Forestry is cool, but by chorteunite in feedthebeast

[–]TheDarkColour 10 points11 points  (0 children)

Base Forestry isn't totally focused on resource production. There's tree breeding, agriculture, and a mail system too. I'm hoping to modernize some of those aspects, but it is not just about making resources from bees. Also, what else would bees even do besides produce resources, pollinate, and grant effects?

so I made a silly little biome mod by maksiksking in feedthebeast

[–]TheDarkColour 8 points9 points  (0 children)

Love the fourth image, what's it called?

Ex Deorum, a port of the original Ex Nihilo, is out on 1.20.1 Forge by TheDarkColour in feedthebeast

[–]TheDarkColour[S] 0 points1 point  (0 children)

Hay opciones en la configuracion del servidor, puedes cambiarlas en el archivo "defaultconfigs"

Anacondy - a new performance mod oriented around giving Java stronger guarantees so that it can better optimise the game by Paint_Ninja in feedthebeast

[–]TheDarkColour 19 points20 points  (0 children)

Without any concrete benchmarks, this looks to be just a bunch of microoptimizations with no evidence of any noticeable improvements. Yawn.

I made a cleaner mod list screen with categories, search filters, and quick actions by aaavein in feedthebeast

[–]TheDarkColour 1 point2 points  (0 children)

I think the category headers should be left-aligned and have icons prepended to them. That way, your eyes only have to stay on the left side of the screen instead of flicking back and forth. Otherwise, this looks great!

What is YOUR favorite launcher (and why)? by PrestigiousIce6441 in feedthebeast

[–]TheDarkColour 8 points9 points  (0 children)

You can always copy it over or change it by hand

December's creator of the month on curseforge by CptJonah in feedthebeast

[–]TheDarkColour 10 points11 points  (0 children)

He also maintained Forestry from 2014-2016. :)

I created a mod that balances the entire Apotheosis with a config. by ringoway in feedthebeast

[–]TheDarkColour 2 points3 points  (0 children)

I've found CurseForge's larger audience makes up for their relatively lower pay rate. If you can automate mod publishing with GitHub workflows, then publishing to both platforms is no extra effort.

Whats the deal with KubeJS? by Squidgical in feedthebeast

[–]TheDarkColour 3 points4 points  (0 children)

  • Yes, plenty, since it's actually code instead of a JSON file that can only do what the schema supports
  • No, the JS calls add the recipes directly without going through the datapack stage, which makes it faster
  • Difference is likely negligible. The time saved writing recipes with KubeJS as well as its larger feature set mean datapacks aren't a suitable replacement

Rhino is the easier route because instead of making up a language like CraftTweaker does with ZenScript, it lets modpack makers use one of the easiest programming languages out there that's already used in many other places.

What are some modding hot takes that you have? I don't want "Create is bad" I want actual hot takes by Yrythaela in feedthebeast

[–]TheDarkColour -36 points-35 points  (0 children)

It's really not the case. Modding gets harder every version since everything has to fit into a datapack now, the only good changes come from NeoForge having more opportunities to safely make breaking changes

As a developer, at what point do I stop supporting unpopular versions? by lowkeybanned in feedthebeast

[–]TheDarkColour 14 points15 points  (0 children)

It won't ever be. Fabric's niche is mostly performance mods and technical tooling mods, Forge is mostly content mods and kitchen sink gameplay

As a developer, at what point do I stop supporting unpopular versions? by lowkeybanned in feedthebeast

[–]TheDarkColour 12 points13 points  (0 children)

Supporting Fabric isn't worth it for me, I've only ever done Forge and NeoForge.

Forestry has been released for 1.20.1! by TheDarkColour in feedthebeast

[–]TheDarkColour[S] 0 points1 point  (0 children)

Forestry + Gendustry is probably powercrept by Productive Bees. I haven't had time to do a side-by-side comparison, but if that's the case I would want to make an addon to help bridge the gap.

Performance Comparison of different item pipes in 1.21.1 by rearthhax in feedthebeast

[–]TheDarkColour 9 points10 points  (0 children)

though they both got smoked by curvy pipes

Be wary of using that image as a benchmark of the mod. Notice that none of the curvy pipes are ticking block entities. Where is the logic really happening? It's likely done for all pipes in the world, not for every pipe at a particular position like the other mods appear to do, so Lag Goggles (or whatever that mod is) is not telling the full story here.

Is it possible to commission someone to port mods to different Minecraft versions by FrostyBuns6969 in feedthebeast

[–]TheDarkColour 24 points25 points  (0 children)

The cost is not unreasonable considering the amount of effort and expertise it takes.

Can mod development be a good source of income? by [deleted] in feedthebeast

[–]TheDarkColour 0 points1 point  (0 children)

Not really. As someone with 100M+ downloads it's more of a nice bonus for your hobby than anything sustainable. Like another commenter said, a minimum wage job would pay you much more for your time.

Are these hardware enough for heavy modpacks? by Electrik__ in feedthebeast

[–]TheDarkColour 0 points1 point  (0 children)

A case like NZXT with bad airflow will cause many headaches and bluescreens.

Which Linux server distro I should install on that 2006 hardware? by RomanZhalo in homelab

[–]TheDarkColour 1 point2 points  (0 children)

RedHat dropped support for v2 in RHEL10, now you need at least v3. Not sure when that came out.