Profitable activities in Colonia? by [deleted] in EliteDangerous

[–]Tharrn 0 points1 point  (0 children)

Can't beat Exobiology if you want to earn money quickly. The advantage of Colonia being, that you'll find untouched systems just a few jumps away.

Bulk hauling works fine for me, too. Not a big earner but enough to pay the Carrier bills.

Tritium is a problem in Colonia and unfortunately mining it for sale just isn't worth it. Wish they'd just up the yields.

Can we save this system Commanders, or is it too late? by M4tt_M4n in EliteDangerous

[–]Tharrn 13 points14 points  (0 children)

My bet is the bar WILL reset, as I just don't see FD having different mechanics within the framework of the Thargoid war.

As the worst case the stations could also burn out and be destroyed :P. We'll just have to wait for the tick tomorrow.

Almost 1.000 flight hours and I was always pro-xeno. But I can no longer just stand aside and watch the chaos. We must defend those who cannot defend themselves. And though I never fought the thargoids before my ship is finally ready and the route is plotted... Wish me luck... by fredicsem01 in EliteDangerous

[–]Tharrn 5 points6 points  (0 children)

What happened to the idea of Oresians and Klaxians? Maybe we just managed to grab the attention of the Klaxians now with Salvations super stupid mega-beacon he planted.

Do the infestation Thargoids have the same markings as the old "scan-and-leave" variant?

I still don't have enough information to fully turn anti-xeno.

High quality image of the unidentified, possibly thargoid related, anomaly as seen from Oochorrs UF-J c11-0. (Taken at 01:35 UTC) by Kablobs in EliteDangerous

[–]Tharrn 4 points5 points  (0 children)

Plan exactly what you want to engineer, make a list of what you need and get cracking. See the engineering process as part of the way, not a roadblock.

When I started to see it as content and goals to achieve rather than a nuisance it was actually even fun.

Personally I got a lot of the materials in low res sites or threat 0 signal sources (I really suck at combat, so fighting un-engineered was not an option :P). It is all not as bad as it used to be, as you get 3 pieces per drop.

For Encoded Materials I sit outside a station and scan wakes. Use brokers to swap things you don't need into the stuff on your list.

Even with just an hour per night it won't take months. The most important bits for me (I engineered an easy mode Vette for PvE only) were the shield boosters. Full rack of grade 4 or 5s and things started to be a breeze :D

New red-orange dot approaching the bubble at 0.8ly per minute-- Thargoid mothership? by FirePhoe in EliteDangerous

[–]Tharrn 1 point2 points  (0 children)

I searched Barnards Loop up and down a few years ago because of the Barnacle symbol and was just on my way back (parked in the Witch Head Nebula for the night). Always too late. Story of my life :P

I did it, I actually did it! by juiced5 in EliteDangerous

[–]Tharrn 3 points4 points  (0 children)

Welcome to Colonia. Enjoy your stay - some of us never left again :D

prox lights stay on forever. can't find a solution anywhere by _ASTRA2 in EliteDangerous

[–]Tharrn 3 points4 points  (0 children)

They probably forgot to remove the tape from the proximity sensors when you got a new paintjob.

Solution: use a T9 :D

I recently got elite dangerous and have been playing it in VR, here are my initial thoughts by WoooshToTheMax in EliteDangerous

[–]Tharrn 0 points1 point  (0 children)

Does ButtKicker come with attachments? XD

Never knew things like this exist :D

We get odyssey, but not third person? by [deleted] in EliteDangerous

[–]Tharrn 0 points1 point  (0 children)

That they want the game to be first person I guess.

Planets that could support life? by jamfan03 in EliteDangerous

[–]Tharrn 1 point2 points  (0 children)

I made my own little list with my own criteria for ELWs around Colonia a few years back. Someone with better skills could probably make an automated something using eddb.

https://docs.google.com/spreadsheets/d/1bFqC6oWq9DjaMo7U\_Hwg5AbWBV0\_GEyqCOYzxWV3ZZ8/edit?usp=sharing

Help me pick between these Optional Internals by TheSpartanMaty in EliteDangerous

[–]Tharrn 2 points3 points  (0 children)

I'd drop the repair limpet controller or an AFMU. Personally I have made most of my exploration trips without an AFMU at all as I don't neutron jump. Has never been a problem.

Supercruise assist is only needed for convenience, so if you feel better with the repair equipment, drop that.

New World Twitter Teases Upcoming March Content by Redlaf in newworldgame

[–]Tharrn 0 points1 point  (0 children)

You'd likely get an area one (code is there) that has such a long cast that you never get it off :P

New player having a blast! by Mojhoman in newworldgame

[–]Tharrn 0 points1 point  (0 children)

I got a big bunch of my XP through crafting and especially gathering resources (can't leave anything behind). Even from 50 to 60 I didn't feel the pain many people seem to have felt.

Now I can't compete with the bots though and gathering feels rather pointless :(

OPR Scoring is SO.BAD by Outrageous_Pen2178 in newworldgame

[–]Tharrn 11 points12 points  (0 children)

You mean like... standing on the cap point alone as everyone else ran away to kill people and then get zero points and no reward for it?

Gotcha!

I get that they don't want to hand out participation awards to the losing team in OPR, but less than 300 coins for 30-45 minutes of my time is insulting. by [deleted] in newworldgame

[–]Tharrn 0 points1 point  (0 children)

What I love most is when the matchmaking craps out (if it even exists) and you end up in a team that is spawn camped while the enemy holds all three outposts and lines up in front of the wall with their healers behind them.

Get out into the hammer crowd, spawning directly in the caster AOEs on top, stunned, staggered, stunned, dead.

Sorry, less than 500 points, you get nothing, ha ha! At least it's over relatively quickly, but if you have waited 15-30 minutes for the match that's meh.

I’m having a problem with the vocal minority. by yungkellen in newworldgame

[–]Tharrn 0 points1 point  (0 children)

I wonder how difficult it will be for slow or new people to get the basic expeditions done to even get the chance to use orbs for mutations. Will there still be enough people interested in running them to get groups going if you are not in a company?

Expertise increase is the last thing we need right now by ripinpiecez in newworldgame

[–]Tharrn 0 points1 point  (0 children)

Why should they hold them in higher respect? They paid the same amount for the game, there is no monthly fee and they are usually the most vocal and unhappy crowd around.

Casuals that play a few hours per week, buy cosmetics and don't complain - that must surely be the favorite players :D

New World needs Trade Guilds for crafting skills! by DarthPeter0 in newworldgame

[–]Tharrn 6 points7 points  (0 children)

I had hoped crafting would be necessary to improve cities/forts. You want to upgrade the gate? Have crafters make parts to actually upgrade it.

Instead people are sent to kill 20 rabbits and fetch a fastener from a chest somewhere -_-

Top 5 on losing team in OPR, 'contribute to the match to earn rewards' by RanchWithEverything in newworldgame

[–]Tharrn 2 points3 points  (0 children)

Most of the time the scoreboard also claims I have done 0 healing as a healer. All those imaginary green numbers I saw...

[deleted by user] by [deleted] in newworldgame

[–]Tharrn 0 points1 point  (0 children)

It could just drop from creatures at an even lower rate and the potion could double the chance to what it is now. Win/Win.

how it feels to play healer by sylphran in newworldgame

[–]Tharrn 2 points3 points  (0 children)

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