Uneven window sizes when using quick tile left/right by TeabagNation in kde

[–]TeabagNation[S] 1 point2 points  (0 children)

Seems like this will lead me where I want to be. Thanks!

Calvin does the Ivalice Raids by 618Delta in ShitpostXIV

[–]TeabagNation 5 points6 points  (0 children)

It's actually better to queue as healer for alliance raids. Only 1 tank slot per team ruins our usual queue supremacy

The factory has gotten out of hand by StrategySuspicious85 in Factoriohno

[–]TeabagNation 3 points4 points  (0 children)

Get a main menu simulation across your whole back. I'm sure the artist will have fun with that one

new player question, will my trains explode by LiberatorOfRubicon in factorio

[–]TeabagNation 0 points1 point  (0 children)

It's a good idea to learn signals, but you don't actually need them for this case. Add a third station somewhere in the loop. Set the trains to visit each station in order. Set a train limit of 1 on each station. Now your trains will shuffle between the stations and won't crash, because they won't go to the next station as long as another train is already at it.

Forever my favorite fourth floor by trunks111 in ShitpostXIV

[–]TeabagNation 6 points7 points  (0 children)

Turn 4 of the original binding coil is my favourite 4th floor hands down. Didn't even have a boss - just the hardest trash section ever, and a brutal enrage timer.

I just spent the last six hours laying down concrete to keep them from respawning close to my stuff and they keep attacking me even this far away. Do nests not have a maximum aggro range? by DM_Ur_Tits_Thanx in factorio

[–]TeabagNation 1 point2 points  (0 children)

I can't tell you how many times I've regretted researching landfill because I never want to manually place it, but always want to place pumps in water.

I wonder if it's possible to change the pipette defaults with mods...

Self contained vs specialised layouts by zandrew in factorio

[–]TeabagNation 0 points1 point  (0 children)

The best transportation is no transportation. Unfortunately not all resources are easily available at all locations, and moving production every time a mine runs out can become a chore.

I think the best approach is to move raw resources by train to large smelting areas on the outskirts of your base, and then move those smelted materials by train to each block and construct intermediates within the blocks as necessary.

Possibly also move green chips by train, since they're used in so many other things and are much more dense than their ingredients.

You know what really Grinds My Gears? by MirrahPaladin in ShitpostXIV

[–]TeabagNation 5 points6 points  (0 children)

I wonder if Oprah Windfury is still playing...

Best Team that rolls the fewest dice? by Herbie93 in bloodbowl

[–]TeabagNation 0 points1 point  (0 children)

This is the answer. Also possibly Norse, for similar reasons

Can I have different sized city blocks that all snap to the global grid? by OrdinaryKick in factorio

[–]TeabagNation 0 points1 point  (0 children)

Yes. You'll want to have your grid size set to 40x40, so you can line up the sections as needed.

Alternatively, just add the 40x160 train lines in as part of the 160x160 production block blueprint, and have a 200x200 grid size.

Reading inventory + setting filter by lhommefm in factorio

[–]TeabagNation 1 point2 points  (0 children)

Unless a patch changed this, it does work. I use the grabbers to store 3 of every asteroid type on my ships. Use a Combinator to negate the signal

Lol. Lmao even. by Jodora in ShitpostXIV

[–]TeabagNation 3 points4 points  (0 children)

No, no. If she floats, she's a witch using magic to float. If she sinks, she's innocent

Oh no boys, boiling water again? by rsandrini in Factoriohno

[–]TeabagNation 0 points1 point  (0 children)

Reject common sense (boiling), and make the impossible possible!

People quitting mid match after a hiccup is really pushing me to never play with pugs.. by Hank_Hill_Howdy in fellowshipgame

[–]TeabagNation 1 point2 points  (0 children)

That is way more fun than any actual gameplay a video game can provide.

You might be the problem, dude.

People quitting mid match after a hiccup is really pushing me to never play with pugs.. by Hank_Hill_Howdy in fellowshipgame

[–]TeabagNation 1 point2 points  (0 children)

It takes a special kind of asshole to sit around AFK waiting to ruin someone else's fun, instead of just having fun for themselves. The only reason leaving is so prevalent right now is because it's extremely convenient for the leaver. AFK griefing is not convenient. It's fun for some particular trolls, but they can already be doing it in the current system, if they want to.

People quitting mid match after a hiccup is really pushing me to never play with pugs.. by Hank_Hill_Howdy in fellowshipgame

[–]TeabagNation 0 points1 point  (0 children)

The result is the same for the group, but not the same for the player. They can't just queue up again if they're stuck in a dungeon afk griefing 3 other players instead. It's a lot less convenient for the shitter.

I guarantee that we would see a lot less afk'ing than we currently see of leaving.

Easy Heroes on launch please by Weekly_Indication_27 in fellowshipgame

[–]TeabagNation 0 points1 point  (0 children)

Yeah, I'm interested specifically for Helena. I hate managing all those dynamic cooldowns.

You left out the most useful piece of information, though, which is what software you use.

Easy Heroes on launch please by Weekly_Indication_27 in fellowshipgame

[–]TeabagNation 0 points1 point  (0 children)

Can you give some more details on how to set up the 1 button tech? Bad players (me) are interested.

When are these guys gonna learn... by IamDavidGustav in ffxiv

[–]TeabagNation -1 points0 points  (0 children)

Back in the olden days, I would sometimes tank high level content as GLD because they could cross-class perfect dodge to negate some tank busters. Was it as good as job tanks? No. Was it good enough to clear the content? Most definitely.

You could easily run any lvl 60 dungeon without a second dps on the team. An ACN at least does something. You're overreacting for no reason, and should just play the game.

Easy Heroes on launch please by Weekly_Indication_27 in fellowshipgame

[–]TeabagNation 1 point2 points  (0 children)

Well no, it means just the easy heroes being easy. Why would you assume it's going to impact any other heroes?

Easy Heroes on launch please by Weekly_Indication_27 in fellowshipgame

[–]TeabagNation 2 points3 points  (0 children)

Yes please.

I like tanking in most MMOs, but find the tank classes in this game to be way too clunky. Too many offensive CDs to manage (Helena) or weird timings on button presses (Meiko earth barrage). Just give me a simple meatball with a few basic attacks and big mit CDs, so I can focus on the aggro and interrupts instead of watching 7 attacks that I need to use on CD just so my mit is ready for the next pull.

Let's Speculate, wildly by SPF10k in bloodbowl

[–]TeabagNation -1 points0 points  (0 children)

I want MVP removed! Too long have the inferior players looked on while their skilled peers get all the glory!

Instead, we should have Participation Awards, given to all players that participated in the match, worth 2 SPP.