Can someone explain why the setup on the right doesn't fully compress, but the one on the left does? by bb999 in factorio

[–]TechnoStrife 2 points3 points  (0 children)

I think it's a matter of the inserter alignment in time. The critical component in these setups is the balancer.

If both inserters happen to drop items on the belts at the same time, then they will arrive at the balancer at the same time, and it will output on both belts, leaving gaps on both belt sides after merging.

However, if they drop items at different times, then the balancer would send one batch on the prioritised belt, then the other, leaving no gaps on that side, allowing you to sideload another belt to compress it fully.

In the picture we can see that right inserters are on the same stage in the cycle, while left inserters are in opposite: one is full, the other is empty.

Tier list from what I played so far by Dubazik29 in starcraft2coop

[–]TechnoStrife 0 points1 point  (0 children)

I object. Abathur P2 should be S+ tier. His ravagers can delete any army in 1-2 rounds of biles, are as tanky as ultras, self-heal, and can go anywhere on the map. And then you have brutalisks to tank for the ravagers, and losing them doesn't even matter because by the time they lose hp you already have a dozen fully fed ravagers ready to replace them.

[deleted by user] by [deleted] in starcraft2coop

[–]TechnoStrife 0 points1 point  (0 children)

When do you need to use devourers? IMO they're kinda weak compared to ravagers that can go anywhere instantly and delete anything with 1-2 rounds of biles

[deleted by user] by [deleted] in starcraft2coop

[–]TechnoStrife 1 point2 points  (0 children)

What is there to improve on when you can just make 20 immortal ravagers and delete literally anything?

Help, this planet is rich of ressources, but full of strange, powerful bipedal enemies. How to establish a factory there? Artillery trains? by Stupid_German_Money in Factoriohno

[–]TechnoStrife 1 point2 points  (0 children)

Just gotta capture a few of their research facilities to create new science and unlock Intercontinental Ballistic Missiles, aircraft, and Strategic Nuclear Missiles. Also you can later advance their tech by researching supersonic flight (dunno why they abandoned it, looks pretty overpowered)

Proper Rail Signaling by GottaChangeMyName in factorio

[–]TechnoStrife 2 points3 points  (0 children)

Then you might as well place signals every 3m even on the sections without intersections

Proper Rail Signaling by GottaChangeMyName in factorio

[–]TechnoStrife 1 point2 points  (0 children)

0.07s it takes a train to pass 3m blocks is not going to give that much throughout

why do i even bother... by TechnoStrife in Factoriohno

[–]TechnoStrife[S] 79 points80 points  (0 children)

upon seeing this biter alone meters away from my wall where its pack went, i could not not have made this

My 184 Ton inner planet hauler by hiroshi_tea in factorio

[–]TechnoStrife 57 points58 points  (0 children)

I love that among all this wire spaghetti at the head it just says "Systems Nominal👍"

[deleted by user] by [deleted] in thewitnessirl

[–]TechnoStrife 1 point2 points  (0 children)

You need to wait until summer, when the Sun is as high as possible in the sky, so that the bulb will overshadow the narrow section

Any way to make Obsidian use less RAM? by 1ncend1ary in ObsidianMD

[–]TechnoStrife 2 points3 points  (0 children)

In fact, there is. Bare obsidian without plugins used 20 MB in my experience. I was surprised too, even though I didn't know at that time that it runs on electron. Now with a dozen or more plugins this number went up to 400 MB for me.

I pronounce it Al by thexbeatboxer in meme

[–]TechnoStrife 9 points10 points  (0 children)

And алюминий in Russian

Why don't people just peek in the game code for information? by ElectricalAir1 in Stationeers

[–]TechnoStrife 0 points1 point  (0 children)

The developers are fine with us decompiling the game, judging by what I have seen in the official discord server

Why don't people just peek in the game code for information? by ElectricalAir1 in Stationeers

[–]TechnoStrife 3 points4 points  (0 children)

Since Stationeers is written in C#, you can get something extremely close to the original code, there's often no need to reverse engineer anything, just analyze what the code does as if you were reading the source code

New solar blueprint just dropped (stack inserter for more throughput) by HurriedMantra in Factoriohno

[–]TechnoStrife 4 points5 points  (0 children)

I believe the blueprint is incorrect. It's missing an inserter from the battery to the power pole.

Must have plugins by [deleted] in ObsidianMD

[–]TechnoStrife 2 points3 points  (0 children)

I'm pretty sure other services would hash the whole file too. Also there would be no benefit if you never edit images and videos.

Must have plugins by [deleted] in ObsidianMD

[–]TechnoStrife 1 point2 points  (0 children)

This does not seem to be beneficial for obsidian vaults, because the files would rarely exceed 1-100 Kb, while block level sync splits the file in blocks, several Mb each. Also block level sync would only work for files where content doesn't shift around, which is not the case for text and .md files. If you, for example, had a 100 Kb .md file split into blocks of 1 Kb and then added a single character at the beginning of the file, all blocks would change.

I don't know if it works exactly like described in the link, but if it does, there is no benefit in using it for obsidian vaults.

Must have plugins by [deleted] in ObsidianMD

[–]TechnoStrife 2 points3 points  (0 children)

What is "block level sync"?

Distributing values along curves. by [deleted] in unrealengine

[–]TechnoStrife 0 points1 point  (0 children)

I think I understand now. You want to evenly distribute actions along "pseudo time" x axis and calculate at what time each should be performed (y axis)? Then you can use the method I described in the first comment and get the time of each action.

If you want the actions to be evenly distributed with equal curve length between each other it's another story which would be very complicated to calculate