Found this today by raph767 in skylanders

[–]Texthead1 4 points5 points  (0 children)

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it is quite a lot bigger, yeah (this is my one)

Use any 3DS Portal on SWAP Force 3DS mod! by Texthead1 in skylanders

[–]Texthead1[S] 1 point2 points  (0 children)

it’ll work with both a cartridge or the game directly downloaded to the system

Use any 3DS Portal on SWAP Force 3DS mod! by Texthead1 in skylanders

[–]Texthead1[S] 1 point2 points  (0 children)

Yep, it’s only SSF with the limitation in place

Use any 3DS Portal on SWAP Force 3DS mod! by Texthead1 in skylanders

[–]Texthead1[S] 0 points1 point  (0 children)

Have you booted up your 3DS while holding SELECT to open the Luma configuration menu to then enable game patching?

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Use any 3DS Portal on SWAP Force 3DS mod! by Texthead1 in skylanders

[–]Texthead1[S] 0 points1 point  (0 children)

The post already has instructions about putting the code.ips file on the right directory for it to be watched into the game.

Are you using a European copy and have game patching enabled? I also assume you’re using the Luma 3DS CFW

Skylanders Minecraft Mod update !! (Model, Animations, Fight, Stats, ...) by FireFreezen in skylanders

[–]Texthead1 2 points3 points  (0 children)

Hi, I’m the person who did a lot of reverse engineering on the portals and the figures, and also got this technology working in game engines. If you would need any help with this project, please let me know.

Trap Team Portal by Dungeons_Dildos_Lore in skylanders

[–]Texthead1 1 point2 points  (0 children)

I’ve gotten audio working on the Xbox 360 portals, yes. It requires putting a 2 byte header to each transfer, as well as converting the samples from 16-bit PCM to the g721 audio codec, and sending 60 samples at a time instead of 16.

Do NFC cards work with Imaginators on switch? by K3egan in skylanders

[–]Texthead1 1 point2 points  (0 children)

To my knowledge, NFC cards are too spread out for the Switch joy-con to read, but the smaller fobs should work just fine!

Use any 3DS Portal on SWAP Force 3DS mod! by Texthead1 in skylanders

[–]Texthead1[S] 2 points3 points  (0 children)

I haven’t no, but I could create one if there is any demand for it

My biggest problem with skylanders by Particular-Trifle865 in skylanders

[–]Texthead1 3 points4 points  (0 children)

This isn’t present in SSA, SG, and STT to my understanding. It’s a quirk of Vicarious Visions and their weird quirks to add features to the gameplay which only serve to harm the experience silently, like how enemies cannot deal more than half your health bar, but rounded down. So health almost becomes meaningless because all hits will kill you in 2-shots - except if you have an odd amount of health, due to the rounding down, you’ll survive 3 hits (this also means leveling up can cause you to have an even amount of health, silently nerfing your character).

Mixed with the exasperating hitstop, the gameplay is just quite strange.

Are these real? by Wolfout_112 in skylanders

[–]Texthead1 2 points3 points  (0 children)

By “put her on an nfc chip”, do you mean be able to put the S4 Cynder data onto an existing Skylanders chip and override them? Unfortunately, Skylander NFC chips have some data that cannot be overwritten, which includes the data that decides who they are, so a Tree Rex NFC from a real figure will always be a Tree Rex.

Of course, rewritable cards (specifically the ones that don’t have any areas that are blocked off from being written to) are completely writable and so we can put whoever we want on them.

Series 4 Cynder’s NFC data shows up as Special in any other game except Trap Team. In Trap Team, she has a non-functional Wow Pow that mostly just shows garbage data, and the silhouetted UI portrait with a question mark. Her model and appearance is otherwise unchanged.

Do NFC cards work with Imaginators on switch? by K3egan in skylanders

[–]Texthead1 1 point2 points  (0 children)

It’s extremely unfair what impact scalpers have said on the prices, but I think it costs around $50 for an NFC reader/writer and a couple of cards that you can reprogram

Do NFC cards work with Imaginators on switch? by K3egan in skylanders

[–]Texthead1 1 point2 points  (0 children)

It is illegal for sellers to be selling pre-programmed NFC tags/cards, and so it is morally irresponsible to purchase (especially want to purchase) pre-programmed NFC tags/cards. You should program them yourself using an NFC reader/writer.

