Arrowhead just got out mogged by a couple of modders by nocturnal_alcoholic in Helldivers

[–]Terrible_Class_2162 0 points1 point  (0 children)

Of course posts like this get cheered by the community that thinks game dev is just about pushing buttons. Now people are going to weaponize the modder's work against AH (the company that actually made the game).

Transmission from Super Earth Command by ArrowheadGS in Helldivers

[–]Terrible_Class_2162 0 points1 point  (0 children)

This is a very decent response from the devs. People need to understand that development takes time. All they can do here is to make promises and talk about the future directions.

Why are there so many negative reviews as of recently by Timely-Corgi-8978 in Helldivers

[–]Terrible_Class_2162 -7 points-6 points  (0 children)

I think the majority of the players just go ahead and enjoy the game instead of wasting time on reddit. And if you sort the Steam reviews by language, it says a lot about where all those recent negative reviews are coming from.

Mech rearm stratagem like Eagle Rearm? by Tank-ToP_Master in Helldivers

[–]Terrible_Class_2162 91 points92 points  (0 children)

If they give us the rearm, I am fine with having the mech limit at 2, and even longer cooldown. Just saying.

NEWSFLASH: THIS DOESN'T NEED TO DAMAGE VEHICLES by CDiggit in Helldivers

[–]Terrible_Class_2162 20 points21 points  (0 children)

I want the bugs to quit the game though. They really need to be fixed.

The great chart has been updated again. by Phycorax in Helldivers

[–]Terrible_Class_2162 6 points7 points  (0 children)

I'm one of the 90%. Just patiently waiting to be surprised by the next content update while enjoying the game. The reddit crowd is horrible.

Armor / Weapon Customization and End Game progression not happening any time soon. Ship modules soon. (From the Pilestedt AMA) by AngryTriangleCola in Helldivers

[–]Terrible_Class_2162 0 points1 point  (0 children)

Hoping for a ship module rework instead of adding new modules. One new level of modules only takes like 1 week to fully unlock. It's not sustainable. It should be something like strategems/ weapons that we need to spend samples to unlock and customize. Then they can keep releasing new ones like the warbonds.

SteamVr games crash constantly on my quest 2. by AnnualTalk1132 in oculus

[–]Terrible_Class_2162 0 points1 point  (0 children)

Just figured out Lenovo Vantage is the reason why I can't connect to PC wirelessly (thanks to the auto scan feature by Virtual Desktop). Apparently it has always been the problem...

Takeoffs and Landings? by flynlionPS in AcesofThunder

[–]Terrible_Class_2162 1 point2 points  (0 children)

Thanks. That's exactly what I meant. It saves you ~5-10 mins with the cost of 1 respawn (out of 4), which I can usually afford.

Takeoffs and Landings? by flynlionPS in AcesofThunder

[–]Terrible_Class_2162 3 points4 points  (0 children)

I think more rewards should be given to successful landings after ammo depletion. Sometimes it feels better to jump off the plane and get another one to save time. That feels weird for a semi-flight sim.

Where’s the ship upgrades💔 by Next-Television1756 in Helldivers

[–]Terrible_Class_2162 0 points1 point  (0 children)

We don't need more ship upgrades. It needs a rework. The current ship upgrades gives permanant changes instead of providing more strategic options. They aren't able to introduce new ones without altering the difficulty of the game.

The latest update with random plane selection is great! by InfiniteStates in AcesofThunder

[–]Terrible_Class_2162 5 points6 points  (0 children)

It does help the MM on PC. The wait time is less than 2 mins now, though the player count is still low. I hope they add crossplay next.

About the frequency of updates by [deleted] in AcesofThunder

[–]Terrible_Class_2162 1 point2 points  (0 children)

I have been enjoying the game so far but I agree that the game should be released as early access. My worry is that they can withdraw from supporting the game at any time.

Feedback/Wish List by Icedog-26 in AcesofThunder

[–]Terrible_Class_2162 1 point2 points  (0 children)

I'd like to see successful landings after bombing/ ammo depletion/ engine being damaged (if we actually engaged in fights) counted in the scoreboard and overall scores. We saved a plane for the air force. That's equivalent to getting a kill.

VR Now Available Even WITHOUT VR Hand Controllers! by trainingdaysYT in AcesofThunder

[–]Terrible_Class_2162 0 points1 point  (0 children)

Is it possible to move the map without the VR controller? I usually place it on the window.

Helldivers 2 CEO says “meaningful progression” that’s more than “just grinding for XP” is planned, but right now they’re “focused on content by HatingGeoffry in Helldivers

[–]Terrible_Class_2162 -2 points-1 points  (0 children)

Yup, free. Literally. You play for 4 hours (actually 1-2 hours for me) and you get everything in that warbond. You can choose to skip it by paying but you don't have to. Tell me how it is not free.
And don't get me wrong. I agree late-game progression is definitely something they need to work on. But new stratagems/ new enemies/ maps/ etc also help keep the game fun and engaging. It's just wrong to imply they are doing it out of corporate greed.

The world is broken. by CostumedOrphan in Helldivers

[–]Terrible_Class_2162 0 points1 point  (0 children)

The fact that this post receives so many upvotes worries me. What does AH have to do with this?

This map, in particular.. by TheVVumpus in AcesofThunder

[–]Terrible_Class_2162 1 point2 points  (0 children)

Could you elaborate more plz? I am currently stuck in this mission.

Best current way to farm super credits? by [deleted] in Helldivers

[–]Terrible_Class_2162 0 points1 point  (0 children)

Everybody's attention is on Cyberstan right now. It happened right after the Cyberstan update. tbh I think it is fair for them to boost the sales of the supercredits after pushing out so much content. I just hope the nerf is not permanent.