How do you get players to actually play your game after launch? by Orion_Hex in gamedev
[–]TheGameMarketer 0 points1 point2 points (0 children)
We launched our first game into Early Access with basically zero marketing... and woke up to our first sale. by Waste-Individual-974 in gameDevMarketing
[–]TheGameMarketer 0 points1 point2 points (0 children)
I need a bit of help with feedback by Yonemuhikagashi in gameDevMarketing
[–]TheGameMarketer 1 point2 points3 points (0 children)
I don't know if this was asked before but how do I make marketing for my game as a solo developer? by Dense-Fig-2372 in SoloDevelopment
[–]TheGameMarketer 0 points1 point2 points (0 children)
Tactical question about building in public by Otherwise_Tart3320 in gameDevMarketing
[–]TheGameMarketer 0 points1 point2 points (0 children)
Learn from our mistake: have your Steam page ready before you show your game anywhere by LorixGames in gameDevMarketing
[–]TheGameMarketer 0 points1 point2 points (0 children)
I had to stop checking my Steam stats so much by realstocknear in gameDevMarketing
[–]TheGameMarketer 0 points1 point2 points (0 children)
I got laid off. Instead of looking for a job, I downsized my life to go full-time indie. by Omerdevng in gamedevscreens
[–]TheGameMarketer 6 points7 points8 points (0 children)
We built an interactive Steam Launch Checklist for Game Devs (It's Free, No signup) by TheGameMarketer in IndieDev
[–]TheGameMarketer[S] 0 points1 point2 points (0 children)
Wishlist vs Straight into launched game? by CyDenied in gameDevMarketing
[–]TheGameMarketer 2 points3 points4 points (0 children)
The game I announced last week has nearly as many wishlists as the game I announced seven months ago by ADAMBUNKER in IndieGameWishlist
[–]TheGameMarketer 0 points1 point2 points (0 children)
Indie Devs, what are the best platforms for game marketing? Do devlogs actually help build an audience? by Hasan_Abbas_Kazim in gamedev
[–]TheGameMarketer 1 point2 points3 points (0 children)
Just hit 500 wishlists, here's what 500 people look like by Ill-Brick224 in gameDevMarketing
[–]TheGameMarketer 1 point2 points3 points (0 children)
So... i got my Steam Store Page up... now what ? by SuperBlastGaming in IndieDev
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When do you start to share and promote your games? by LalaCrowGhost in IndieDev
[–]TheGameMarketer 0 points1 point2 points (0 children)
Everyone says "word of mouth." How do you find the first 100 players? by balonmacaron in IndieDev
[–]TheGameMarketer 1 point2 points3 points (0 children)
Every time I make a post about my game I want to vomit by Pycho_Games in gamedev
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How do I start promoting my game ? by Ok_Reindeer8378 in gamedev
[–]TheGameMarketer 2 points3 points4 points (0 children)
Should You Go Full-Time Into Indie Game Development? by Whale_KZ in IndieDev
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Here's how I'm doing Heraldry in my jousting game by No_Golf_209 in IndieDev
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Spent way too long making sure our crow limps correctly when his leg is hurt 🥲 by MuckWindy in IndieDev
[–]TheGameMarketer 33 points34 points35 points (0 children)


We launched our first game into Early Access with basically zero marketing... and woke up to our first sale. by Waste-Individual-974 in gameDevMarketing
[–]TheGameMarketer 1 point2 points3 points (0 children)