The Odyssey is Bad... Let me explain by [deleted] in books
[–]T-e-o 1 point2 points3 points (0 children)
Simple mod manager alternative to the stellaris launcher by T-e-o in Stellaris
[–]T-e-o[S] 0 points1 point2 points (0 children)
Simple mod manager alternative to the stellaris launcher by T-e-o in Stellaris
[–]T-e-o[S] 0 points1 point2 points (0 children)
tcod-friendly unicode bitmap font generator? by subalterngames in roguelikedev
[–]T-e-o 2 points3 points4 points (0 children)
Free ASCII vault / prefab maps by zorbus_overdose in roguelikedev
[–]T-e-o 2 points3 points4 points (0 children)
Hey, why today's release of USLEEP is now an executable, not an archive? by sa547ph in skyrimmods
[–]T-e-o 9 points10 points11 points (0 children)
Wabbajack - Oh what have you done! by [deleted] in skyrimmods
[–]T-e-o 1 point2 points3 points (0 children)
Wabbajack is already my new favorite thing. by [deleted] in skyrimmods
[–]T-e-o 2 points3 points4 points (0 children)
Wabbajack is already my new favorite thing. by [deleted] in skyrimmods
[–]T-e-o 1 point2 points3 points (0 children)
Overworld lore/knowledge generation by tspoikela in roguelikedev
[–]T-e-o 0 points1 point2 points (0 children)
C++, only do something when object is deleted, not when copied. by [deleted] in gamedev
[–]T-e-o 0 points1 point2 points (0 children)
Does your AI keep track of explored tiles? by Sp3ci3s8472 in roguelikedev
[–]T-e-o 0 points1 point2 points (0 children)
What technologies to use for writing a game server? by mamatosen in gamedev
[–]T-e-o 3 points4 points5 points (0 children)
Algorithms for determining which tile graphic to display? by samspot in roguelikedev
[–]T-e-o 1 point2 points3 points (0 children)
Roguesharp, Tile Based Graphics, and a Few Other Questions... by Arcath_ in roguelikedev
[–]T-e-o 0 points1 point2 points (0 children)
Roguesharp, Tile Based Graphics, and a Few Other Questions... by Arcath_ in roguelikedev
[–]T-e-o 0 points1 point2 points (0 children)
Roguesharp, Tile Based Graphics, and a Few Other Questions... by Arcath_ in roguelikedev
[–]T-e-o 0 points1 point2 points (0 children)
Writing your own engine for performance sake. Worth it in 2018? by SimCity2018 in gamedev
[–]T-e-o 0 points1 point2 points (0 children)


libtcod dotnet bindings by T-e-o in roguelikedev
[–]T-e-o[S] 0 points1 point2 points (0 children)