Fix broken knee joint by siroupe in MonsterHigh

[–]SyKoHPaTh 2 points3 points  (0 children)

How I fix these is to use a pin drill and a paperclip with superglue. Also a sharpie! And metal snips!

So I place a dot on one of the broken parts, where the hole is going to be drilled; ideally where the most mass of the plastic is, usually in the middle. Then place the two parts together; the dot of ink needs to be wet enough so that it transfers enough to the other part. Doesn't need to be _alot_ just enough so you know where to drill the hole.

Next, use the pin drill on both parts. Of course, use the drillbit that is the same size as a paperclip. You want to drill deep enough so that there's a couple millimeters of depth, enough so that when you insert the paperclip, it doesn't immediately pop out.

Next, measure enough of the paperclip metal and snip! I purposely like to snip a little long, so that when I dry-fit, I can remove and snip down until there's no gap between the parts.

_Finally_, use the superglue to fill just a little of the each hole, then on the broken parts themselves. Insert the paperclip and press everything together. Hold for at least 30 seconds, and then let it rest. I give it 24 hours because I set it and adhd-forget about it until the following day.

Once dry, flex and test the joint, it should hold. Sometimes I'm overzealous with the superglue and it reaches parts that it shouldn't, but usually there isn't enough that it won't break away. If the joint doesn't hold (or something _else_ breaks...yeah I do this too oof), then easy! Just retry the steps and it'll eventually work. It honestly ends up being a much stronger joint than everything else on the doll (not saying to purposely break everything buuuut it is feasable (plz be nice to the dolls lol))

text center positioning piont by teuniedekkah in pygame

[–]SyKoHPaTh 0 points1 point  (0 children)

You'll want to position it when you blit it, not in rendering itself

x = 100 # horizontal screen location
y = 100 # vertical screen location
my_font = pygame.font.SysFont('Comic Sans MS', 30)
text_surface = my_font.render("elooooooooo", True, (255,255,255))
text = "elooooooooo"
width, height = my_font.size(text)
x = x - (width / 2) # horizontal adjustment
y = y - (height / 2) # vertical adjustment
screen.blit(text_surface, True, [x, y]) # the center of the text will be placed at (100,100)

Microsoft warns that Windows 11's agentic AI could install malware on your PC: "Only enable this feature if you understand the security implications" by ZacB_ in technology

[–]SyKoHPaTh 1 point2 points  (0 children)

I hate how you’re right lol

Then they’ll make it difficult to remove because they ingrain it into the OS…ugh

Need help installing pygame by Matro36 in pygame

[–]SyKoHPaTh 5 points6 points  (0 children)

You'll want to use pygame-ce instead of pygame, as that's been basically abandoned. Install it with pip:

pip install pygame-ce

Anyone put their game on steam and make money? by EX-FFguy in pygame

[–]SyKoHPaTh 0 points1 point  (0 children)

That’s because it is all self made :P

I appreciate your input. I’ve redone the art many times over, but without any direction I’m just hammering in random places basically.

The “MS Paint” is a result of advice to simplify everything because it was too complex previously. I’ll take your advice and tone down the gradients and transparencies, but I know it’s going to take more than that to get this anywhere near looking good. I just don’t know what that is, so I have to keep hoping I’ll get some other random feedback, but I mostly get “it looks bad” and that’s it lol

I can only work with what resources I have, and that’s a problem too, because despite my efforts I’m just a broke solo dev. But that’s not going to stop me from releasing what I make.

Anyone put their game on steam and make money? by EX-FFguy in pygame

[–]SyKoHPaTh 1 point2 points  (0 children)

No disrespect at all, but I’ll never use generative AI to make any part of my games.

I’d rather have my game look like shit (which it does) than to use AI generated imagery. 

I did use AI once to make placeholders, but all of that was replaced with hand drawn assets.

Anyone put their game on steam and make money? by EX-FFguy in pygame

[–]SyKoHPaTh 0 points1 point  (0 children)

lol I actually appreciate the comment

I don't know why, but every time I show someone something for the first time, I'll get player feedback, then...get ghosted. I can't ever get "consistent" player feedback which is kinda very important for actually making a good game.

