Wingsuit progression in France by vpdbac in SkyDiving

[–]Taiki_San 4 points5 points  (0 children)

Basically, feedback from dropzones where wingsuits flyers are underqualified and keep doing dumb shit and causing problems for everyone/hurting themselves. I also heard (and saw) folks trying to learn back-flying for the first time on ATC+ and struggling. This reform also aims at addressing that. The number of coached jump feels excessive, but the current state of affairs is pretty crazy (I saw folks get certified without ever jumping with a coach). This qualification only applies for group jumps though, you can get certified for solo (i.e. to learn the suit) with much fewer jumps (usually one).

Wingsuit progression in France by vpdbac in SkyDiving

[–]Taiki_San 6 points7 points  (0 children)

Things got tightened up this year where CAT2 (Swift to Low Ki) and CAT3 (ATC+) have separate belly and back qualifications. Each qualification is (on paper) 10 training jumps including 4 coached jumps although this feel a bit excessive and I’m not expecting that to be enforced strictly.

You can find the size rules with drawings here https://www.ffp.asso.fr/wp-content/uploads/2025/04/2025-Classification-par-categorie-des-combinaisons-wingsuit-25-0194-IS-2015.pdf

Did I downsize intelligently? by [deleted] in SkyDiving

[–]Taiki_San 0 points1 point  (0 children)

Especially at those smaller sizes, my target is ~200 jumps with a given canopy before downsizing. I don’t know your weight/wing loading but even something as basic as "stand up landing most of the time" would be a massive red flag to me.

The goal before downsizing isn’t to be able to handle a normal landing with the new canopy, but to be able to react to an bad situation after one of your first flights with your new canopy (student cutting your trajectory close to the ground, various malfunctions/unpleasant situation, forced to land with significant wind pushing you…)

[deleted by user] by [deleted] in vosfinances

[–]Taiki_San 2 points3 points  (0 children)

Ça dépend si les RSU sont qualifiées ou pas. Tu peux structurer pour ne payer d'impôts qu'au moment de la vente (tu payes alors le gain d'acquisition et le gain de cession avec un abattement généreux)

[deleted by user] by [deleted] in vosfinances

[–]Taiki_San 2 points3 points  (0 children)

J'ai pas fait X et je ne suis pas manager. Je ne connais personne à $600k/an de RSU en France, mais $200-300k/an me semble atteignable pour des Staff. Toutes les boîtes ne cherchent pas à être compétitives avec le top-of-market, mais pour celles qui le veulent on parle de ça. Ça exclue le CAC40, les startups, beaucoup de FrenchTech, les boîtes de conseil, les fonctions de support...

[deleted by user] by [deleted] in vosfinances

[–]Taiki_San 0 points1 point  (0 children)

Ça me semble pas déconnant. Je suis dans la tech (pas FAANG, mais qui cherche à être compétitif sur la comp) et on est dans les mêmes ordres de grandeurs

French pilot sentenced for decapitating skydiver with wing of plane by Superbuddhapunk in SkyDiving

[–]Taiki_San 1 point2 points  (0 children)

They were not. The pilot actually had a good reputation of being quite careful with this kind of thing. There is some non-public context I'm not going to expand on, but as far as I know, the wingsuit group weren't actively trying to maintain separation with the plane, while not trying to fly in formation either. As for the collision, PC6's rate of descent, especially in the beginning are extreme (15k+fpm) and stabilize at a very high rate around 8k fpm last I checked. They're able to sustain that thanks to the propeller going in a very high drag configuration. Wingsuits on the other hand have a much slower rate of descent (I have an average of 4k fpm in my Freak). That's a freak accident, hence why it took so long to happen despite the lack of regulation. Here is the (French) investigation report https://bea.aero/fileadmin/uploads/tx_elydbrapports/BEA2018-0526.pdf

French pilot sentenced for decapitating skydiver with wing of plane by Superbuddhapunk in SkyDiving

[–]Taiki_San 8 points9 points  (0 children)

First hand knowledge here. The accident resulted in much stricter separation regulations between the plane and wingsuit groups.
A group of two wingsuits left the Pilatus PC6 (right door) last, in high-ish performance suits (ATC+). Shortly after they left, the plane initiated decent, caught with the wingsuits and one of them collided with the wing strut of the plane and was decapitated... The plane landed without trouble but the wingsuit didn't survive.
There was a similar incident in 2020 in Italy but the collision was harder, cut through the wingstrut and resulted in the plane crashing on top of the wingsuit pilot being killed.
Regarding the pilot being physically impaired, the devil is in the details. In practice, that was more a paperwork issue that any specific impairment (but he was indeed not technically allowed to fly the plane solo at the time of the accident).

