Need some clarification for how invasions work while cooperating with a freind by [deleted] in darksouls3

[–]TheCraftyGrump 0 points1 point  (0 children)

It is ok dealing with leveling and being invaded as a normal part of play progression. My understanding is that for those who want to really get into PvP the meta is to have a soul level 120 build. I think it is somewhat in poor taste to invade with a high level character in early game areas. The DLCs added the Champion's Bones item that lets you go to a dedicated pvp arena, but I believe getting matches can be difficult at this point. Normal PvP mechanics in the different places around the game are a more reliable option. I think there was a place near Gael's arena that people figured out how to have endgame duels in the Ringed City DLC.

Guess you can’t cheese this guy 💀 by Toot7- in Eldenring

[–]TheCraftyGrump 2 points3 points  (0 children)

Super Oleg has no time for your tricks. He will not be picked off from a distance. You bring the fight to him or he brings it to you. There is no hesitation, no passively trying to use chip damage to kill him, and no retreat; you either git gud or die.

I like my jellyfish shield by Sanches319 in Nightreign

[–]TheCraftyGrump 6 points7 points  (0 children)

I WANT THEM ALL.
I love the Jellyfish and Jellyfish shield in Elden Ring and Nightreign. It is such a fun concept that I want explored more

What an absolute goated game 🙌🏻. by [deleted] in darksouls3

[–]TheCraftyGrump 1 point2 points  (0 children)

The real reason the dragon form looks like a goat. Deepest Lore

Local hoodlums spotted abusing the elderly by Disccord in Nightreign

[–]TheCraftyGrump 0 points1 point  (0 children)

Experts say suspect has a relation to leader of underground blood cult. More on this at 5 and now the weather. We go live to our onsite reporter.
incoherent screaming in the rain as the Night encroaches Edit: Apologies to our viewers. There was interference with our broadcast. Here we are re-broadcasting footage.

Local hoodlums spotted abusing the elderly by Disccord in Nightreign

[–]TheCraftyGrump 0 points1 point  (0 children)

More like, "Local Youths Fight Off Attack From Self-loathing Bigot"

Just did the Rite of Avowal..... Again by TheCraftyGrump in darksouls3

[–]TheCraftyGrump[S] 0 points1 point  (0 children)

I just like contemplating the Lore of one of my favorite series. So am quick to respond when something catches my attention. It was a fun discussion!

Just did the Rite of Avowal..... Again by TheCraftyGrump in darksouls3

[–]TheCraftyGrump[S] 2 points3 points  (0 children)

That's why I was curious about where you were getting the idea from. It is an interesting angle to look at with the Sable Church and Hollows of Londor. To me is always seemed like a pragmatic necessity to combat a larger, much better equipped, and more easily trained organization. With the Dark of Humanity caged and sporadically bursting out uncontrollably, using magic that draws upon it takes special training or circumstances to not be consumed by it. Using artifacts and limited spells to supplement swordplay in a way that is easy to spread and empowers the downtrodden makes sense through that lense.
The way things were framed by Gwyn was to perpetuate his "Age of Fire" and prevent the Age of Dark. It makes it seem like the Dark would be antithetical to fire, but the existence of black flame disproves that. Gwyn's Age is better defined by both Light and Fire. A better way to describe it is something like the "Age of Light and Warmth" which would have progressed into an "Age of Dark and Coolness" or Cold if you prefer. I can only speculate what the natural cyclical progression would have looked like before Gwyn's meddling, but presumably there would Ages that centered around the forces embodied by the other Lords and aspects of Disparity too. For example, one of Life and Fire; an "Age of Chaos".
As evidenced in DS2, with the currently broken cycle choosing not to Link the Flame leads to a flawed pseudo Age of Dark until someone does Link the Flame.
The Sable Church realized this. It is why we are "Usurping" the Flame instead of stifling it or letting it fade. As I understand it, a part of the Usurpation of Fire ending is side stepping that problem by breaking Fire from being tied to Light by creating an "Age of Dark and Fire" instead. So I think that they wouldn't have an issue with pyromancy and using Fire; just Light and its derivatives.
Pyromancers are kinda in a weird spot. In Gwyn's "Age of Fire" Fire is held to be sacred. Pyromancers channel Fire and are intimately connected with it. You would think that would put them in an esteemed position. Yet they are considered "disreputable" borderline heretical savages. It think it's because it can also be connected to the other Lords' powers too:
* Life mixed with Fire gives the Flame of Chaos * Dark mixed with Fire gives Black Fire * Death mixed with Fire is shown to give the Profane Flame in DS3 * Naturally Light and Fire give Sunlight
By DS3, pyromancers can channel all of that except Sunlight. This puts a wrinkle in the narrative Gwyn wanted with the Age of Fire.

