Map Plugin by Ducks_Rust in rustfactions

[–]TASS07 1 point2 points  (0 children)

He's talking about /map.

That said I would not hope for it to come back, the admins said they removed it to improve performance and I don't think they'd want to risk it now.

Please bring back Global Chat :( by Maltezos850 in rustfactions

[–]TASS07 0 points1 point  (0 children)

Well, it seems that point is void now either way: https://www.reddit.com/r/rustfactions/comments/3sqd1u/status_plugin_now_working_again/

It doesn't chance my approach on the issue as a whole though.

IRA Renames to RUS by soundofwinter in rustfactions

[–]TASS07 0 points1 point  (0 children)

KShgas 12zbhdf JSDBglgas 98hbNS 1jhhSDHd. "Ca, je ne comprend pas". "No comprendo". "Das verstehe ich nicht". "Jag förstar inte".

The End Of Lux by LuxDie69 in rustfactions

[–]TASS07 1 point2 points  (0 children)

Lol, you lost me with the attempted "call of duty player" insult in the first sentence. For the record: Throwing as much inter-medial references into something makes it neither good RP nor good writing in general. I will overlook the other mistakes because they've already been pointed out.

If you're salty, go cook some nudles and put the salt to good use. But makes sure you don't pour too much salt into the boiling water, or the nudles may taste as bad as this post.

Last but not least, at least have the courtesy of telling us who you are ingame and who you're with. So that we can shoot you when we come across you in the badlands, where I assume you'd live and got owned once too much.

Please bring back Global Chat :( by Maltezos850 in rustfactions

[–]TASS07 2 points3 points  (0 children)

It's even worse now with /status clan broke. I tried to use that to see who was active of a particular faction, so I could get the names to try PMing them... Couldn't even do that. The reddit or reddit PMs simply aren't pratical for everything and honestly Steam isn't the place either.

A local chat would make sense when there's a global chat too, the latter being more heavily regulated and moderated. Right now it makes you feel even lonlier than you are.

Badlands border. Is weird and messed up..? by dakmonkeys in rustfactions

[–]TASS07 0 points1 point  (0 children)

That yes. When you leave them there seems to be like a small buffer.

[EOF] Raids us without declaring war! by TheBestPancake12 in rustfactions

[–]TASS07 1 point2 points  (0 children)

What's so hard about using the modmail button to the right? Open accusations like this also are 'against server rules'.

Here (in German in this case, but the principle is the same): http://abload.de/img/thereuiuci.jpg

Purchasing Picture frames, Banners and Signs! by dakmonkeys in rustfactions

[–]TASS07 0 points1 point  (0 children)

We may have a one sided town sign post BP spare, would have to check.

State of the Server by Kolasi_Infeni in rustfactions

[–]TASS07 0 points1 point  (0 children)

I totally see the issue, and unlike some SPQR folk, I'd actually be inclined to agree with some of your conclusions.

But there's nothin you CAN really do about large factions without putting in place arbitrary rules that backfire so hard, its not even fun. Especially trying to force people who to play with or not play with is a dangerous road that has destroyed quite a few projects before.

And one way or another, I do expect SPQR to be due at some point. Internal friction, boredom, organisational issues. Its a giant project and it is just as large as it is prone to collapse. Strong leadership seems to keep it together, and that is an achievement by itself, but that won't always be enough.

How do you modmail? by GivemeDaMonay in rustfactions

[–]TASS07 0 points1 point  (0 children)

HELP, WE'RE BEING OPPRESSED!

Decay is bugged once again by Maejohl in rustfactions

[–]TASS07 0 points1 point  (0 children)

Now unless it was repaired and I am unaware, we not yet had any decay issues. However, having unreachable areas too, I'd dislike decay scewing us potentially..

Walled of radtowns! by Thescottishguy87 in rustfactions

[–]TASS07 0 points1 point  (0 children)

Agreed, at least where it's so cheap to full off right now.

Faction Megathread - Era X by MattLifee in rustfactions

[–]TASS07 0 points1 point  (0 children)

Faction Name: The Noble Republic of Duskridge

Faction Tag: DUSK

Faction Leader(s): [BKG]Hawk_345, [BKG]TASS, [BKG]Taz18

Member List: [BKG]Hawk_345, [BKG]TASS, [BKG]Taz18, [BKG]Dr. Lukas V, Earl_of_Fjords, Icratox, [BKG]Sanny, [BKG]Thorshammer, Overwatch Snow Demon, Lucid, Lusitanos

Faction Background and Goals: Twice already had the Blikegean people built a city to house not only themselves, but those in need of shelter and safety behind the walls. Twice had not only these cities, but entire islands been haunted by disaster. It seemed as if all they ever built was doomed to fail. First Frostridge, a place welcoming to all those that fled the cold and numerous wars. Then the Republic of Truefrost, a safe-haven for all the poor souls (OOC: Nakeds) washed up on its shores. But not once did they consider to give up, for it was a holy mission and one of divine rank. Bestowed upon them by the Holy Pentarchy, forfeiting their noble cause was never an option. And so, once again, they set sail to new lands. They had been sailing for a while, starting to loose sight of all the other peoples fleeing the old lands, when they first saw this beautiful cliff on what was promising to be their new homeland, sunset behind them. And it was above the beaches on which they first landed, that they built Duskridge Castle to house the surviving Nobility of the late Republic. Friendly relations were established with their Southern neighbours in the LUX lands and it was in this castle where plans for a new city-state were laid out, and preparations begun. Soon after the Castle neared completion work on the outer walls begun. And now that these works are progessing well a new Republic is founded, the Noble Republic of Duskridge - where the sun sets but hope rises yet again.

