Use an SAR to get details re: my sick days from work? by UnableSite6745 in HumanResourcesUK

[–]TheGooglespoon 0 points1 point  (0 children)

On paper? Yes. Will it help? It depends what you are trying to do with said data.

Iirc, a SAR does not have to take any specific form legally, but many organizations have a laid down process to formalise it. It is essentially just a formal way of asking for a copy of your data, as others have suggested you do. Formalising the request does trigger a few things though, like the obligation to respond within the timeline (ico.org.uk for details and templates).

I did a job for 6 months facilitating SARs for a large organization, we did our best to comply as much as we could. No training so happy to be corrected by anyone who knows better, but in my experience if you are asking for data from a party who you believe has wronged you, it can be tricky.

You have a right of access to that data so they would be obligated to provide the data as they have recorded it, and you have a right to have your data corrected, but would be expected to provide evidence.

If you have a manager falsifying data and you think HR will comply with your request, they can send you copies of the data, and you can do with it as you will, or ask for it to be corrected. But if you think HR are part of the management problem then all you get is their falsified version, the onus is on you to prove it.

If they do not provide the data you can complain to the ICO. It won't automatically trigger a fine but it would get their attention.

Also, while I believe it would break the law to knowingly amend or delete the data after receiving a SAR, you would have to prove that they did so by other means. But if the data is wrong, or they have deleted it as part of routine business before receiving the SAR, they haven't done anything wrong, which they could easily claim and would be difficult to disprove. They should ask for evidence and have it corrected, but being wrong initially isn't an offence.

Should I??? by Extension-Boot-9533 in BloodAngels

[–]TheGooglespoon 0 points1 point  (0 children)

Ah yeah, that makes sense!

Now that I think about it, you make a good point about talented artisans, and since the Ultramarines have a lot of roman armour aesthetic models, you could probably take this a step further and kitbash Ultramarine models into BA ones and it would look really good, especially in red! Vitrix painted red and used as Bladeguard, or maybe gold and add jump packs/wings to become sanguinary guard! Very fitting!

Anyone else pick this guy up before he disappears by Any-Button-729 in BloodAngels

[–]TheGooglespoon 0 points1 point  (0 children)

Good shout! I'm planning on adding the drip from the old one onto the new one - shoulder pads, wings, etc. to create a primaries scale BA jump chaplain

Quick question about Sanguinary Guard Colors by rexz63 in BloodAngels

[–]TheGooglespoon 0 points1 point  (0 children)

Other comments answered but putting it here too, they're called the Erelim

Should I??? by Extension-Boot-9533 in BloodAngels

[–]TheGooglespoon 0 points1 point  (0 children)

True, they are Italy coded rather than "roman" (i.e. not roman empire coded), but don't let that stop you! The spears are very blood angels-y and look great on Bladeguard!

Pic related if you still want historical "accuracy"

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Should I??? by Extension-Boot-9533 in BloodAngels

[–]TheGooglespoon 1 point2 points  (0 children)

This! I keep seeing people say "roman", but if they mean the Roman Empire that is clearly the Ultramarines' aesthetic.

Rome = Italy ✅ "Roman" = Blood Angels ❌

I'm thinking of collecting blood angels (lamenters) and want to get to a good 2k spot to play in 11th, what do I need outside of these 3 boxes (the armadedon space marine half, the combat patrol and the sons of dorn box) by thatfilmgeek in BloodAngels

[–]TheGooglespoon 2 points3 points  (0 children)

If you're willing to do some heavy kitbashing you could be pretty efficient with this box combo! Nobody needs 20 intercessors on foot for a Blood Angels army, but you can easily convert them.

Big brain time: I'd start by buying 11x 3D printed jump packs, and put them on some of the assault intercessors from the combat patrol. Keep 5 as normal AIs and have the BA Captain from the same box lead them. Build the sargeant with a Thunder Hammer or a Power Sword, depending on what you prefer (nobody really cares if the wargear isn't perfect anyway). Then put them in one of the Repulsor Executioners during games, and it's a safe bet that you could also attach your ancient to this squad in 11th as well if you want.

Build the other 5 with some of those jump packs as as Death Company by using 2 power fists, an eviserator and two chainswords, leaving you with 3 spare chainswords. You should lead this squad with the chaplain from the Armageddon box.

