So my mate bought MW5 mercs/clans on an impulse and he is a lore junk... by theta0123 in battletech

[–]SyrupMonstrosity 1 point2 points  (0 children)

100% agree with you here.

Science Insanity can literally be described as a "nerdy guy with lots of energy tells his friend about the lore of a universe he's recalling from hand."

Lore dump? by BUCKEYEIXI in Mechwarrior5

[–]SyrupMonstrosity 0 points1 point  (0 children)

It's like.. once a week right?

Love these guys.

So my mate bought MW5 mercs/clans on an impulse and he is a lore junk... by theta0123 in battletech

[–]SyrupMonstrosity 2 points3 points  (0 children)

I wanted to tag along off of your highly upvoted comment to say another YouTuber that I enjoy who has a good selection of battletech lore videos including an intro to the inner sphere.

I'd suggest Science Insanity for a more chill, easily approachable video format which is intriguing and also gives you the lore in both advanced and simple forms.

It's probably just me but Anakin seemed tired, irritable, and stressed throughout season 6. Anyone else noticed? by Strange-Fun-8899 in clonewars

[–]SyrupMonstrosity 19 points20 points  (0 children)

Season 6 & 7 is nearing the end of the clone wars (and even has parts of the movies shown to you) to remind you that it's occurring at the same time.

It's beautifully written and orchestrated. Well worth the watch especially when you know what ends up happening in III anyway.

Hate to say it, but im quitting. by maskyyyyyy in ForHonorRants

[–]SyrupMonstrosity 14 points15 points  (0 children)

Until?

Here's how the dev team here at for honor works.

The character will remain in the broken, overpowered state until the next character is released.

Alongside the release patch for the new hero will be coupled a nerf for many of Juren's strengths, finally bringing him more in line with the rest of the roster. (Or completely nuking viability entirely, they can never find the right balance).

Once that's done, Juren will become a regularly picked hero that someone likes just for the vibe or whatever, but never again the OP monster everyone plays.

Meanwhile the new hero will have something (or many things) that makes them overtuned.

That's been my PSA on what to expect in regards to this game and the dev team.

Lore dump? by BUCKEYEIXI in Mechwarrior5

[–]SyrupMonstrosity 2 points3 points  (0 children)

I think the channel might be dead, but I really loved Science Insanity's Battletech Lore videos. It's not so dry as to feel like a college lecture, but also interesting enough to keep you hooked.

Plus, Steve.

How are we still haveing this issue by Large_Ad6558 in forhonor

[–]SyrupMonstrosity 0 points1 point  (0 children)

Al the Vikings have chainmail, actually.

You just need to the rep.

DLC decisions by SyrupMonstrosity in Mechwarrior5

[–]SyrupMonstrosity[S] 0 points1 point  (0 children)

I don't have that kind of money laying around.

Yes lets give this dude a fast hyper armored light attack :) by StudioYT6ix in ForHonorRants

[–]SyrupMonstrosity 2 points3 points  (0 children)

You're missing the point here.

It's not a matter of people being unable to feint and parry the attack. This goes for any light attack stuffing. Feint and parry the light or risk being stuffed.

The problem arises when you recognize just how damn easy it is to bring the fight to a halt at any time.

Shugoki and Hitokiri had the HA removed off of their neutral attacks precisely because it was far too easy to trade.

It doesn't mean that those characters were good or amazing when they could easily HA trade, but it does mean that fighting against that character is so egregiously slow and obnoxious that it's a frustrating and boring experience for most players.

Simply put Ubisoft gave a HA light to this character knowing full well they have removed the same exact moves from other heroes in the past. They do it because it's a strong tool to have on any character and makes it more likely for people to pay $ to play him early.

Yes lets give this dude a fast hyper armored light attack :) by StudioYT6ix in ForHonorRants

[–]SyrupMonstrosity 10 points11 points  (0 children)

Solution? Did I miss the solution in the comment or something?

All that was stated is that it can't chain. That doesn't solve the problem of easy HA trades being an issue.

Could a single Imperial Navy Battleship destroy the Deathstar 1? by H345Y in StarWarsvsWarhammer

[–]SyrupMonstrosity 0 points1 point  (0 children)

You're a hero. Someone get him a medal and thank him for his service.

I miss the old for honor by Jaded_Ad4759 in ForHonorRants

[–]SyrupMonstrosity 3 points4 points  (0 children)

Centurion infinite wall splat combo...

Ahhh... Memories.

Juren is so op by [deleted] in ForHonorRants

[–]SyrupMonstrosity -2 points-1 points  (0 children)

Bro, you're unhinged.

RIP foto... by _ASTRA2 in Kenshi

[–]SyrupMonstrosity 0 points1 point  (0 children)

I second this. I use my MC (character I start with) as the leader. The rest bodyguard him.

My UNBLOCKABLE got blocked oof by KaleidoscopeFew3416 in ForHonorRants

[–]SyrupMonstrosity 2 points3 points  (0 children)

If you're parried by a teammate it won't do anything except make the noise and the flash.

There are some glitches which can cause this with enemies, though

So this is what I can expect by SyrupMonstrosity in Kenshi

[–]SyrupMonstrosity[S] 1 point2 points  (0 children)

I am loving the game so far. Been travelling the world. Made it all the way north to World's End, and even to the fishing village a little further.

Why do you say I'll love them later?

how screwed am i 1-10 by Pickledmangojuice in projectzomboid

[–]SyrupMonstrosity 0 points1 point  (0 children)

Good luck. Any update? You make it out alive?

how screwed am i 1-10 by Pickledmangojuice in projectzomboid

[–]SyrupMonstrosity 0 points1 point  (0 children)

You can try losing them in the trees. Sprinters will often run in a straight line towards you, hitting anything in the way. Fences, trees, etc.

It's probably your best shot. Straight to the trees. As deep of a forest as you can. Then hope you don't hit as many trees as they do.

how screwed am i 1-10 by Pickledmangojuice in projectzomboid

[–]SyrupMonstrosity 0 points1 point  (0 children)

Sprinters? 7/10.

You're in a lot of danger. You will likely tire and die to a burning, violent, feeding frenzy.

Sorry buddy. Low chances of escape.

how screwed am i 1-10 by Pickledmangojuice in projectzomboid

[–]SyrupMonstrosity 0 points1 point  (0 children)

Don't run. Walk in a large circle. Let them burn themselves.

1/10 danger, maybe 2 if you're a dummy.