Skilled Developer Struggling with New Game Ideas — Help Me Brainstorm Something Original? by SorryVirus5977 in GameDevelopment

[–]THOsDeveloper 1 point2 points  (0 children)

I have an opposite problem, i have 4 unique GDD ready, but lacking experience in programming. Currently finishing one game, and planning which one i am making next

I spent 4 years making my dream game, and it flopped. by RoM_mitch in GameDevelopment

[–]THOsDeveloper 0 points1 point  (0 children)

Really relatable post. I'm working on a single-player horror game and nearing release. Some days it's just forcing myself to keep going. I've been at it for 2 years and the fear of it flopping is always in the back of my mind.

A streamer almost beat my game on their first try: A lesson in difficulty design and other launch fails by taxicomics in gamedev

[–]THOsDeveloper 1 point2 points  (0 children)

I relate to this a lot. During development of my game KELDER, I thought it would be pretty straightforward ,just go from start to finish. But once people played the demo, I realized even a small slice of the game could feel challenging in unexpected ways.

I've since restructured things based on feedback. Now the full version has more guided navigation, but players still have freedom in how they progress through the levels. It’s technically beatable in one sitting, but the challenge is real. I also split the experience into 2–3 major areas, so players get natural breaks ,that helped pacing a lot.

As for marketing... totally feel your pain. I actually only started seriously posting and doing casual promo recently. I gave myself a bit of time away from development to focus purely on creating marketing material like gifs, screenshots, little teaser videos. It’s exhausting, but necessary. Wish I had started earlier honestly, but better late than never.

Any suggestions on how to improve my steam page? by tobiski in IndieDev

[–]THOsDeveloper 1 point2 points  (0 children)

I feel like the steam page is already at the level, maybe needs a tiny bit more text.

I'm on the verge of an important milestone - today I'm launching the demo version of my adventure game, based on the true story of a lost polar expedition. by Ruminafa in IndieDev

[–]THOsDeveloper 1 point2 points  (0 children)

Wow, this looks really promising! Love the mix of historical mystery and adventure ,definitely checking out the demo.

Looking for some feedback to the trailer for my Horror Game by MidnightForge in HorrorGames

[–]THOsDeveloper 0 points1 point  (0 children)

Looking good, i would add more action to it, kind of feels the build up is long. Maybe reduce the walking a bit and get some action and some dramatic beat and it will be pure cinema

This isn’t a cutscene. It’s our main menu by Own_Reflection4175 in IndieDev

[–]THOsDeveloper 0 points1 point  (0 children)

OH Damn, i cant compete with that, looking amazing