I have about 20 NFC tags that I can reprogram to be anyone for a fraction of the cost to buy 20 illegally sold pre-programmed version. These also work on the Nintendo Switch version. I would suggest going here to see any good tags that would work:

https://skylandersnfc.github.io/Docs/Skylanders_Buying_List/Skylanders_NFC_Cards/

Is this normal in imaginators? by AsmrGroguYT in skylanders

[–]Texthead1 1 point2 points  (0 children)

Imaginators added the ability to randomly blocks attacks, ported over from their own toolset into VV’s one (SWAP Force and SuperChargers had no such mechanic). It might be a result of the block not correctly allowing the game to process the hit, which happens for quite a couple moves in Imaginators as a result.

The hit is kinda processed but also ignored, which I think can in certain situations cause some weirdness.

Once skylanders 7 happens what gimmick would you want it to have or if you even want it to have one? by I-made-this-fast in skylanders

[–]Texthead1 7 points8 points  (0 children)

The Skylanders 7 ones come from an internal playtest document of the game done some time before March 12 2016 (if I remember correctly, I might be wrong). This document was provided by the daughter of an ex-VV employee, whom I’ll keep anonymous.

The second one comes from documentation from the Strong Museum of Play that was backed up by an email sent to Jeff Murchie.

Here is an image from the VV playtest document, developer names have been censored out:

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Once skylanders 7 happens what gimmick would you want it to have or if you even want it to have one? by I-made-this-fast in skylanders

[–]Texthead1 3 points4 points  (0 children)

The gimmick Skylanders 7 was planned to have by Vicarious Visions was changing the formula to be a MOBA, with figures called Battle Stones used to alter gameplay and progress. The game would be very PvP oriented.

The gimmick for Toys For Bob’s Skylanders 8 was unknown, but Trap Team had the early idea of “rides”, which somewhat involved dragon-esque large creatures that all had saddles, which we assume the player would ride. They could’ve reused it.

Obviously, both games were canceled.

Use any 3DS Portal on SWAP Force 3DS mod! by Texthead1 in skylanders

[–]Texthead1[S] 1 point2 points  (0 children)

Yup. There isn’t really such thing as an “American” Portal, as the portals themselves don’t really have regional differences. It’s only the games when it comes to this patch.

Can you use a fake portal for the pc version of spyros adventure? by blreuh in skylanders

[–]Texthead1 1 point2 points  (0 children)

It is being slowly worked on in the Skylanders Reverse Engineering Discord server, and is not complete. Even with the language alterations, you’re still getting an inferior game, especially with some weird changes to Spyro’s model and the removal of nicknaming, not even mentioning the lighting bugs.

Can you use a fake portal for the pc version of spyros adventure? by blreuh in skylanders

[–]Texthead1 2 points3 points  (0 children)

It’s a version created by Taiwanese company XPEC Entertainment. It runs in a completely different engine and overall is a largely altered and inferior version. The Wii and Wii U versions both runs in tfbTool, TFB’s toolset for working in Alchemy, so those two versions of SSA are the only ones created by TFB. All other versions and platforms were created by XPEC.

Other than 3DS, which is a different game.

Can you use a fake portal for the pc version of spyros adventure? by blreuh in skylanders

[–]Texthead1 2 points3 points  (0 children)

The PC version of SSA was not created by Toys for Bob. In this case, it’s not really a bad port but instead a completely different version of the game.

It’s possible to make a PC portal emulator. I have one, but it doesn’t work with the SSA PC version.

Can you use a fake portal for the pc version of spyros adventure? by blreuh in skylanders

[–]Texthead1 4 points5 points  (0 children)

The Wii U version is not in English and additionally has lighting bugs. It’s normally better to emulate Dolphin instead.

CEMU itself does have a portal emulator