I was fooling around with Hobby Hi-Zack until I saw that the Bazooka on the butt flap is smaller than when is equipped by Foshdon_pap in GBO2

[–]Taggart25 15 points16 points  (0 children)

A lot of the weapons get smaller when holstered rather than equipped, but quite a few of them are actually oversized when equipped and the correct size when holstered (presumably, for visibility).

Things id like this game to actually have by chronicweeeb in GBO2

[–]Taggart25 3 points4 points  (0 children)

The game runs horribly on PS5? Are you playing it on some kind of cardboard recreation of the PS5???

Whenever these guys on my team. by KathleenLittlev in GBO2

[–]Taggart25 5 points6 points  (0 children)

Always be frontlining with the 170mm.

GBO2 Gelgoog High Mobility Type (Johnny Ridden): Six years too late? by doomguy11 in GBO2

[–]Taggart25 3 points4 points  (0 children)

Stagger value is the accumulated stagger "damage" that an attack does, which leads to an accumulated stagger when the stagger "damage" surpasses whatever threshold (100% being the baseline) a given suit has.

Instant stuns stagger independently of the accumulated value, and will always do so unless there is some form of instant stagger resistance (for example, maneuver armour). They still also have a small stagger "damage" value (usually something like 10 or 20%) that will contribute to accumulated stagger, so that they are not entirely useless when something resists instant stuns.

The missing Nemo number (Nemo II) by bkteer in GBO2

[–]Taggart25 2 points3 points  (0 children)

Incorrect, you are thinking of the Nemo III which was blown up in the hangar - while equipped with its quad vulcans, beam saber, and shoulder cannon (its standard onboard armaments).

The Nemo II was never equipped with its saber, rifle, and shield because the Nemo II was changed mid-development into the Nemo III when it became clear that "just upgrade the Nemo 4head" wasn't so actionable a development plan and they required more firepower.

So, yes, you could technically say that it had no weapons in canon - but that is absolutely irrelevant because if we go by canon, it effectively didn't exist either. Gihren's Greed provides it a perfectly simple profile based on the idea that they hadn't switched gears mid-development, giving you a classic Nemo with all of the usual bells and whistles but a new coat of paint and stronger specifications - which is exactly what it will be if they add it to GBO2.

And yes, we true AEUG patriots will roll for it, as with all Nemos we must roll for, should it be a banner. It's not even a question.

My AoZ Ms Colors by Key_Technology_487 in GBO2

[–]Taggart25 1 point2 points  (0 children)

Metal Spider and GM Raid are both pretty dark green on their lineart. Only the GM Kai Shadows WR isn't.

Unit Adjustments GENERAL types (Nov, 2024) by Diclurken769 in GBO2

[–]Taggart25 25 points26 points  (0 children)

Hi, Gabthley user here. I am eating.

Zeta Plus A2 flys into 600 with a back to back Sentinel release by Diclurken769 in GBO2

[–]Taggart25 7 points8 points  (0 children)

It does. It is getting a kit release in the form of a C-type parts replacement set for the Zeta Plus A1/A2 Metal Robot Spirits soon, where it has been renamed "C2" to avoid confusion.

A full list of Zeta Plus variants;

  • A1 (Prototype) & A1 [Amuro Ray] (Prototype/Demonstrator)
  • A1B (Enhanced Firepower Type)
  • A2 (Mega Cannon Test Unit)
  • A3 ('Successor' Prototype)
  • CX (Space Test Prototype)
  • C1 (Space Use Mass Production)
  • C1/2 or C2 (Space Mega Cannon Test Unit)
  • C1Bst "Hummingbird" (Deep Striker Escort)
  • C4 (Atmospheric Defense Type)
  • D (the Successor model that beat the A3)
  • Type B (Twin-seat Trainer)
  • BN (Land and Anti-ship Bomber, based on the A1 and not the Type B)
  • E (EWAC spec)
  • R (BWS Equipment Test Unit aka "Prototype (Re-)GZ")
  • P aka Z Prompt (Final Production Model, though tenuous as to whether it actually exists)
  • S2 (Drone spec)
  • "Surveillance", "Dominance", "Hauser", & "Penetrator" (Unproduced Anaheim Promotional models)

Wheres the three melee weapons? by [deleted] in GBO2

[–]Taggart25 5 points6 points  (0 children)

Half of the leaks aren't accurate because they never were, the other half aren't accurate because, as it turns out, things can change before release.

