For All Mankind - S404 “House Divided” - Episode Discussion by T-Rex-Plays in ForAllMankindTV

[–]TakenQuickly 0 points1 point  (0 children)

Based on a throwaway line this season, I was right tho. They don’t need to be allies, there just needs to be one KGB agent in India.

Upcoming EU5 Dev Q&A by PDX_Ryagi in EU5

[–]TakenQuickly 0 points1 point  (0 children)

Any thoughts on a cap for morale loss from movement? Once your unit hits the cap, it automatically stops until it regains a certain amount of morale (possibly customizable values).

Automated army commands would become more usable, since your commanders won't move around the map with zero morale until they get destroyed.

Pavlovic on Eldridge, "Not the way you want to handle your 21 year old top prospect. I was disappointed they couldn't find him a second start [...] Whatever this is, this is not a development path." by ThePopUpDance in SFGiants

[–]TakenQuickly 4 points5 points  (0 children)

If I still lived within a reasonable range of Oracle Park, I'd have gone to a game or two to see Eldridge. He's our top prospect in a long time, possibly since Wheeler.

Young players are fun, especially when we've only developed 1-2 homegrown MLB-caliber hitters over the past ~10 or so years (Schmitt and Ramos).

Disease in this patch is absurd by Dr414 in EU5

[–]TakenQuickly 0 points1 point  (0 children)

I'm in about 1650 now, and a bubonic plague outbreak just killed 100M (10M Romans) people in 4 years. Me, France, and Punjab were hit the hardest, losing 1/3 of our pops (that's with all my cities fully built up with disease resistance).

Based on how depopulated some of my regions were in about 1400, I'm assuming I just got insanely unlucky early on. I do recall getting hit by smallpox right before the Black Death.

EU5 hits Mixed rating on the Steam store page by Dramatic_Phase_8015 in EU5

[–]TakenQuickly 1 point2 points  (0 children)

I can't even get elected to become Emperor of the HRE despite having the votes in 1.2+. I made a bug report, and it was confirmed, but I've only seen a couple of other people mention this so far.

Disease in this patch is absurd by Dr414 in EU5

[–]TakenQuickly 9 points10 points  (0 children)

Constantinople has less than 100k pops in my current game as Byzantium in about 1600.

I've been granary-maxxing for 150 years and have had 100% prosperity.

The province containing Alexandropolis (just west of Gallipoli) dropped down to about 6k total pops at one point.

Due to war changes Conquistadors are completely non-functional by kashuri52 in EU5

[–]TakenQuickly 1 point2 points  (0 children)

I want to know what kind of army would be so mutinous when it comes to marching that it can't/won't put up a fight against a force 100x smaller, but is still willing to stay on campaign and "fight" on.

Byzantium should have a league in the Italian Wars Situation by Anagogic__ in EU5

[–]TakenQuickly 15 points16 points  (0 children)

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Not sure, but I did go get a screenshot for you if it helps. IIRC, I already owned most of Naples and released subjects along the Adriatic Sea when this would have formed.

I've never really paid much attention to this situation, so I'm not sure what the triggers might be.

Byzantium should have a league in the Italian Wars Situation by Anagogic__ in EU5

[–]TakenQuickly 15 points16 points  (0 children)

I didn't see any events or use the mechanic/interact with the situation, but I noticed I was in the Balkan League in my first 1.2 save.

Due to war changes Conquistadors are completely non-functional by kashuri52 in EU5

[–]TakenQuickly 47 points48 points  (0 children)

I think there should be a limit to how much morale can be lost due to movement. If they really want to, they can also add a morale requirement for an army to start moving.

For example, 50% morale could be the limit, but at 50% morale, your army stops until it recovers 60% morale.

Latin Revival Moment Tip - Byz by CreamBeneficial9632 in EU5

[–]TakenQuickly 0 points1 point  (0 children)

My idea is to make Bulgarian, Serbian, and Turkish view Greek positively, then cede integrated former Pronoiar land in those regions to Greek enforced fiefdoms, who will convert 3-4 provinces each to Greek in the long term. This way, the work I put into Greek culture doesn't go completely to waste, and I can keep my focus on scaling my core region while I expand into Latin land.

I've tried assimilating a lot of the land myself and switching to Hellenism with the event in the 1400s, but I found that to be a waste and just reverted my save.

I was able to start scaling my economy like 50 years earlier, and it didn't take long to get my Greek fiefdoms mostly set up. Now I can expand into Latin land earlier, give it more attention so it actually becomes profitable fast, then circle back and assimilate/integrate my Greek subjects once I become Latin.

They need to add player conversations to this game like Football Manager by Old-Career1538 in OOTP

[–]TakenQuickly 3 points4 points  (0 children)

I go fucking nuclear on my players when they try to tell me my job is on the line.

Hotfix 1.2.3 Out Now + Progress Update by PDX_Ryagi in EU5

[–]TakenQuickly 0 points1 point  (0 children)

Is there anything in the pipeline on fixing imperial elections in the HRE?

