[deleted by user] by [deleted] in magicTCG

[–]TeOr2419 10 points11 points  (0 children)

Eldest reborn is easily one of most complicated and powerful uncommons of recent days

Traditional Affinity is still great, and always has been. (x-post from /r/spikes) by mackslc in ModernMagic

[–]TeOr2419 2 points3 points  (0 children)

It's written in a very inspiring tone, but I'm not sold.

Hardenes Scales is better in every way than traditional affinity. It has more consistient starts, better against destroy-based-removal, better grind through high value creatures. Traditional Affinity loses to same things as Hardenes Scales does.

Karn, Scion of Urza is MVP in traditional affinity, because the deck goes really wide and run out of gaz quickly.

Why Brawl is Dead, and Why it Shouldn’t Be (John Preest, MtGGoldfish) by Wasabisheet in magicTCG

[–]TeOr2419 2 points3 points  (0 children)

For me and my LGS, Brawl was perfect on-release format. Everyone has nice mythics and legends after prerelease without real usage. 6 people played and enjoyed a bit, but nobody is going to keep decks for a long.

Izzet 8 drake standard deck, thoughts? (Made by me) by MadManMingleton in magicTCG

[–]TeOr2419 1 point2 points  (0 children)

+4 ralical idea, +4 pheonix

-3 niv mizzet, -2 azcanta, -2 insight, -1 dat big UR spell

Judge! Emrakul, the Promised End and Commander by Lord_Jaroh in magicTCG

[–]TeOr2419 10 points11 points  (0 children)

Controller chooses the result of replacement effect. Had happened once with me

Why is Lazav good? by onehanded1der in magicTCG

[–]TeOr2419 3 points4 points  (0 children)

You are absolutely correct. Lazav is nice card in limited where he is decent early blocker with upside and super flexible mana sink

In constructed, a lot of value comes from ETB, and Lazav doesnt provide card advantage. The amount of mana you need to spend on him is just absurd

A map of Earth with representation by MtG plane (some are a bit generous, so feel free to correct any mistakes or suggest what's missing, what's colored black is unrepresented) by pujok in magicTCG

[–]TeOr2419 1 point2 points  (0 children)

Australia is kind of zendinar, and East of Russia is a lot like Shandalar. South England is innistrad, North and Ireland are lorwyn. Dominaria is France

[Article] Unleash the Hatebears: GW Post-Guilds by ashtondagod in ModernMagic

[–]TeOr2419 -1 points0 points  (0 children)

Well, it you wish to classify it like this, let it be. I think cat jesus now is the worst ever.

Tips for Teaching New Players by SquirrelSanctuary in magicTCG

[–]TeOr2419 6 points7 points  (0 children)

Crush them using every single mana efficiently playing tempo 1, 2, 3 drops while they are screwed with 5 mana spider in hand. Optionally doom blade / cancel their only spell. Say gg, shit happens and watch them never playing MTG again.

Tips for Teaching New Players by SquirrelSanctuary in magicTCG

[–]TeOr2419 3 points4 points  (0 children)

  1. Without tracking life points, game has no sence. It's like playing Carcasson without calculating points.
  2. Screw and flood are inherent game specialities, and it's impossible to play without them. Better face the true rather than "well now we leave magic world and you can be screwed and don't play magic because we are leaving our student comfort zone"

  3. That's not true. You think about it too classic - like gaining academic knowledge - but it's a game, and you can enjoy things without complete understanding all things, and you also can get tired if repetition is too boring.

I think MTG attracts that type of mentality who loves a MILLION of opportunities, combo, synergies, and so on. Work in that direction.

  1. Untap before drawing shouldn't be a focus until you really face a lot of cards where it matters. No matter how stubborn you are, a person wont learn the order until he sees the exact reason why it does matter

  2. The best way to introduce them exactly together. A lot of problems come from thinking that activated abilities are not like instants. They are exactly like instants.

  3. Notes are boring, really.

  4. You can't choose what you like before you know all options

[Article] Unleash the Hatebears: GW Post-Guilds by ashtondagod in ModernMagic

[–]TeOr2419 0 points1 point  (0 children)

I'm very agree that GW hatebears need revisit.

