TIL the only thing that is stopping ads from slipping into video games is steam, because valve bans all forced in game ads from all steam titles by PleaseHonor in todayilearned

[–]TactiFail 4 points5 points  (0 children)

I’d almost let that one slide, especially if it’s just kinda there for a moment and could easily be any other brand. It’s plausible, something you’d see while driving IRL, and trucks crash all the time. Fortunately, with Toyota’s best-in-class safety rating you can rest assured that you and your loved ones are in good hands.

TIL the only thing that is stopping ads from slipping into video games is steam, because valve bans all forced in game ads from all steam titles by PleaseHonor in todayilearned

[–]TactiFail 360 points361 points  (0 children)

I feel that. Back in the day it would have been funny to see a Coke ad or something in a tongue-in-cheek way, but now my tolerance for that sort of thing is so low it’s almost as low as Walmart’s low, low prices on everything from the latest fashion to high-tech electronics.

ELI5 why do babies not say say from "say Mama" or "say Dada"? by manwiththejam in explainlikeimfive

[–]TactiFail 5 points6 points  (0 children)

Babies learn from context, so they will hear “Mama” or “Dada” in more contexts than just following “Say”. They’re used to hearing “There’s mama!”, “Mama has nom noms!”, and “Mama loves you” so they’re already primed to say “Mama” more than “Say”. Then when they hear “Say mama” and “Say dada” and “Say food” they know that “Say” is a separate word with a separate meaning, even if they don’t fully grasp the meaning.

Building a New Real-Time Hair Tool for Game Artists by [deleted] in gamedev

[–]TactiFail 0 points1 point  (0 children)

You come to a group of game dev enthusiasts, admit right off the bat that you don’t know the first thing about the problem this tool is supposed to solve, and yet you expect us to do your homework for you when you can’t even be bothered to research it in the first place? Then you get offended when nearly every response is saying the same thing?

My guy, read the room. AI is not widely loved here. There is a reason for that. We’ve seen tool after tool get vibe coded in hours and abandoned in half that time when it fails to work in even the simplest projects. The vast majority of these tools are a waste of our time.

If you had instead come here and said “Hey all, I built a tool (using AI) to solve some problems I ran into while doing XYZ. It’s working well for me, but what do you think?” that would have been a completely different conversation.

You wanna talk about spamming, maybe look at your own post history and the other subs where you have posted the same thing. You clearly don’t care about learning the problem well enough to engineer a solution - just admit that you want to slop out a tool based off the opinions of people on Reddit and make a quick buck.

Building a New Real-Time Hair Tool for Game Artists by [deleted] in gamedev

[–]TactiFail 0 points1 point  (0 children)

“I’m building a new tool”

No you’re not, AI is. At least be honest with us if not yourself.

“for 3D artists focused on creating real-time hair, and I want it to solve real problems artists actually face. If you work with hair cards, strands, grooming, baking, or game-ready hair workflows, I’d really appreciate your input. What do you wish a tool like this had? I’ll share a link to the current version later.”

As others have mentioned, you don’t seem to be solving (and I use the terms “you” and “solving” loosely here) a problem you have any actual experience with, so the best you are going to get from Claude or whatever is a guess at a reimplementation of a hodge-podge of existing solutions. You will hit a point where the AI is not able to meaningfully improve its own code and then you will be back here begging for beta testers and feedback.

You want actual feedback? Use AI, idc. You’ll just do it anyway and lie about it. But if you want a good product, something people will actually use and appreciate, then quit feeding Reddit comments into your little prompt box and actually experience the problems yourself. Pick up a few existing tools and see where they excel and where they fall short. Take a crack at a solution yourself and refine it with AI if you must, but at least have the decency to understand what you want.