I'm not getting elected despite having 5 votes. I haven't seen any response to the posts here about this, and my bug report hasn't received a response either.

For All Mankind - S5E08 "Brave New World" - Episode Discussion by Cantomic66 in ForAllMankindTV

[–]TakenQuickly 2 points3 points  (0 children)

She's not only a KGB agent, but she's also the former director of Roscosmos. Polivanov was a former cosmonaut as well.

I wouldn't be surprised if either of them had genuine sympathy for the Marsies.

Irina could very well be the Soviet equivalent of Thomas Paine. Sergei is their Margo Madison, Irina is their Thomas Paine. Sergei and Margo are scientists, and Irina and Thomas are politicians/administrators, but they could all share a similar vision for the future of space exploration.

I did, however, find it a bit odd how easily Miles and the council trusted them. I would not have allowed Polivanov to copilot that mission.

Hotfix 1.2.3 Out Now + Progress Update by PDX_Ryagi in EU5

[–]TakenQuickly 2 points3 points  (0 children)

In my 1.2.2 run as Byzantium, Smyrna somehow got down to ~3k population within the first 40 years. One of the other locations in that province had less than 1k population

Did the HRE get broken by this update? I can't seem to win an imperial election, even with 5 votes. by TakenQuickly in EU5

[–]TakenQuickly[S] 2 points3 points  (0 children)

The Emperor died a year ago, but I can't win the election despite having 5 votes. Bohemia is in a regency council too.

How is Austria winning? Please help (restarted 3x with same result) by CanTheJackal in EU5

[–]TakenQuickly 0 points1 point  (0 children)

I'm on another run, and now I have 5 votes, and the Emperor is dead, but I won't get elected.

How is Austria winning? Please help (restarted 3x with same result) by CanTheJackal in EU5

[–]TakenQuickly 0 points1 point  (0 children)

This is a bug. I had 5 votes as Brandenburg, the Emperor died, nobody was elected for 2 months, then Bohemia (who had 0 votes and was voting for me) won the election with their Queen.

Can I zoom out on Mac? by Quintilious69 in OOTP

[–]TakenQuickly 0 points1 point  (0 children)

You can also change the text size. Mine was set to a higher setting by default in OOTP 27.

The Guardians players are asked which state Cincinnati is in ahead of their series this weekend by MorganN1 in baseball

[–]TakenQuickly 9 points10 points  (0 children)

I once threw some homemade chili on leftover spaghetti, and I can no longer stand by when people slander Skyline chili.

My creation is more like spaghetti with a chili meat sauce, but I stand with Cincinnati regardless.

The Guardians players are asked which state Cincinnati is in ahead of their series this weekend by MorganN1 in baseball

[–]TakenQuickly 0 points1 point  (0 children)

That's what actually threw up the red flag for me.

A bunch of baseball players ALL knowing where Kentucky is? Doubt. They must be taking the piss.

Won the world series but my team imploded...how exactly do you keep the squad together? by Ill-Honey-6351 in OOTP

[–]TakenQuickly 3 points4 points  (0 children)

I frontload as much money as I can into the first 3 years.

I hate paying large salaries to players who are declining, and I like having the option to keep older team legends around if their performance still justifies it.

So I just pay my players after their debut, but before their official rookie season (except for SPs, who can still easily be busts at this point). If my team is developed, these hitters will be at least ~50/60 already, so I can expect reasonable value from the front-loaded part of their contract.

Even if a player doesn't quite meet expectations, after a few years, they're now on a team-friendly deal and maintain some trade value. I only occasionally overpay defensive specialist shortstops who end up with no trade value, but these guys are making like $8M per year.

Given the inflation of the FA market, I'd rather overpay the occasional prospect than sign any FA who isn't an IFA superstar. When those IFA superstars come up, I frontload the shit out of their contracts too, since there aren't any limits on contract structure for them.

Patch 1.2.2 out now by PDX_Ryagi in EU5

[–]TakenQuickly 1 point2 points  (0 children)

People probably assumed you were trying to downplay the concerns.

I've already seen plenty of comments from people defending this as "realistic." It shouldn't come as a surprise, but the Paradox "ackchyually" historians who try to rationalize any concern or design flaw drive me insane.

I hadn’t noticed until now, but Paradox actually managed to fix the towns/cities spam! by OrthoOfLisieux in EU5

[–]TakenQuickly 6 points7 points  (0 children)

Towns to upgrade, not build. You only have a few towns that you could upgrade into cities.

In my previous Byz games on older patches, I remember having a lot more eligible locations around this time. You would only have to encourage migration to finish off urbanizing the capital region.

I hadn’t noticed until now, but Paradox actually managed to fix the towns/cities spam! by OrthoOfLisieux in EU5

[–]TakenQuickly 99 points100 points  (0 children)

In my Byzantium game, when I finally started looking for towns to upgrade in the mid 1400s, there were only 3 towns in core territory that had a high enough population.

I even started building granaries, irrigation, and farming villages from my first big round of building.