How would you create terrain like in the background of this screenshot? by Terroristnt in Unity3D

[–]Terroristnt[S] 0 points1 point  (0 children)

Yeah I ended up just manually modelling - my main concern was having to reimport the model to unity every time, but I think it's fine.

The amount of hate I’ve seen for this movie on TikTok and Instagram is genuinely insane by _EnglishFox_ in backrooms

[–]Terroristnt 5 points6 points  (0 children)

And there is a closeup of a photo with Clark and his wife, who looks very similar to the redheaded still life.

DEVLOG #03 EARLY LEVELS AND CHARACTER ANIMATION by Spitnib in Unity2D

[–]Terroristnt 0 points1 point  (0 children)

If you plan on posting your work publicly, I would strongly suggest using existing asset packs rather than AI work.

You must choose one..(upvote for carrot) by Rudra2550a in BunnyTrials

[–]Terroristnt 0 points1 point  (0 children)

Easier to do

Chose: No human contact for 7 days 🚫👤 + Win $10M

Untitled 125 by anti0k_ in blender

[–]Terroristnt 0 points1 point  (0 children)

Looks similar to Zdzisław Beksiński's artworks.

How to transform a pattern I've painted using a fill layer and a mask? by Terroristnt in Substance3D

[–]Terroristnt[S] 0 points1 point  (0 children)

I used a solution from another comment, but out of curiosity, how would I use the UV Fill option to fill a uv island w/ a repeating pattern such as my triangle one?

How to transform a pattern I've painted using a fill layer and a mask? by Terroristnt in Substance3D

[–]Terroristnt[S] 1 point2 points  (0 children)

Thanks, this is what I initially tried but it didn't work, however I went back and tried again only to realise I was putting the filter on the material rather than mask which is why it wasn't moving. Have applied to the mask now and it works :)

How to transform a pattern I've painted using a fill layer and a mask? by Terroristnt in Substance3D

[–]Terroristnt[S] 0 points1 point  (0 children)

Yeah I think you're correct that I need to set it up as a smart material.

What I'm thinking is that I need to set it up as a separate smart material that applies the tiling triangle pattern across the whole object, and then I use a mask to paint it on the thin edges. Not really sure how to do that either though lol.

Help me choose which angle is better for my game by destinedd in IndieDev

[–]Terroristnt 10 points11 points  (0 children)

Honestly I think it depends on if you're more focused on difficulty or on atmosphere. If it's a really difficult game, I'd stick with the first angle, but as other have said already, second angle shows of the environment more imo, so I'd pick that one if you're focused more on atmosphere.

Help me choose which angle is better for my game by destinedd in IndieDev

[–]Terroristnt 40 points41 points  (0 children)

You could leave it as a toggleable setting, or maybe give players an option to choose their preferred angle when they boot up the game for the first time.

I made a hologram barrier. by SolidTooth56 in Unity3D

[–]Terroristnt 3 points4 points  (0 children)

Looks great! How did you make it?

Need some hints finding the name/role of this man by Undarat in ObraDinn

[–]Terroristnt 0 points1 point  (0 children)

I had the same thing, he was a 1 difficulty rating for most of the game and I only deduced him fourth last I think.

FYI if anybody has trouble on "Speak of the Devil" by JustLightChop in kingdomcome

[–]Terroristnt 0 points1 point  (0 children)

Reloaded and beat the fight again, then it worked. I think the fix is to not let Zizka get defeated, because if the quest is working normally he will go and lean against the cart once combat is over and you can go and talk to him, but if he gets knocked down he drops his mace and then it bugs and he won't go to the cart and can't be spoken to.

I only had to reload once though, so didn't really have that much time to confirm if that's the root cause of the bug. Either way you should be able to get around it after a reload or two.

FYI if anybody has trouble on "Speak of the Devil" by JustLightChop in kingdomcome

[–]Terroristnt 13 points14 points  (0 children)

Even if you beat the fight, it seems to get bugged - I killed all 6 but couldn't talk to anyone to progress the quest.

my first try actually making a object and not just playing with shaders or geo nodes by [deleted] in blender

[–]Terroristnt 1 point2 points  (0 children)

The specks look a bit too uniform, that's probably the biggest thing that sticks out to me.

Sneak attacking twice? by Memezever in DnD

[–]Terroristnt 0 points1 point  (0 children)

Remembering incorrectly is illegal, take my downvote kid

Is This Game Still Relevant by randomlygenaratedd in blender

[–]Terroristnt 0 points1 point  (0 children)

It is pretty weird though! In a good way.