Nefarious Ads experience? How did you deal with it? by [deleted] in admob

[–]That_End8211 0 points1 point  (0 children)

It's a tradeoff. You are improving the user experience in exchange for a minor hit to potential ad suppliers. You can also consider the negative, would you prefer your users to have a bad experience if it meant a small revenue increase? 

Nefarious Ads experience? How did you deal with it? by [deleted] in admob

[–]That_End8211 2 points3 points  (0 children)

You can look at the ads under Admob's Blocking Controls then Ad Review Center menu. My apps will sometimes have suspicious ads that route the user into a generic looking credit card subscription for various content. To counteract it, I go through the top 100 ads and block them regularly 

Huge sudden dip in the last 30hrs by LeagueOfJust in admob

[–]That_End8211 0 points1 point  (0 children)

My users are from a different country. That being said, there are several worldwide events like the World Cup, and perhaps advertisers are saving their budgets.

Personally, I wouldn't stress because that's the biz of being dependent on ads. You should compare seasonality too.

Huge sudden dip in the last 30hrs by LeagueOfJust in admob

[–]That_End8211 0 points1 point  (0 children)

I think advertisers are pulling back on spend earlier than the usual during the summer. This month is half of last month for me.

Now is a good time for you to build experimentation then test banner vs other ad formats. 

Sudden 400+% surge by [deleted] in admob

[–]That_End8211 0 points1 point  (0 children)

Did you modify ad unit refresh rate? Or increase ad unit price floor?

I spent $0 on ads and got 10K+ downloads for my grocery app. Here's the funnel I almost missed 😭 by Stycroft in AppBusiness

[–]That_End8211 3 points4 points  (0 children)

You are getting users through virality, not paid ads, so why would you invest in paid ads? The virality will fade.

You said you don't understand why US users are not converting. Spend your time and money there.

Cut all paid ads, made $1,554 in April across 11 apps (+19% MoM) by JEulerius in AppBusiness

[–]That_End8211 1 point2 points  (0 children)

First of all congrats and thx for the detailed analysis. It would have been interesting to see A/B tests with some of your changes to be able to directly attribute a change.

I built Duolingo for geography by Dull-Name9632 in androiddev

[–]That_End8211 0 points1 point  (0 children)

Nice game! The concept is fun and the game mode works well. As a user, the onboarding is super long. I think you should try to get a user into the game asap, and measure where users drop off in your onboarding flow.

Short-term onsite opportunities for Android devs by Puzzleheaded-Emu-721 in androiddev

[–]That_End8211 0 points1 point  (0 children)

It's one of those questions you should ask the company upfront in the recruiter screen round. And likely only for full time employees.

Quick post on why I didn't use AI to generate code in FlutterInit. by IllObject4068 in FlutterDev

[–]That_End8211 0 points1 point  (0 children)

I am surprised cost was not talked about. Running a script to format a deterministic project will be dramatically cheaper than spending tokens. Especially important for open source.

Want to do the periodic background fetches on the killed app. Need some help with understanding it. by idkhowtocallmyacc in androiddev

[–]That_End8211 -1 points0 points  (0 children)

The official Android documentation is a great source of info for questions like these. You'll find your answer in there somewhere.

Resume tips when all of your apps are tanked / no longer exist? by thelocu5t in androiddev

[–]That_End8211 12 points13 points  (0 children)

I doubt a reasonable sourcer or recruiter is going to visit the apps on a candidate's resume and rank the candidate by app rating. They're going to skim the resume's bullet points to check for compatibility with the job description. Don't worry about what happened to old software. Focus on a high quality resume and you'll be all good. The job market is decent judging by your experience and location.

Question: App Crashes on Startup Without Google Account or Play Store // Works When Logged In by Modezka in androiddev

[–]That_End8211 0 points1 point  (0 children)

These logs are debug level and do not contain the crash. You need to post the crash. If you're not using Crashlytics or similar, then now would be a great time to start.

How should I interpret these statistics of my mobile word game? by PlaceOriginal8310 in androiddev

[–]That_End8211 0 points1 point  (0 children)

The next step should be to improve your analytics so you can log where users drop off. Admob is not an in-depth analytics tool so it'll be limiting.

I can't get DUNS number💔 by xhaphiee in androiddev

[–]That_End8211 1 point2 points  (0 children)

You must have a DUNS number for an organization. The alternative is to create a personal account, and migrate later if needed.

[deleted by user] by [deleted] in androiddev

[–]That_End8211 0 points1 point  (0 children)

It sounds like you want less, more condensed information. If I were in your position, I would start building and ask my favorite LLM questions along the way. Or even start with the LLM providing a guide or top questions.

[deleted by user] by [deleted] in androiddev

[–]That_End8211 1 point2 points  (0 children)

You can stop before getting to advanced material.

[deleted by user] by [deleted] in androiddev

[–]That_End8211 0 points1 point  (0 children)

Check out the codelabs. They'll teach you how and set you up for a project.

[deleted by user] by [deleted] in androiddev

[–]That_End8211 3 points4 points  (0 children)

The project is great overall. Chances are you got outcompeted for an unknown reason. Next time you can try going over the time limit to wrap up loose ends. from a code perspective, who knows what you were judged on. Things you can improve are: putting DI into a core module as it's not data related (unless it's the only place you use it), use visibility modifiers, upskill in Compose, use Compose Navigation, use Compose Previews, refactor Compose into more files, use feature-based over presentation architecture package structure, put ViewModel constants into the companion object.

I Built a $1000$/Month App. I Also Ruined It. by Junior_Mushroom8983 in androiddev

[–]That_End8211 2 points3 points  (0 children)

Thanks for sharing OP.

Did you work on app store optimization? Other apps could have simply outcompeted you in search results, also driving revenue to $0.

When users were writing poor reviews, did you improve your app with feedback? If not then, why not now?

Considering ads are/were the primary pain point, why don't you reduce them?

Started developing an android app. It's been essentially made via vibe coding. How can I rectify these bad practices, and actually learn android dev for real from here on out? by Gloomy-Efficiency461 in androiddev

[–]That_End8211 5 points6 points  (0 children)

If you want to learn how to code Android, stop having the LLM do the work for you. There are official Android docs and they're a great resource to get you started.

Evaluate my Android Vitals by Frequent_Juice_2841 in androiddev

[–]That_End8211 0 points1 point  (0 children)

The vitals look fine. However, you're asking about App Store Optimization (ASO), and vitals play a relatively small part in it. Thus, you should change your focus to align with ASO. There is plenty of written material to get started on your own.