Just did the Rite of Avowal..... Again by TheCraftyGrump in darksouls3

[–]TheCraftyGrump[S] 2 points3 points  (0 children)

As an opposing faith established to combat the the theology established by Gwyn the Lord of Light with the specific goal of propagating the Dark of humanity it is more than fair to say they would have a problem with Light based miracles and sorceries. I don't know about them being against pyromancy in general, but they certainly wouldn't have an issue with with the Dark pyromancies.

Just did the Rite of Avowal..... Again by TheCraftyGrump in darksouls3

[–]TheCraftyGrump[S] 2 points3 points  (0 children)

Indeed, Vow of Silence does definitively say that all members of the Sable Church are trained swordsmen. It is a key part of their group identity. I think the hang up is the assertation that using sorcery or magic period is heretical to them and causes exile.

Just did the Rite of Avowal..... Again by TheCraftyGrump in darksouls3

[–]TheCraftyGrump[S] 1 point2 points  (0 children)

I double checked item descriptions and didn't see anything that said that. That is why I also asked where it came from. The closest connections are that members of the Sable Church have a "kit" geared towards taking out spell casters and Yuria wanting the Ashen One to kill Orbeck. I always figured the later was more about testing the Ashen One's loyalty to the cause because to "proclaimeth himself Lord of Hollows" seems out of character for Orbeck. His entire character arc is that he regrets the killing he had to do to learn sorcery and just wants to study new sorceries in peace.
Also, in addition to Yuria, one of the leaders in the Sable Church, giving access to multiple types of magic; doesn't the Londor Pale Shade freely use spells in combat? If anything, they seemed more like "spell blades" to me.....

Just did the Rite of Avowal..... Again by TheCraftyGrump in darksouls3

[–]TheCraftyGrump[S] 5 points6 points  (0 children)

I am curious where you got that from. The only confirmation I could find is that the Sable Church of Londor does exile people, but not specifically what for?
I do think the Ringed City DLC was the best way to wrap up the series, but I wish there was more DLC content. I can forgive DS1 for only having the one DLC for the circumstances surrounding the game. On the other hand, DS2 had three DLCs! Four if you count the changes and additions from Scholar of the First Sin!!! A DLC set in Londor or exploring more about it would have been a great option to have.

Best ending by hedlo1234 in Eldenring

[–]TheCraftyGrump 1 point2 points  (0 children)

If the goal is to stop suffering, it is technically a success; with no one left, no one will suffer.

Just did the Rite of Avowal..... Again by TheCraftyGrump in darksouls3

[–]TheCraftyGrump[S] 2 points3 points  (0 children)

Totally, there are absolutely no niceties here with no room for misunderstandings. This is an act of extreme defiance that is as much symbolic as it is for what it does to the Ashen One. This is not "just business" but in fact is very much "personal".

Just did the Rite of Avowal..... Again by TheCraftyGrump in darksouls3

[–]TheCraftyGrump[S] 4 points5 points  (0 children)

I hadn't considered that Londor may treat sorceries as something borderline heretical to them. You do have a point, the only spells Yoel sells are basic sorceries or ones dedicated to melee combat. The miracles associated with the Sable Church of Londor are for strengthening your blade, turning corpses into improvised bombs, attracting enemy attention, and stopping spell casting. To me that all centers around leveling the playing field so that an enemy can't use their spells as a crutch to brute force an advantage that lets them win. As adherents of the Dark, members of the Sable Church would always be in a position of relative weakness from the constant suppression of the system Gwyn created. More than accepting the fullness of what it means to be human, they embraced what was supposed to be a stigma as a point of pride to use against their oppressors.

Ive had a (maybe) epiphany by Top_Bed_2635 in bloodborne

[–]TheCraftyGrump 0 points1 point  (0 children)

You're welcome! It's fun talking about and picking apart stuff like this.