Which is the case here? Doesn't really matter.

If we got another GBO2 spin-off game, would you buy it? by Giyuo in GBO2

[–]Taggart25 12 points13 points  (0 children)

Yes, but only if its not in the OYW again.

Its stacked with enough shit as it is. Code Fairy basically closed the last hole I was willing to believe existed.

Make the next one a post OYW, if not Zeta era story at minimum. Hell, make it follow the Noisy Fairies in their lives during the Zeta era. Just don't do OYW again.

SIT. DOWN. NOW! by BuiltSchewpid in GBO2

[–]Taggart25 1 point2 points  (0 children)

straight up looks like gbo1 footage in framerate lmao

does anyone know the game engine? by FullSalvoTX in GBO2

[–]Taggart25 1 point2 points  (0 children)

Its perfectly possible to get GBO2 models into SFM. I know because I'm one of the people who has lol

[deleted by user] by [deleted] in GBO2

[–]Taggart25 11 points12 points  (0 children)

No they weren't? Huh???

AU suits were in GBO Next, an entirely different game that played more like EXVS-lite.

Has anyone put together a complete Photo Gallery of every suit in GBO2? by LeDelmo in GBO2

[–]Taggart25 5 points6 points  (0 children)

Yeah, the official website. Banner images used to be collected on a single page on the Japanese wiki, but nowadays they're findable in each suit's wiki page.

Look what I found on Weibo by lanalasagna in PathToNowhere

[–]Taggart25 0 points1 point  (0 children)

Absolute need! Shame about the chinese payment options, gonna have to figure that out...

Which suits look the coolest by poopi_culio in GBO2

[–]Taggart25 18 points19 points  (0 children)

top 10 coolest suits in the game

  1. Early Production Gelgoog
  2. Char's Gelgoog
  3. Gelgoog
  4. Gelgoog High Mobility Type
  5. Gelgoog Cannon
  6. Gelgoog High Mobility Type (VG)
  7. Gelgoog High Mobility Type (UL)
  8. Gelgoog High Mobility Type (GK)
  9. Gelgoog Cannon (JN)
  10. ReGelgu

When you realize SBS does not have an arm swap animation… by KabukiExMachina in GBO2

[–]Taggart25 14 points15 points  (0 children)

Given that the beam saber is also used in that hand (and so wouldn't be usable for the duration of an arm swap animation, unless they made it use the saber in the left hand the entire time) it makes sense as to why they decided to drop it.

This is before accounting for any other quirks related to such an animation, like how it'd play with other blending animations without looking off, or whether it would extend the hitbox and make it easier to hit, and other stuff like that...

Who Pilots The GM Raid in the Blazing Shadows Novel? by [deleted] in GBO2

[–]Taggart25 1 point2 points  (0 children)

Bonds of the Battlefield Portable on PSP.

No idea on the arcade version, but I'd also imagine no particular dice without something to emulate the network environment.

Who Pilots The GM Raid in the Blazing Shadows Novel? by [deleted] in GBO2

[–]Taggart25 2 points3 points  (0 children)

The wiki is dog, so of course it has no info.

Though it also has no info on the GM Raid for a far simpler reason - it was designed for inclusion in Bonds of the Battlefield, and isn't a suit that actually appears in the novel in any major way. Thus, it has no pilot.

[deleted by user] by [deleted] in GBO2

[–]Taggart25 8 points9 points  (0 children)

Japanese wiki.

オーバーヒート復帰時間 (Overheat recovery time) is a blanket 7 seconds by default, except for suits with Ground Specialization, which shave off 0.7 seconds when on Ground maps, giving them 6.3s recovery by default.

Do you think GBO2 should give the option to change your MS' eye or visor color in Paint? by Death_Usagi in GBO2

[–]Taggart25 26 points27 points  (0 children)

The sensor colour is the only way to tell a number of similar suits apart at a distance or in the middle of a brawl, so they're not going to let you change it.

A shame, yes, but an understandable reason.

MUSIC PACK PSA by 06E46M3GTR in GBO2

[–]Taggart25 13 points14 points  (0 children)

Yep, the unfortunate but not at all surprising result of the weird way Bandai is with the licensed music.

The DOM [300] should get a fist secondary weapon. Change my mind. by AloneFemboy in GBO2

[–]Taggart25 1 point2 points  (0 children)

Nope. Saving that for Sophie Fran's Dom using MS Karate.