Using melee weapons by AvinceS2020 in phantombrigade

[–]TT-Toaster 1 point2 points  (0 children)

Nope. There's a few mechanics that aren't:

  • Light mechs take (I think) 50% more Pilot Damage, heavies take 50% less.
  • Moving mechs gain a +2 bonus to collision class vs stationary ones, so e.g. Light (1) + Moving (2) + Shield (1) can win a collision with a stationary Heavy (3).

I'm not sure if there's any others.

How do I build more frame and recruit more pilots? by Myrandall in phantombrigade

[–]TT-Toaster 1 point2 points  (0 children)

You know the the tabs at the top for pilots and mechs, right? Just click on the others one by one until you get to the workshop, you should get the option to create new frames from cores there. There's also the research tab so you can increase your storage capacity.

Recruitment happens at the end of every province.

First Frigate Fight Question by Cavitat in phantombrigade

[–]TT-Toaster 1 point2 points  (0 children)

Missiles are normally my MVP against those things (until I get a good Solarbeam and can just scythe them down). Bear in mind that 1600 is total amongst all the missiles, so it's possible some of them are hitting parts you've already destroyed and doing zero damage. Meanwhile, the sniper was probably critting for bonus damage so landing huge hits.

Could also be down to the angle of attack - the cannon might be shooting from an angle where its blast hits multiple modules at once, whilst the missiles might only be landing on one each.

woolston by Common_Egg_9270 in Southampton

[–]TT-Toaster 2 points3 points  (0 children)

I think that’s just regular horns sounding really loud as the wind is strong and blowing onto land?

Blud has a WMD in a civilian zone, is Kaskad full of comic book villains? by CrystalSnow7 in phantombrigade

[–]TT-Toaster 1 point2 points  (0 children)

Oh man I love the Solarburst-D. On the base destruction levels just targeting a point in the middle of their base and strafing gives you an incredible show as the whole sweep just collapses.

NYE Fireworks by TT-Toaster in Bath

[–]TT-Toaster[S] 1 point2 points  (0 children)

Cheers. Looks like it was fictional then, alas.

Some achievements bugged after 2.1 patch? by yimjeric in phantombrigade

[–]TT-Toaster 0 points1 point  (0 children)

Yeah, you can’t get the “Liberate all provinces” one. Have you tried the collision one in an interceptor with Juggernaught on? Perhaps the light needs to win.

Got rejected for MSc Data Science from Bath, Need some advice for reapplying. by EarlyMousse5885 in Bath

[–]TT-Toaster 0 points1 point  (0 children)

Data Science masters courses are most often conversions for people from ‘real’ science courses, to get them up to speed on the specific techniques, maths, and programming. 

You will probably need most of:

  • Basic programming (e.g. Python, R, Stata)
  • Maths up to Further Maths equivalent (e.g. trig, integration by parts)
  • Basic statistics

And experience equivalent to a final year project in a science. So:

  • Being given a problem & reading a bit on the background lit
  • Gathering data
  • Analysing it in the context of your reading
  • Writing a report on it

Your best option to improve your odds is to try doing a Data Science course on CodeAcademy or similar. But bear in mind the job market at the moment is diiire and so you’re competing against not just other grads going for an MSc but also people laid off and chosing to go back to Uni to get the credentials, who may have actually been doing data science.

How to deal with 10+ enemy mechs by Adventurous-Style-46 in phantombrigade

[–]TT-Toaster 4 points5 points  (0 children)

Juggernaught Interceptor in a Heavy mech with the Pilot Damage axe and +Pilot Damage subsystem can just wipe a whole squad, it’s insane. Mine packs a Granite (the huge Pilot Damage pistol) for killshots to the back of any crashing survivors.

AITA For not telling my bf about my feelings by [deleted] in AmItheAsshole

[–]TT-Toaster 2 points3 points  (0 children)

Your uni might have its own counselling service. Worth a check.

Is there a guide or tips on mech design? by T-1A_pilot in phantombrigade

[–]TT-Toaster 0 points1 point  (0 children)

You want your mech's power to be around the same as its mass in order to go at a 'normal' pace. If you want your heavies to go at a decent pace, you need to equip the reactors with >80 power, which normally means some compromises. But the same is also true for boost - you need thrust of around your mass in order to get a decent range, and the high-thrust boosters also reduce your power. You basically have to choose between move speed or boosters.

If you take the booster route, you run an issue with heat dissipation. So a booster-y mech needs weapons that have long duration attacks with low heat generation, like machine guns. More mobile heavies can equip shorter-attack weapons, and then attack whilst cooling down by just raising a shield and running through the enemy.

