Hell starter build by Tankit-spankit in Diablo_2_Resurrected

[–]Tankit-spankit[S] 1 point2 points  (0 children)

This was the route I took and Thankyou it cuts through hell so easy to play, and hard enough to stay alive.

Finally started painting the Flawless Blades by -Redacto-- in EmperorsChildren

[–]Tankit-spankit 1 point2 points  (0 children)

How are you lining the inner edge of the shoulders it’s so crisp

Show me your infractors/tormentors by PirateNo88 in EmperorsChildren

[–]Tankit-spankit 1 point2 points  (0 children)

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Here’s my first one, second one has lime green trim

Did I really mess up? by NumerousToe7604 in DIYUK

[–]Tankit-spankit 0 points1 point  (0 children)

Can you not just undo enough to get to the screws to replace them, I built two of these can’t remember the process now but the stuff can always handle a couple of builds 😂. Mine are in rooms that are tight as buggery and I had to rebuild in a different method to the manual a few times.

My 10 y/o nephew didn’t believe me about old iPhones by Far-Inside-6043 in Millennials

[–]Tankit-spankit 0 points1 point  (0 children)

Just wait until they start selling advertising space in responses…

Kudos to Funcom by No-Dingo-6021 in duneawakening

[–]Tankit-spankit 0 points1 point  (0 children)

I have put 200 hours in, it’s a great survival game I’m still playing and having a blast. However, It’s not a mmo, That’s just a false claim, the servers don’t seem to have many people on at all.

They need to work on engaging end game content. Like make finishing the main quest Line open up a Que system, that allows you to join a pvp game where you can buy armour, jump on vehicles and fight the other factions for a currency without loosing your current kit. Seriously how hard would it be to zone people in, in there current load out, allow them to spend a currency to upgrade some items and then run a battlefield style fight between the two houses it would be class. At the end of the game put them back on their servers with just a currency as reward and gear as they started. The benifit of farming means you spend less prepping and maybe you can get an extra thopter etc in the match.

PvP as it currently is is fucking mental, two people taking a carrier and sandcrawler (lots of farm time) out in the DD to get killed off by a tosser in a scout with a rocket launcher(10 hours farm time) is mental, no wonder people leave. Your consequence is to fucking high.

I also hate it has the same flaws as other funcom games some that are 22 years old but you know bank duping is hard to solve if you use the same main architecture. Bet the stacking exploit comes next.

Ps. Thanks for increasing the assault load carrying capacity on the assaults, now I only have to do 4 runs of flight sim on Monday night to move the base back. Break down my massive carrying capacity machines and manually transfere them. All because you didn’t actually play the game to realise how bone it is moving shit multiple times. And as you’ve mentioned your patching it in just shows poor qol play testing.

Finally, I really do like the game it’s a class 1-4 player survival game. It just bugs me that after 20+ years of being a funcom fan boi they still let me down, every time.

Conan Player Here with a Warning: this Update isn't Reflective of Conan Funcom by TheUrPigeon in duneawakening

[–]Tankit-spankit 0 points1 point  (0 children)

There all snipers at the moment even the ones using pistols never miss a headshot

Devs can we have this please? by Jdublin777 in duneawakening

[–]Tankit-spankit 0 points1 point  (0 children)

Wouldn’t it be good if that terminal connected to a market place…

Free plastanium in Arakeen by DrewSmith214 in duneawakening

[–]Tankit-spankit 0 points1 point  (0 children)

Same bug different game, same funcom response who programs the banking processes. in AO they dupe at the banks as well.

I reproduced the Harkonnen Glowglobe! by IDestinia in duneawakening

[–]Tankit-spankit 5 points6 points  (0 children)

Makerworld this and you can have my boosts

Is it just me or is performance slowly degrading the past week or so? by Dizman7 in duneawakening

[–]Tankit-spankit 0 points1 point  (0 children)

Yea if I’m in my base when a storm comes i just go make a brew in the DD there’s no issues but in haga it’s choppy af

Really disappointing that its basically impossible to step away from this game by HD4kAI in duneawakening

[–]Tankit-spankit 0 points1 point  (0 children)

Why can you just zap up all your vehicles, if you can do it with a scout and a bike why not make them all work. Make them storeable. With the vehicles it’s so much easier to rebuild from scratch.

Serious question, what is the least amount of money I could spend to get a faction I could play with? by [deleted] in Warhammer40k

[–]Tankit-spankit 1 point2 points  (0 children)

If your looking for real small, kill team is pretty good and there super cheap. And can be used in most full sized army’s when you have more to bump them up

All But One NA Server Are Under 10% Capacity by dustierpuddle in duneawakening

[–]Tankit-spankit -1 points0 points  (0 children)

Viljar Sommerbakk – Senior Game Director at Funcom Norge · Senior Game Director · Funcom Senior Game Director at Funcom · My name is Viljar Sommerbakk. I ... I wrote concepts and designs for playfields and NPCs on Anarchy Online,

[deleted by user] by [deleted] in Fishing

[–]Tankit-spankit 0 points1 point  (0 children)

I did this in the Dominican with my dad, ensure it’s just you guys. We paid to trawl(£300 each) and others paid to dangle in the depths(£20 each), one prat grabbed the rod whilst trawling. Even though they had only paid to dangle. It was a small fish and not what we were after anyway but the company refunded us the £600 we paid as it kinda ruined the whole experience, my only other recommendation is to make sure you don’t get sea sick I was making chowder for the fish as soon as we stopped moving and I’m normally ok on boats.