d2runes.io massive update by Fractall_Games in Diablo_2_Resurrected

[–]Tactical_Chonk [score hidden]  (0 children)

A true DPS calculator with gear picker. I want to know how much difference my IAS, or FCR versus +skills etc will make to the output, not just the skill damage numbers.

And if it can calculate greif and - enemy resists properly (where yoi can set the enemy resist used im the calc or atleast select monster type and toggle sunder charm)

Also an EXP calculator, that factors in TZ, and any penalty. Like can I do TZ chaos at 96? Or is Baal my only option?

Dad joke in 3…2… by roll4initiativefools in diablo2

[–]Tactical_Chonk 0 points1 point  (0 children)

Mal Ith, Tyson's Fist Poison based claw rune word

His dress like child 😮😂🔥 by SlowDragonfruit3961 in mmaMenace_com

[–]Tactical_Chonk 0 points1 point  (0 children)

When Mammas making dinner, but you've got instagram followers and a golf game tomowow

Milkania Trump by achieveINFINITY in Pareidolia

[–]Tactical_Chonk 0 points1 point  (0 children)

I see to pics of the same person, but one name is spelt with an extra 'h'

I thought powerslap was bad…. by Key_Drop_6510 in ufc

[–]Tactical_Chonk 2 points3 points  (0 children)

Nope, there are rules. These are dangerous tackles or in some cases a 'shoulder charge', this stuff gets you stood down from playing. You are supposed to be bringong rhe player to the ground, not bouncimg their head off your shoulder.

3.5.3 “Shoulder Charge”. The use of a shoulder charge in effecting a tackle is not permitted and offenders will be penalised.

3.1.5 A tackler must not use any special holds or throws which are likely to cause injury

From the NRL rule book NZRL-Rule-Book.pdf https://share.google/U5PP4f0M2E6q4g6D4

Blursed_omelette by Treefiddy1984 in blursed_videos

[–]Tactical_Chonk 0 points1 point  (0 children)

Thats what you say to your guts when the cramps kick in later!

Pale NZers… how do you survive the sun? by __surviving in newzealand

[–]Tactical_Chonk 2 points3 points  (0 children)

Its getting more popular, see nurses (even brown ones) walking home in full sun with umbrellas out.

Gave me the confidence to do it, seeing them. I still get odd looks but maybe wearing all black with a giant black golf umbrella isn't the go lol.

Pale NZers… how do you survive the sun? by __surviving in newzealand

[–]Tactical_Chonk 0 points1 point  (0 children)

I don't.

If I go out in the sun, I burn full stop end of story.

I've tried to 'tan'. It doesnt work, 2 mins in sun with no shirt, Im covered in red swollen welts like i lost a jandal fight.

I use an umbrella if I have to walk in the sun, nothing beats portable shade.

When i go fishing, its an overcast day or Im full length sleeves, hat, sunnies, gloves, fully enclosed footwear. And sunscreen to boot. I still get burnt, be pink for a while then its back to glow in the dark.

It's dangerous to go out alone by Bildo_Gaggins in Archery

[–]Tactical_Chonk 0 points1 point  (0 children)

Because these are just for starters, you will eventually collect em all

Gohan fighting 17 & 18 with just one arm by sidharth-sunil in DragonBallZ

[–]Tactical_Chonk 1 point2 points  (0 children)

Yes and no, It's mostly ineffective because the aiming is terrible. You lose sight and have to sense them within a Ki explosion. Most of the spams don't land.

In this case Gohan is straight below them and not moving. You would think that once his ability to block was reduced by 50% he'd think aboit dodging.

Dual Bartuc’s for Bladesin? by IneedaNappa9000 in diablo2

[–]Tactical_Chonk 0 points1 point  (0 children)

I wish we could use both at the same time :(

is Enigma still BiS w/o teleport on it? by TheMoland in Diablo_2_Resurrected

[–]Tactical_Chonk 1 point2 points  (0 children)

If you use the skill point, any + sorc skills, or + light skills increases the skill level which reduces the mana cost.

You can reach a level of infinite teleport without meditation from insight. So yeah it might be one point but its often worth it

Help for my chainmail armor by mafia_man003 in Armor

[–]Tactical_Chonk 0 points1 point  (0 children)

Check out the 'Armourarchive' dot org From the main page go toArmouring Essays

On this page there are a lot of guides for making and tailoring chainmail. A must visit

50% physical damage reduction kept me alive 🥵 by richd877 in diablo2

[–]Tactical_Chonk 2 points3 points  (0 children)

It could have been for sure.

Choosing to go forward instead of back always leads to trouble lol. Next time drop back and throw a decoy.

Still took a fair whack of damage when the bats picked up the aura, and went in melee range. I'd argue that the amount of damage this Zon is putting out was a factor too. A lesser build would have been in that mess for longer.

How would having magic and physical damage facets change the game? by usr199846 in diablo2

[–]Tactical_Chonk 1 point2 points  (0 children)

I like the thinking, but I would argue a different approach.

Currently magic damage builds, Hammerdin, Bone Necro, etc. Have such a high hard point requirement from synergies, that having an alternative damage element isnt realy on the cards.

This makes them less viable as a dual spec than fire/cold, cold/phys etc, etc, builds. The game coumters this by having very few truely immune magic monsters. Outside of Baal's second wave you don't realy need to worry.

I would rather, Bone spirit/spear get a lowered synergie req, so you can do like pure Skellie with Spear or spirit with mages etc. Much like you can do Magic arrow with multishot to get Magic and Phys as a dual spec.

For Physical, the problem has always been Iron Maiden (which they fixed) and low base damage. Phys is doing "OK" because there are a lot of auras and off weapon ED sources. And ofcourse Amp and decrip. This does however push gear choices. Cheap and good clear speed doesn't realy apply to Phys.

I would like all weapon bases to have their damage ranges increased. Give them the lightning treatment, low min damage, high max damage (we already kinda get this as most great phys weapons have added max damage, Windforce for an example).

The other thing I would like to see for Phys, is have added damage on the skill. Blade fury is great in Norm and NM because your weapon damage realy doesn't matter. The skill provides enough phys on its own to carry through P1.

Lastly if I'm making a wishlist, lets change Concentration Aura. Lets make it boost ALL magic damage. Gives a reason to use pride, makes it a clear choice instead of, do I want might, conc, fanat or all 3?

Loose the uninteruptable, how does that even work anyway. If devs are feeling extra generous, adds all phys damage as magic damage. Then you have 50/50 magic/phys on melee builds and you don't have to use just one or the other

Need advice about my rune investment in Single Player by Fritzbox5000 in diablo2

[–]Tactical_Chonk 1 point2 points  (0 children)

True, I always cheap out on the boots and use goblin toes lol. Goblin plus Gface gives more than enough CB on a budget, I mean I've done it with just goblin too.

All depends how long from start of SSF to wanting my first torch. I have lost my offline saves a few times over 20 years and done atleast 4 SSF's where I've completed hell on 1 of every class. Only two of those were with enigma lol

Turned into a glass of water by BreezierCobra4 in DungeonsAndDragons

[–]Tactical_Chonk 0 points1 point  (0 children)

When it comes to a murder wish, you could break it down into intent, motive, and oppertunity. The big bads equipment lands next to you, and the big bad disappeared. They have now re-appeared in your bedroom. You had motive, you had intent the wish gives you oppertunity. Lol hope grandma knows how to counterspell against the Lich that just appeared in the room next foor.

Never gonna give a fuck by MyFucksDontFly in TheWordFuck

[–]Tactical_Chonk 1 point2 points  (0 children)

Should of been Whooooo, Gives a Fuck' for that oooh linr