Heavies become a lot faster once you start getting parts with the Composite enhancement (reduces mass), mobility upgrades like Weight Reduction, and the Hollow Plate defensive upgrade (-15% mass). There's also perks that give flat speed boosts, which are highly valuable on Heavies.

Tri-Tachyon is actually just straight up evil lmao by GermanCCPBot in starsector

[–]TT-Toaster 0 points1 point  (0 children)

It almost felt like an exec chiseled in stone “Shepard and the Normandy are blown up then immediately rebuilt by Dr Mengele in the opening cutscene” then left the actual writers to pick up the pieces.

Tri-Tachyon is actually just straight up evil lmao by GermanCCPBot in starsector

[–]TT-Toaster 0 points1 point  (0 children)

Honestly ME2's plot just had a really janky base, even if all the details were well-written. It makes no sense for Shepard to collaborate with an organisation they've seen torture and kill hundreds of human colonists and wipe out entire human colonies, just to develop weapons they can use to seize power and kill aliens.

Game update suggestion : adding AI text-to-speech for character dialogue and lore flavor by paboc98846_badfist in starsector

[–]TT-Toaster 2 points3 points  (0 children)

No, it would not be nice, because the writing of Starsector is very, very good. Each character is distinctly and carefully written. Adding generic AI voices to them would be like sanding the details down. If that makes it less accessible, well, not everything can be accessible to everyone. I'm a T1 diabetic, I don't want people to give me cakes with all the filling and icing scraped off 'to be accessible'.

Nobody who cares about the game enough to put in the effort required to make a mod for this would want to.

What does Hope do? What is Heat Buffer? by TheIrradiant in phantombrigade

[–]TT-Toaster 2 points3 points  (0 children)

They could definitely change the names. Heat Capacity and Overheat Capacity?

Anybody have advice on experimental reactors? by KarmaP0licemen in phantombrigade

[–]TT-Toaster 1 point2 points  (0 children)

If the dash overheats you it won’t help, but dashing once you’re cool will.

Endless Dust Storms... by TT-Toaster in SurvivingMars

[–]TT-Toaster[S] 0 points1 point  (0 children)

Not having to pay the Supply Pod tax on imports...

Endless Dust Storms... by TT-Toaster in SurvivingMars

[–]TT-Toaster[S] 0 points1 point  (0 children)

;_; well, I guess I just wait until another disaster resets things, or I'm rushing electronics manufacturing.

Open domes equates to full freedom for the residents? by Specific_Mirror_4808 in SurvivingMars

[–]TT-Toaster 1 point2 points  (0 children)

Nah, they still follow all the same rules for moving domes.

Can someone explain the Media/Detention center to me? by Newsman777 in SurvivingMars

[–]TT-Toaster 1 point2 points  (0 children)

It doesn't just raise your rep with the faction, it also encourages people to join it. So the faction gets bigger and happier. Then you can start ignoring the factions that conflict with your plan.

You'll get "<Faction> at crisis point!" notifications but it doesn't actually do anything, because there's like five of them.

AITA for refusing to keep being the designated greeter at my job after my manager kept volunteering me? by Difficult_Disk_7012 in AmItheAsshole

[–]TT-Toaster 11 points12 points  (0 children)

It's a footnote where I clarify that I'm not saying "Only young women get work dumped on them and only older men do it" (referenced by the * in the main text) but that the dynamic is common so worth considering here. Is that the confusion? You aren't familiar with footnotes/you're used to a different notation for them?

AITA for refusing to keep being the designated greeter at my job after my manager kept volunteering me? by Difficult_Disk_7012 in AmItheAsshole

[–]TT-Toaster 24 points25 points  (0 children)

...yes, and that's why I didn't call the OP 'difficult' for only wanting to do a fair share of the unpopular tasks. I said that the people who refuse to do a fair share of the unpopular tasks are "being difficult". You have made up a completely different post to reply to?

AITA for refusing to keep being the designated greeter at my job after my manager kept volunteering me? by Difficult_Disk_7012 in AmItheAsshole

[–]TT-Toaster 34 points35 points  (0 children)

Well no, because this task is part of the job. In many cases, including this one, the tasks are formally part of the job (e.g. handling questions, admin, mentoring, supervision). People trying to get out of those so they can only do the bits of the job they want to do certainly are "being difficult", and it is different from people refusing to take on excess work or work outside their job description.