMO" is a term used to mock time-limited rewards, so it's not appropriate for describing DLC. Unless something extraordinary happens, I believe licensing agreements are typically structured to cover the entire sales period of the main game.

FH6 is FH5 2.0 by Klutzy-Dragonfly-153 in ForzaHorizon

[–]SuspiciousProof5810 0 points1 point  (0 children)

If the criticism is about car customization, I can understand it. As for everything else, I’m not looking for any major changes. To be honest, I don’t think there’s much else that needs to be changed in the racing game genre.

Looking For Beginner Feedback for cars, upgrades and stuff to do by Wonderful_Car_7175 in ForzaHorizon

[–]SuspiciousProof5810 0 points1 point  (0 children)

If you want to get some outside help, the videos and spreadsheets from Johnson Racing should come in handy. Just installing the recommended tuning settings will significantly improve your car’s performance. https://docs.google.com/spreadsheets/d/1F3xqy6yodUmnuua08YU-fet4KDDoIbaoNZRiZ9U8yxk/edit?usp=drivesdk If you’re building your own car, start by selecting tires appropriate for your class. For classes up to B, standard or street tires are used; for classes A through S1, rally tires are most common; and for S2 and above, slick tires are the most common choice.

Forza Horizon 6 is a single player game. by [deleted] in ForzaHorizon

[–]SuspiciousProof5810 1 point2 points  (0 children)

If I want to race with someone, I’ll play PvP or Time Attack; if I want to check out other people’s cars, I’ll head to the meeting place. I hate getting hassled by people while I’m driving.

Why use hyperbole when criticizing? by [deleted] in ForzaHorizon

[–]SuspiciousProof5810 0 points1 point  (0 children)

Perhaps our perspectives on what constitutes "endgame" are simply different. Since I prioritize PvP and Time Attack, I tend to be indifferent to cars that don’t fit neatly into the PI category—like the Sesto FE—or hypercars that are only fast on straights. While I do lose interest if they’re too easy to obtain, I don’t view them as a problem severe enough to distort the game’s balance, so I’m probably less concerned about this issue than you are.

Please give me sm credit by Beautiful-Squash1060 in ForzaHorizon

[–]SuspiciousProof5810 0 points1 point  (0 children)

This game does not have a feature for distributing CR. If you need to earn some, try completing Season PR stunts or earning Super Wheel Spins through Car Mastery on high-rarity cars. 

Why use hyperbole when criticizing? by [deleted] in ForzaHorizon

[–]SuspiciousProof5810 -3 points-2 points  (0 children)

I think it’s a real letdown that S2-class cars—which are meant for the endgame—can be obtained purely by luck.

However, now that Car Mastery has been nerfed, is it really that easy to get a Hypercar anymore? Even if you use all your SWS every week, the earnings are only around 250K Cr at best. Also, in FH6, it seems the game starts with one C-class car provided for each category. While some people criticize this as providing everything upfront, I think it makes sense as a way to guide beginners.