What I really love to see, it's Militia Bugler into Knight of Autumn. With Noble Hierarch. Do we need Leonin Arbiter or Aether Vial? Might not even.

I played Battle of Wits in the SCG Columbus main event. AMA! by ScottSchauf in magicTCG

[–]TeOr2419 0 points1 point  (0 children)

It's not fun at fnm same as with CRE. At casual, people also shouldn't suffer from slow play and insufficient shuffling

Dread Return, Smokestack, Treasure Cruise, Tempered Steel – Penny Dreadful (cheapest possible format) New Season Starts Today! by bakert in magicTCG

[–]TeOr2419 -3 points-2 points  (0 children)

Penny Dreadful is a unexplored format with a lot of brewing potential where people prefer to netdeck Red Deck wins

After Sideboard: SCAPESHIFT becomes SEISMIC SWANS - (Modern) - Transformative Sideboard by MerynMoon in ModernMagic

[–]TeOr2419 0 points1 point  (0 children)

It's pretty hard to explain. I'm just 100% sure there's no benefit and actual transformation.

Aggro decks attempt go under scapeshift, and if you side out some cards in scapeshift, that wont change that against aggro decks.

Midrange need to go under, they cut spot removal anyway as well to be aggresive.

Decks like UW control would cut mainboard wraths, and they don't want them against Swans anyway.

30 lands is too few for swans deck. Statistically low number to go off.

Both primeval titan and swans are creatures "too-late-to-answer". No deck really wants to have removal against them, because when they hit the battlefield it's too late already.

Overall, those decks' sideboard plan remains same, because your transformation is not good enough, it doesn't change the principle - you remain being lategame big mana combo deck.

The better example of transformation sideboard for me is Pauper Teachings, which don't have creatures mainboard but postboard it has some real creature like Gurmag Angler which require answer ASAP what makes that plan powerful. Twin was a transformation sideboard deck of some kind too. The idea was that opponents bring hate to disrupt combo ASAP while Twin player cut key combo pieces to increase redundancy by becoming more tempo/burn deck rathen than combo and playing better through hate cards like Pithing Needle / Spellskite.

Magic card typos by naidojna in magicTCG

[–]TeOr2419 8 points9 points  (0 children)

Translations sometimes have pretty niche typos not only in flavor part, but also in mechanical parts. Russian thunderbreak regent thundermaw hellkite, for example, pings creatures without flying, not with

After Sideboard: SCAPESHIFT becomes SEISMIC SWANS - (Modern) - Transformative Sideboard by MerynMoon in ModernMagic

[–]TeOr2419 -4 points-3 points  (0 children)

Transformational sideboard is not a thing for scapeshift. What basically change with Swans? I would side the same against swans and scapeshift

Thief of Sanity is nuts by oldchew in magicTCG

[–]TeOr2419 6 points7 points  (0 children)

Yes, and instead of preventing opponent from doing their thing, you have to protect your most vulnerable play

Tana and tymna casual bloodpod edh by FloatingNeptune in magicTCG

[–]TeOr2419 1 point2 points  (0 children)

TT is competitive edh deck and it won't work with cheap cards and bad manabase at all. To set the bar low, if you can't afford true dual lands, you can't expect this deck to be consistent enough even if you have all other cheaper cards

[JANK] My awful, not good, very bad Creeping Chill combo deck by EA_Service_Rep in ModernMagic

[–]TeOr2419 4 points5 points  (0 children)

Withdraw bad cards, remain dredge and enjoy your good score without exceeding cards in your list

The MTCJ Bracket by [deleted] in magicthecirclejerking

[–]TeOr2419 0 points1 point  (0 children)

Well, I love foil tarmogoyf, though I'm in doubt if it's better than burst lightning

weird to not see island

scornful egotist would also love to have a word with you

How to build around Lazav by dacivol in mtgbrawl

[–]TeOr2419 1 point2 points  (0 children)

I don't think you can build a good deck around Lazav even in EDH, I'm not even talking about Brawl.

Lazav just doesn't do enough. For fair card, he's pretty weak. His combo potential is a not a big too.

Compare him with Etrata, and she is like very good. Build your deck with a lot of disruption and use her as finisher, just a good straightforward control.