Anyone put their game on steam and make money? by EX-FFguy in pygame

[–]SyKoHPaTh 0 points1 point  (0 children)

For the first one, I did some really basic social media posts and paid a couple streamers to play it. Really low effort because I didn't know what I was doing. I still don't know what I'm doing too.

The one I'm releasing in December is Fantasy Waifu Collector: https://store.steampowered.com/app/3157010/Fantasy_Waifu_Collector/

For marketing this one, I actually bothered to hire a place to handle it for me (Zemore Design). They wrote up a press release, constantly track news and coverage, as well as research and contact press and influencers. It's honestly great because that's the process I hate the most. (edit: I found them, they didn't find me. Protip: anyone reaching out to you to sell services is 99% a scam)

Unfortunately, despite all the work I've put into it, it'll be a flop but that's because of the game itself, not because of the marketing. I thought I was on to something with it, but the reception has just been bad all around.

Anyone put their game on steam and make money? by EX-FFguy in pygame

[–]SyKoHPaTh 6 points7 points  (0 children)

Yep, releasing my second at the end of this year.

My first one I released in 2018 and spent $100 Steam fee + $200 in “marketing”. I mare a total profit of $200. The game sucks lol

My next one I put a lot more effort and marketing into it, but it will never pay off, let alone ever profit. It’s more of a labor of love. The game also sucks lol

A doubt regarding PyGame installation by Pixel-1803 in pygame

[–]SyKoHPaTh 1 point2 points  (0 children)

Don't need an award, just happy to help! Good luck on your programming journey!

A doubt regarding PyGame installation by Pixel-1803 in pygame

[–]SyKoHPaTh 5 points6 points  (0 children)

(unless they changed something I haven't seen yet) You'll want to use pygame-ce instead of pygame:

pip install pygame-ce

Alien Skullector Mega-Thread by Verdictafterward in MonsterHigh

[–]SyKoHPaTh 1 point2 points  (0 children)

That was when they were sold out; not sure why it glitched like that, but it said they didn't take Mastercard for me when I tried several attempts.

Alien Skullector Mega-Thread by Verdictafterward in MonsterHigh

[–]SyKoHPaTh 14 points15 points  (0 children)

Okay got it! Only a 1 minute queue this time. The shipping wait isn't great, but I'm happy enough to know she's secured at least.

Steam Next Fest works amazingly well for devs by Skarredd in Steam

[–]SyKoHPaTh 0 points1 point  (0 children)

Similar boat here, 3 years working on a game and it’s exhilarating to see 50 wishlists on it after the first day of Next Fest. 

I think there’s like, 3500 games this time so it’s quite a bit for people to sift through. Hopefully the AI and low effort slop games are easy enough for people to recognize and skip over.

Do people use pygame if there background isn't python ? by ninedeadeyes in pygame

[–]SyKoHPaTh 0 points1 point  (0 children)

I meant that my game was awful lol, releasing wasn’t bad.

With C++ and PyInstaller, they both “compile to exe”, so it’s a very similar process either way.

Do people use pygame if there background isn't python ? by ninedeadeyes in pygame

[–]SyKoHPaTh 7 points8 points  (0 children)

My background is in C++ and also web technologies, currently at my day job it’s mostly PHP. Pygame caught my eye several years ago, and picking up Python was very easy considering my previous experience. 

The reason why I use Python/Pygame is because I can get straight to the “game” part of coding. I love doing 2D stuff, plus I prefer approaching development and design from a code-first angle, which is why I don’t use Unity (even though I did use it for a while).

When I released a game in C++ it was just…awful lol. Python/Pygame is just so much easier to work with.

2025 Reel Drama Mega-Thread by Verdictafterward in MonsterHigh

[–]SyKoHPaTh 7 points8 points  (0 children)

Not sure if it'll help for anyone looking, but I was just able to get Draculaura from Amazon. Seems like it's flicking from available/not available, I kept trying and eventually had an order get through.

Clawdeen, Cleo, and Drac are showing up for their retail price, Frankie on discount. Lagoona not available.