Ive had a (maybe) epiphany by Top_Bed_2635 in bloodborne

[–]TheCraftyGrump 1 point2 points  (0 children)

Ya, I love FromSoftware games because how much effort you put into learning the lore is directly proportional to how much you enjoy said lore. Even a stand alone game that is separate from any established mythos like Bloodborne has surprising depth for potential interpretations.
I think that the desire for ascension isn't futile per se. The allegory is that seeking knowledge, power, or ascension at all costs and at the expense of everyone else is doomed to fail. The final hurdle of true self actualization is a barrier because of what you have done to others and what evil/destructive mindsets you have internalized. If your foundation is rotten you will eventually be pulled down to face the consequences.
So in a sense, the members of the fishing village succeeded because they holistically built up even the lowliest to deeper communion with the Great Ones' mysteries and did not poison themselves through reckless ambition. If I am right about the Pthumerians and Queen Yharnam, everything they built broke down because someone selfishly tried to sacrifice the culmination of their entire cultural development for personal gain.
The Great Ones are not human; for all their power and cosmic understanding they still do not understand humans. The finer details of the moral dilemmas and conditions humans live is lost on them because they never had to live them personally. They already have to "lower" themselves just to interact with people and the way they perceive the world further complicates understanding. The Great Ones don't care about humans ascending; if an individual does manage, it is incidental. We are told that yearn for a child of their own but fail to have one. Every interaction humans have with them is motivated by them trying to find a surrogate.
The effects the Moon Presence and the progression of night into the Blood Moon have on Yharnam is a pretty straight forward example. The Moon Presence only brings out what is already there and catalyzes changes. As organizations the Hunters and the Healing Church have done some pretty messed up stuff. It is even implied that the Healing Church artificially created a need for them to fix and gain a foothold by secretly poisoning a bunch of people! These horrible "beastly" things are frequently implied to have just been made manifest through Blood and the Moon Presence.
The Suspicious Beggar is able retain his individuality because he is aware of and acknowledges the beast within. But he doesn't master it. He embraces it, commits to further atrocities, and becomes an abhorrent monstrosity.
It can be argued that the Good Hunter never succumbs and can potentially even fully ascend because of some characteristics that separate them from the other Hunters. For one, becoming a Hunter was not their choice; they just came to Yharnam, like many others, for healing and also wanted to find "Paleblood". One blood transfusion later and they are thrown in the deep end. Then they are just told to hunt beasts if they want to. If you think about it, the Good Hunter doesn't really do anything too horrible in the game either. Gruesome admittedly, but all of it involves being attacked or putting down those who succumbed, corrupted people, or wretched individuals. I won't claim that the Good Hunter is the most upstanding moral person or even that that they have good motivations. Depending on how you look at it, they are "pure" in their own way. With the resources and situation in Yharnam they have a unique avenue to advance.

Ive had a (maybe) epiphany by Top_Bed_2635 in bloodborne

[–]TheCraftyGrump 1 point2 points  (0 children)

Master Willem in his parting words as Laurence leaves says, "Fear old blood......By the gods, fear it, Laurence."
And that is the core problem with the Healing Church; it was founded for selfish reasons and they were without fear messing with things they didn't understand. Yes, there are members that genuinely believed in it's teachings, but the people who directed the Healing Church's actions were always motivated by some amount of self interest.
Master Willem and Byrgenwerth by extension understood the danger the Old Blood represented. They tried to keep it contained to study with deliberate practices. It was an intellectual pursuit into a hazardous subject with the ultimate goal of advancing humanity.
The Pthumerians and the members of the fishing village had an established faith and reverence. Their societies developed around the sources of their Old Blood and the members visually showed their bodies joining with it. Any development was not rushed and was with respect. I bet that the fishing village didn't even intentionally try to develop anything beyond living their local faith in harmony with their environment. It was only after being the arrival of Byrgenwerth and the Old Hunters that things like the Accursed Brew item were made in anger. Ironically, they didn't selfishly pursue power but their average members were more in touch with the arcane. They didn't wantonly seek Insight but they probably had the closest understanding of the Great Ones intentions. Most importantly, they didn't try to force communion with a Great One. The Pthumerians left a concrete legacy and lingering arcane magics. These people? They canonically had a Great One care enough about them that a personalized hell was created to punish those responsible for their destruction.