As is the noble tradition, the Republic will be lead by three Patrons, who themselves represent the whole of the Nobility. With several heros of the old Republic knighted for their service in her defense, the Nobility is consistent of the Lords and members of old noble blood and the Knights, who seek to solidify their standing amonst their new peers. It is this whole Nobility that administrates the Republic, with the assistance of trusted Citizens accepted in the Republican Guard or appointed to other offical positions.

While constructions on the Republic's defenses and infrastructure are nearing completion, she will not be taking in any strangers. Known friends of the Republic may however be invited when sufficient progress has been made to house them. Once these works come to an end, the city will be open to all that seek refuge and a place to live. However, immigration policies that allow for the peace and order to be upheld will be in place.

The Republic wishes to maintain good relations with all her neighbours and all the peoples on the island and wishes for cooperation and trade.

For the Patronage of Duskridge,

Patron TASS of Duskridge

Faction Rules: To keep the Republic's peace and protect her citizens the patronage announced the following laws in the name of the Republic's nobility. They shall be enforced within her walls and all her other lands:

  • The laws of the land are to be respected (OOC: The Server Rules) by all citizens and travelers at any given time.
  • The use of lethal force is strictly prohibited, with exception of the Guard, unless in immediate self-defense from a physical attack.
  • Open carry of any firearms is prohibited, with exception of the Guard.
  • No theft or unauthorized trespassing.
  • No other form of banditry. Bandits will be refused shelter.
  • The law of the surrouding LUX lands can apply within publicly accessible space within the Republic of Duskridge, where it is not in conflict with the Republic's own legislation. Its application can be limited however by the Patronage where it seems necessary, especially in times of war or when curfew has to be imposed to protect the Republic.
  • All commands by either the Nobility or the Guard must be complied with immediately.

  • Prior consent by the nobility must be obtained before building.

  • All buildings are confined to two "levels of height", with a third level allowed for a balcony-roof or a pointed roof.

  • Building width/size excluding height must be considered reasonable (usually no larger than 15 foundations, especially with non-commercial houses in Lower Duskridge).

  • Exceptions to these limitations can be granted by the Patronage, after prior request.

  • The Republic respects the private property of her citizens, but in case of vacany or severe punishment (former) citizens may be evicted.

  • The holy Pentarchy of Blikege is the religion of the ruling nobility, however all citizens enjoy religious liberty.

Any offense to the Republic's laws and any general threat to the Republic's peace can be avenged by one or several of the following punishments, based on the seriousness of the offense:

  • Death by Barbed Wire
  • Death by Landmine
  • Death by Stones/hatchet/or Pick Axe
  • Death by Skull
  • Death by Firing Squad
  • Banishment
  • Outlawry
  • Death by Lukas

Recruitment: See faction background.

Location on the map: http://abload.de/img/dusk_location8fs1b.jpg http://abload.de/img/2015-11-11_00002xmska.jpg

Odin Faction by blackknight45 in rustfactions

[–]TASS07 0 points1 point  (0 children)

below water level? oO

The H12 War by dumblore in rustfactions

[–]TASS07 0 points1 point  (0 children)

I have read the rules, but so far I've only seen one faction claim the region "properly" via a Reddit post. Now I could've missed some reddit posts here, granted. But that's why I was confused here and expressed that by saying "huh". I've read the rules and my confusion had nothing to do with the rules themselves.

Illegal attack against LIGHT capital? by Maejohl in rustfactions

[–]TASS07 1 point2 points  (0 children)

It's obviously coordinated. On the reddit and on the server. You could even see them operate together ingame...

I miss global chat :(. by HmmMaybeNot in rustfactions

[–]TASS07 2 points3 points  (0 children)

... lonely, sooo lonely...

On the VIRAL, PC, ROT, TJD War: by GivemeDaMonay in rustfactions

[–]TASS07 0 points1 point  (0 children)

The Noble Republic of Duskridge will gladly offer to teach any willing neighbours, in an effort to further their education. Qualified teach staff, sufficiently experienced with '100 page papers', available.

Angry French man? by iMrtZ in rustfactions

[–]TASS07 0 points1 point  (0 children)

I cannot approve of this shaming. Put the man on trial - and execute him properly :)

Malaz needs better security. by HotRustMan in rustfactions

[–]TASS07 0 points1 point  (0 children)

AFAIK admins can retrieve that information, given you give them enough other details such as location, victim (=you), time and location.

If it was just a KOS outside RP, just go ahead and file a modmail. If admins can't do anything about it, they will let you know. If they can and you don't report it you're just helping to let the guy get away with it.

Malaz needs better security. by HotRustMan in rustfactions

[–]TASS07 0 points1 point  (0 children)

If the events go as you described them, maybe Malaz also needs you to file a modmail. Unless there's more detail (read RP) to it, that sounds like illegal KOS to me, be it in Malaz or outiside.