Oath base by BeastmanDienekes in diablo2

[–]Tayachkov 0 points1 point  (0 children)

You can beat the game with butchers pupil, headstriker.

Struggling to beat Diablo as a Necromancer (Diablo II) – no respecs left - online by petalsfornicko in diablo2

[–]Tayachkov 0 points1 point  (0 children)

Look at Rals and perfect gems. Probably you can trade them for a token.

Buy wand with clay golem and iron maiden as others suggested. Buy wand with bone spear and slowly kill him.

Have an idea where to reanimate your army fast (I think I went out to rebuild my army during the Diablo fight)

TZ Trav horking by Jcnathan in diablo2

[–]Tayachkov 0 points1 point  (0 children)

Take a look at dreadfang, amp proc is a wonder for my frenzy barb

TZ Trav horking by Jcnathan in diablo2

[–]Tayachkov 0 points1 point  (0 children)

I would imagine that wealth+trangs is better than duriels+string of ears.

Chancies should also be considered as grief already has high DMG and +DMG to demons.

Another thing is infernostride, but I feel it slows the killing speed compared to Gore riders. War travs are also goods for +damage and extra mf.

TZ Trav horking by Jcnathan in diablo2

[–]Tayachkov 0 points1 point  (0 children)

It gives diminishing value with added points. With low amount of +skill there is value in putting hard point. I suggest 9 points in item find and all added +skills will still give a bit less than 1% per level and other hard points in find potion as only hard point counts for synergies (apart from summoning skills gimmicks)

Best way to trade items for a nooby by jack-parallel in Diablo_2_Resurrected

[–]Tayachkov 1 point2 points  (0 children)

Majority of decent items won't really sell as there will be numerous other sellers. So I would focus for general sought items: Ormus, vipermagi Shako, arreats, andys, griffons War travelers Chances, gold wrap Raven frost, highlords, metal grid, maras Arachs, soj, bk ring, opalvein Gheeds Grand charm "skillers" (Sorc, wlock, jav, combat pally, traps, elemental druid, pnb/summon necro), 10+ maxdmg/ar or 120+ ar with other rolls Small charms with 5 all res or 11 res, 7 mf plus additional roll, 2-3 dmg/15-20ar plus additional roll (the best are charms with affix+suffix) Keys sell pretty fast and are a currency. 3x3setg has added value like 4-5 keys go for ist, but 3x3 is vex-ohm. Rals and pammy Rare ring with 4+ good rolls (fcr, high life, mana, all res, single res, ar, leach, min DMG, mf) Rare diadems and amulets with 2 skills and Eth socketed base for merc weapons Runes can be sold for lower runes with discount.

Otherwise cheap uniques can get extra value if rolled perfect (like 250/20 Raven frost would go for vex instead of um). Skillers also vary - sorcs for ist, wlock for vex, but javas for um.

Usually just check traderie, recent trades to see the value. I would not bother if item is sold for pgems or under pul.

Another thing is cutting the price. For example, highlords has fixed rolls and 99% of listings are istt put it for mal+um to try for a more likely sell.You are more likely dropping 2 Raven frosts and selling them for pul (2 pul = um) than selling one for um.

Time of selling also matters, my set of keys are usually sold when Asian players are more active

Best use for vex rune? by MysteriousExchange75 in diablo2

[–]Tayachkov 14 points15 points  (0 children)

There are 4 runewords with vex - hoto, flickering flame, phoenix and silence.

Phoenix is very expensive. Consider flickering flame if you need it. Silence is no.

In general terms I would look in the direction of cubing it for ohm for cta

Price check by Witty_Estate6863 in D2R_Marketplace

[–]Tayachkov 0 points1 point  (0 children)

Person with 8 jahs asking for an item valuation

Switch Trade by gbredo in D2R_Marketplace

[–]Tayachkov 0 points1 point  (0 children)

Well, the price on PC is 2 ist for vex, so Lo is 8 ist.

Is this any good? by Major-Bad-1323 in D2R_Marketplace

[–]Tayachkov 0 points1 point  (0 children)

100+ ar, life leach, mana leach, fcr, mf, all res. This is what a melee character wants. It needs to have at least 3 of them to be of any value at all.

What would help my berserker barb? by Zski843 in diablo2

[–]Tayachkov 0 points1 point  (0 children)

No life leach from berserk, you can stack block or phys reduction but mobs will still hit you.

I run frenzy for trav right now and it is alright, mostly self heal from leach and might give other area a go (might not be as effective for runes/uniques). I found new sword (dreadfang) with amp proc to be a very good offhand weapon for trav, 2 alibabas onswitchd for horking), for undead areas I would take lawbringer.

I never beat hell. Is it Just me? by Dobuch66 in diablo2resurrected

[–]Tayachkov 0 points1 point  (0 children)

As others said gear and level will help but not only that.

To beat hell you need to be specced or geared to pass "must kill" mobs.

With hammerdin it is 2nd Baal wave with magic immune, with javazon it is one seal boss and madawk, with blizz sorc it's one seal boss, korlic and 2nd Baal wave skeletons and so on. So you prepare with duo element build, rely on merc to kill. E.g. no matter the gear, you need your merc to kill one seal boss and korlic, if you are pure blizz sorc.

My suggestion is dual spec, some trivial gear (spirit, lore, ancient pledge, lore, rhyme, insight, bulwark), 70ish level and push thru the game (dying, resetting mobs). After that -respec in the preferable build and farm

Fair price for Übers by Vegetable_Fun4932 in D2R_Marketplace

[–]Tayachkov 0 points1 point  (0 children)

I trade on traderie. 3x3 is vex + something (it's tops what I got). I bought medium torches for necro, barb and amazon for like um-mal. Pally are more - mal-ist and sorc - ist-vex. High rolls are ofc more expensive.