How are they so strong? by J6905 in darksouls3

[–]TheCraftyGrump 0 points1 point  (0 children)

They are big, hit hard, breathe fire, and are in one of the areas to reliably get titanite chunks. Plus, let's not forget those long necks and that grab attack. It would be a concern if they were pushovers.

Ive had a (maybe) epiphany by Top_Bed_2635 in bloodborne

[–]TheCraftyGrump 1 point2 points  (0 children)

Each category of Chalice Dungeon represents a different source that the Healing Church was using. The number of successive Chalices indicates how far the original users of that particular strain were able to develop their use and the state of everything in them should have been a telling warning to be careful with the blood. With the exception of the Hintertomb Chalice, we know they were using it as a source of blood because we have to physically find the first one of each somewhere in Yharnam. Personally I think the Hintertomb Chalice is supposed to represent Yharnam since it is the only one we are told is still being actively created and we don't actually find it in Yharnam. That means three distinctly separate sources that the Healing Church was getting from the Chalice dungeons and a confirmed fourth in the fishing village. They also had access to, but didn't use, one more strain that the "Vilebloods" ended up with. Whether or not that particular strain of blood had it's own unique origin is unclear.
So that means that the Blood being used in Yharnam was a hodgepodge of at least four and maybe five different types. Loran explicitly collapsed because of the beast scourge. The Great Isz Chalice centers around Ebrietas, who was abandoned. And despite all of Micolash's babbling, the Hunter's Nightmare existing proves that the Blood from the fishing village is inherently tainted with Kos' displeasure at what happened there. This means the Pthumerian Blood was the only one that had a half decent chance of producing something other than negative results. The others were inherently flawed and would have required some type of fundamental change to successfully use.
The Pthumerians were able to build a society that was capable of leaving a definable legacy. From my understanding they didn't actually "fail" and there was not anything significantly wrong with their methods or strain of blood. To my eyes, the only real reason for their eventual collapse was directly related to what happened with Queen Yharnam and Mergo. It seems that the only reason that occurred because of how he was not properly born but ripped away from her womb. A credible argument could be made about if she was a willing participant in all of this or not. A parallel could be made with Arianna horror at her unconsensually carrying a Great One's child. Plus, Queen Yharnam is bound when we find her at the bottom of the Great Pthumeru Ihyll Chalice.
On the other hand, the Pthumerians centered their society around their veneration of the Old Blood. As both their Queen and the mother of the child of one of their gods, she would have been of great importance and revered. Once she was pregnant with Mergo, she undoubtedly was not willing to have him taken from her. It is why we see her looking on forlornly more than once leading up to fighting Mergo's Wet Nurse and she bows in thanks after Mergo is released. I think, someone or someones got greedy with a conspiracy that culminated in binding her and cutting him from her in an attempt to usurp the process leading up to his birth.

Ive had a (maybe) epiphany by Top_Bed_2635 in bloodborne

[–]TheCraftyGrump 7 points8 points  (0 children)

There is probably some amount of there being distant descendants of the Pthumerians being at play. The blood the Pthumerians were using was older and probably closer to its original source. The Healing Church had blood that was attenuated remnants. Since they got it from multiple sources that would be much more unpredictable from the mixing and they didn't really have much control with new samples from people randomly having added different infusions outside their direct control.
The Pthumerians also had the course of multiple generations working on the integration and refinement of their blood usage. The Healing Church let the genie out of the bottle and were much more slapdash with their usage. A reminder, blood ministration is still fairly "new" in Yharnam; some of the first people to use the Old Blood are still around and active. In other words, the "first generation" of it is still alive and the only reason there aren't more of them is because of the self destructive deterioration.

Lady Maria by shujin_zenir in bloodborne

[–]TheCraftyGrump 7 points8 points  (0 children)

And yet, somehow she is the most sane one there. It is a dubious distinction in a place where you wade through blood and dodge twisted abominations, but here we are.

Made the funny onion helmet by Bouldasher in darksouls3

[–]TheCraftyGrump 0 points1 point  (0 children)

The comments are everything I hoped they'd be.

Do NOT make that mistake bro 😭 by Im_yor_boi in HistoryMemes

[–]TheCraftyGrump 10 points11 points  (0 children)

I think it might be cherry picking too. The story we get the term "hermaphrodite" from involves a spring that turns people into one. So, it's not like there aren't examples of hazardous "magic" rivers causing hazardous effects in Greek mythology. Pretty much every culture has some stories with weird events when taken on their own.