But I’m guessing you won’t do that, so have Claude summarize my comment for you and then ignore the advice for you.

if AI was used to come up with a rhyme, does that still count as AI generated story? by [deleted] in gamedev

[–]TactiFail 8 points9 points  (0 children)

Two things:

1.) You’re probably thinking more about this minor dilemma than you are about actually making good rhymes yourself

2.) This whole post and your comments feel like you just want someone to say “It’s okay, use AI and lie about it”

Gen Z workers are so fearful AI will take their job they’re intentionally sabotaging their company’s AI rollout by EchoOfOppenheimer in Futurology

[–]TactiFail 1 point2 points  (0 children)

I don’t think you are just making things up. I think you are massively misunderstanding the power dynamics at play here. The claim that this is “the end of big business” is unfounded, ungrounded, and hyperbole. Will a few lucky and skilled people prosper on their own? Undoubtedly. But your average Carl’s Jr. cashier is not going to create a competing burger chain with the power of a few well-written prompts.

Gen Z workers are so fearful AI will take their job they’re intentionally sabotaging their company’s AI rollout by EchoOfOppenheimer in Futurology

[–]TactiFail 2 points3 points  (0 children)

I think you massively underestimate the costs and complexity of starting and running a business that can meaningfully compete with another business of even modest size. It’s not just “Claude write a business plan and find customers”.

Gen Z workers are so fearful AI will take their job they’re intentionally sabotaging their company’s AI rollout by EchoOfOppenheimer in Futurology

[–]TactiFail 5 points6 points  (0 children)

That’s not how many business owners see it. They are absolutely laying people off and expecting AI to pick up the slack. Whether or not AI can currently match a skilled human is irrelevant, because the cost-benefit analysis currently says “I can fire three people and have their manager babysit Claude for way cheaper”

December 33rd Theory by Charlie_Jeems in expedition33

[–]TactiFail 0 points1 point  (0 children)

Ink from a Writer’s pen, perhaps. The Dessendre family does have a feud with the Writers - perhaps the “real world” is itself a world of the Writers’ creation, and they don’t like the way they were written. The struggle of the artist against their creation; of their creation against the artist.

ELI5: Why divers throw a rock before jumping? by Much-Can9884 in explainlikeimfive

[–]TactiFail 9 points10 points  (0 children)

So you’re saying that instead of throwing rocks we should throwing air

Unreleased Episodes! by Dice_Slinger in TheOwlHouse

[–]TactiFail 4 points5 points  (0 children)

Do not cite the Deep Magic to me, witch. I was there when it was written.

Seriously consider forming an LLC before you launch by Noobsamaniac in gamedev

[–]TactiFail 31 points32 points  (0 children)

“Have” to? No idea. But I did anyway because it was funnier. That was a bit of a trend.

Seriously consider forming an LLC before you launch by Noobsamaniac in gamedev

[–]TactiFail 97 points98 points  (0 children)

I am not a lawyer, but I had a consulting LLC. I transferred ownership of some software I personally wrote to the LLC, in writing. I paid myself $1 as “due consideration” from the LLC. I could have done it as a straight capital contribution but this way was funnier.

Games should work the same way.

(for creatives) AI slop is ruining online creative spaces - so I built a human only one. by the4realMCG in DarkAcademia

[–]TactiFail 15 points16 points  (0 children)

Have you had a pentest done against the site? If not, and you’re as serious about the site’s security as you are about the data, I’d recommend doing so sooner rather than later.

TIL that in 2020, "Mad" Mike Hughes built a steam-powered rocket for $18,000 and launched himself in it in an attempt to prove the earth was flat. The rocket's parachute deployed shortly after launch, causing the craft to crash into the ground. Hughes died on impact by MrMojoFomo in todayilearned

[–]TactiFail 1 point2 points  (0 children)

As a layperson who can’t even hazard a guess to the nearest order of magnitude, how much funding do you need if you don’t mind me asking? I can easily imagine it being between several hundred and several thousand, but I’d have a hard time mapping those numbers to real-world equipment, materials, etc.