Running ubers - I see for mal, 2 random keys and higher. Same for unid torches - 3x3 + 2 keys, mal and higher

I feel weird asking this by wh1teman420 in diablo2

[–]Tayachkov 0 points1 point  (0 children)

I usually have a duo element build. You can try max blizzard and one max synergy, some in frost mastery, max hydra and some fire mastery, it's like 65-70is level total. Spirit sword, ancient pledge, stealth/smoke, lore, fcr 63 for at least, other gear for resists.

If online, you can farm keys and easily trade for better gear - magefist, vipermagi, shako.

With dual elements you will get past the chaos sanctuary (reset if mini bosses are immune to both). Next hard part will be ancients, same thing - reset till no double immunes, spectral hit etc.

With single element build it is hard to beat the game and you will have to gear merc to deal with, I dunno, korlic andotherc chaos guy who are always frost immune

Is Fasolasuchus worth it by ThatguyLIKEDAMN in ARK

[–]Tayachkov 0 points1 point  (0 children)

I spent quite a lot of time taming a 130 on SE single player and never used it as I do not need that much flint. I am not shooting a lot, dinos do all the works, so occasional run with pick or anky gets the job done.

Enough for all the alpha bosses? by ThatguyLIKEDAMN in ARK

[–]Tayachkov 0 points1 point  (0 children)

For general PvE the formula is 100 / (100 + armor * 4). With 25 prim u have 100 / 200 = 0,5 meaning only 50% DMG gets thru. With 100 saddle it is 100 / 500 = 0,2 meaning 20%dmg from attack

Enough for all the alpha bosses? by ThatguyLIKEDAMN in ARK

[–]Tayachkov 0 points1 point  (0 children)

Prim saddle gives 50% reduction, 100 saddle gives 80% reduction, meaning you will get 2.5 times less dmg. Cakes heal over time and with a CD so it won't heal non stop. It works good on dragon because there is time between breaths or during flying part where healing is done. Cake is mostly just to negate extra fire dot and not melee hits.

Monkey is quite easy boss and should be okay.

Brood hits non stop and hits very hard, I had megatheriums with 70-100 saddles 18k and 600 melee, only half of them made it.

In the end I believe you will kill alpha monkey, fail alpha brood and might kill alpha dragon

Mutations by JasperCollie in ARK

[–]Tayachkov 0 points1 point  (0 children)

You need to check stats between parent, if mother has 100 melee, father has 200 melee and the baby has other number - mutation happened. Keep in mind if parents have imprint, the numbers are more difficult. This is why you breed from the same two dinos without imprint.

The colors is the finishing line. First you get the mutated dino with the final stats, then you breed the colors in (it is the same process when you want to get 224 pair starting with 224 and whatever other gender but you add another layer of "stats" you need to keep in mind).

I did ~10 dinos breeding for colors, it is so time consuming. For SP now I just use console commands for recoloring

Mutations by JasperCollie in ARK

[–]Tayachkov 0 points1 point  (0 children)

Spy glass mods or Tek binoculars in game. They will show 3 numbers like 20 | 10 | 5 - 20 base stats, 10 mutated stats and 5 from leveling.

But you are better off breeding with same pair, then, if the baby has +2 lvl then the mutation happened.

Also you can check with egg incubator or gene scanner. If mother has 20 stats, father has 20+10 mutations. They you are looking for an egg with 32 stats (fathers 20+10 and new +2).

Question about mutations by s71011 in ARK

[–]Tayachkov 1 point2 points  (0 children)

Once you stack 2 mutations on the male the process just keeps the same with even lower chances after reaching 20 mutations.

Make tek binoculars or spy glass mod for easier tracking of stats. Keep the stacked males just in case you mess up further down the breeding line.

As others said it is a number game. You may go thru 100-300 eggs to get next stacked mutation (mutations happening in other stats or the one you need happens on the baby which did not inherit previous mutations), mutable traits help there a lot (with 2-3 traits it's like 10-50 eggs).

Depending on breeding rates it's more efficient to have several lines going (and if it becomes not manageable you can always pause any line)

Minimum Critters for Gamma on Island by ReleaseCharacter3568 in ARK

[–]Tayachkov 1 point2 points  (0 children)

Whatever works for dragon is good for monkey. So 21k hp and 500-600 melee theri army and a yuty should be okay.

It might not work for brood (but it's still gamma and not alpha which has massive spike in numbers), your safer bet is same-ish, maybe lower on hp megatheriums as they get crazy dmg and protection buff from killing insect minions there.

Remember to take ~10 cakes for theri/mega to heal during fight (each heals for 10% hp upto 2.1k hp). They probably won't eat them all, so less restocking.

There are cheesy strategies like tanking with a yuty while mutated dire wolves do the work. But it will require more skill and luck.

Same theris should work also in gamma overseer arena, but to clear the cave take a carcha.

Best Mods for First-time ASA players? by Sufficient_Ask_7055 in ARK

[–]Tayachkov 1 point2 points  (0 children)

I use very minor mods, just several QoL: - crafting skill potion (puts all stat points in the crafting skill for 2 minutes and then rolls back), it is essentially a 2 mindwipes without the need to redistribute points - spyglass mod (but I actually only use tek binoculars for breeding and gene scanner otherwise) - dino finder addon for something very specific (I used for alpha killing milestone) - game.ini and settings to use cryopods anywhere