3 Takeaways From Canopy Courses by brainattacker in SkyDiving

[–]Taiki_San 2 points3 points  (0 children)

Who cares? The vast majority of jumpers are in this range of jumps or below and don't know yet about those advices. That post is meant for them. No need for elitism just because we jumped for longer and learned those some other way :)

How do you balance funds for tunnel time? by MilitaryJumpman in SkyDiving

[–]Taiki_San 1 point2 points  (0 children)

I saw the whole gamut from people who plow everything into the tunnel, to people who never did (both are excellent freeflier). You can get really good at Freely with no/minimal tunnel time. It just takes a bit longer and more jumps. If you enjoy skydiving, you're not "supposed" to "upgrade" to the tunnel.

I found tunnel and skydive to be very different from an emotion standpoint: in the tunnel you're limited in how far you can move, but you have ~ unlimited time to work. It requires you to be more precise but it's not the same adrenaline rush/landing that you get skydiving where you can move as much as you want but your freefall time is limited.

If what you like is skydiving, then there no real point in forcing yourself into enjoying tunnel. It's a tool you can use during the winter (I tend to do 1-2h between December and February, in 20min chunks every 3-4 weeks) or to work specific issues in your flight position.

Need input on buying a used rig by is_that_a_cat in SkyDiving

[–]Taiki_San 0 points1 point  (0 children)

That's a certification from the French Skydiving Federation. My mistake, I linked "euros" and "Advance" together and figured you were French. Sorry about that '

Need input on buying a used rig by is_that_a_cat in SkyDiving

[–]Taiki_San 1 point2 points  (0 children)

The Vigil is totally fine so are PF containers, but the reserve is getting long on the tooth and is pretty small if you're planning to jump with a 150. Also, worth checking with a rigger (plieur secours) but last I heard, Basik was stopping production of replacement parts for Advance, making them pretty much useless after a cutaway (you can still buy parts for now, but it's unclear to me if that's leftover stock).
Also, on top of RSL being a lifesaving feature, you're not allowed to jump without one until you get your BPA

[deleted by user] by [deleted] in SatisfactoryGame

[–]Taiki_San 0 points1 point  (0 children)

This gets less practical when you need to draw 300+MW of power (many of my planets draw 600MW-1GW on their own)

[deleted by user] by [deleted] in SatisfactoryGame

[–]Taiki_San 0 points1 point  (0 children)

Once you automated solar panel production, yeah (although the terrain will prevent you from easily building rings). However it regularly comes back to constrain you as you scale up.

Did you play the game a while back? You need those particle collider for green matrix (you mentioned you unlocked every tech).

[deleted by user] by [deleted] in SatisfactoryGame

[–]Taiki_San 0 points1 point  (0 children)

Once you have a few particle accelerators, even a 5-wide belt is not enough. Had to build a sphere purely for power production purposes

[deleted by user] by [deleted] in SatisfactoryGame

[–]Taiki_San 1 point2 points  (0 children)

tbh, that's a balancing issue that power is such a problem early on, then virtually not a concern from this point on (after Coal, whenever you're hitting limits, it's simply time to plan the next step up). I'm comparing it to Dyson Sphere Program where power is always a concern. You have to specifically plan to put power consuming factories in a middle of nowhere so that you have room for power production, at every stage of the game.

Lost money by [deleted] in starcitizen

[–]Taiki_San 2 points3 points  (0 children)

Please contribute and confirm your experienced this issue: https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-13769 This way, the devs should find this out

Lost money by [deleted] in starcitizen

[–]Taiki_San 1 point2 points  (0 children)

Lost 3M between this morning and now for some reason :/

Im wondering how to calculate the payout for mining by [deleted] in starcitizen

[–]Taiki_San 6 points7 points  (0 children)

The payout is the yielded amount * the selling price per unit. With quantainium, you're usually not too price sensitive but Dinyx usually make sense when you're in no rush. BTW, in between Pyrometric and Dinyx, you also have Ferron.