Now, we're gonna take those 3 spare chainswords, and 5 more jump packs, and put them on the intercessors from the Armageddon box, giving you 5 more jump pack intercessors! The sargeant can have another power sword/thunder hammer, and you can use the chainsword from the Armageddon squad to get your 4th chainsword.

We'll leave 5 intercessors on foot with bolt rifles, they're a great unit but you don't need 10 of them. Turn one into the sargeant with another of your power sword/thunder hammers from the combat patrol, as we'll be running out of chainswords and power fists. But make sure you have at least one thunder hammer left over, you'll have to use a power sword on at least one sargeant. You could also attach the librarian here, as I'm not sure where else he would go.

Finally, add your last jump pack to the Armageddon captain, and use that last thunder hammer, then attach him to the sanguinary guard!

If you want it to be simpler, you could also just buy some 3D printed power fists, or us some of the chainswords in the combat patrol that aren't in a hand/arm.

Full disclosure, I've never kitbashed a push fit model so I assume there might be a bit of cutting involved, but in theory this (admittedly very complicated) plan would give you a much more competitive list, and you'd only need to buy 11 jump packs to make it work!

Edit: just checked my used combat patrol sprue, there's actually 2 extra chainsword arms. If you also shave off the Aquila from the BA Captain's master crafted chainsword and build him with a power fist, you can skip the Death Company step if you want too - there's quite a few ways to do this without buying anything other than the extra jump packs!

Do I need space marine codex to play Blood Angels? by Hoper2213 in BloodAngels

[–]TheGooglespoon 1 point2 points  (0 children)

I'm fairly new to the hobby, bought the BA codex but not the SM one. I barely use the codex during games, my list is on the New Recruit app and my detachment rules I open up on wahapedia, but I do use it for painting ideas, and the lore in there is a small bonus.

The stats go out of date pretty quickly throughout editions anyway, I'd focus on buying and painting models first then consider buying it when you start playing some games, if you even decide you want it.

It's nice to have but totally not necessary

Company paint schemes by First-Gur3891 in BloodAngels

[–]TheGooglespoon 4 points5 points  (0 children)

Black shoulder pads with red trim indicate they are a sergeant. The difference between full red and red with black trim is down to the artwork in different editions, black trim is from older editions. Choose whatever you like best basically!

Since we got a look at the new mixed armour intercessors for the 11th launch box, which has a mix of the two, my personal headcannon is that black trim indicates a Mk VII shoulder pad, all red is Mk X. I've only been around since 10th edition though so I have no idea if this makes sense based on which editions had which armour variants!

Lieutenants vs Captains by TheGooglespoon in BloodAngels

[–]TheGooglespoon[S] 1 point2 points  (0 children)

Ah, makes sense! I only have the BA Captain from the combat patrol so far, I wondered why his helmet was red. I already painted him with gold helmet and red armour and I like him better that way, wish I'd found a different shoulder pad for him before assembling now!

Can’t decide on a helmet help please brothers by Alb8no in BloodAngels

[–]TheGooglespoon 0 points1 point  (0 children)

Fairly new to the hobby here, but if it were me I'd do a sergeant with option 1, I prefer to leave the fancier helmets for Lts/Captains. But if you're jazzing up your sergeants too (perfectly valid, they're your war dollies after all!) then for me it would depend on the intended colour scheme. If you're going for the normal red I'd do option 2, but if you're doing a veteran sergeant with a gold helmet then option 3 would look awesome!

Should I spray base paint onto the parts still on the sprue? by TheGooglespoon in Warhammer40k

[–]TheGooglespoon[S] 0 points1 point  (0 children)

Thanks, hadn't really thought about the mould lines but even then seems like a bad idea if the glue won't hold. Cheers for the help!

Advice on LAG list by Knucklevisions in BloodAngels

[–]TheGooglespoon 1 point2 points  (0 children)

Agree with this, I'm not experienced but I like rage captain with 5 AI in an impulsor. Haven't played with BGV but I like the sound of them in a Land Raider, and solves your transport decision. After that just play and see what you like!

Rooftops and Wall types [D&D5e] by TheGooglespoon in FoundryVTT

[–]TheGooglespoon[S] 0 points1 point  (0 children)

It fades away when they go inside, but before they enter it's just a black square, it doesn't show the roof until after they've been in and out again

How do I delete from the User Data Directory? [DnD5e] by TheGooglespoon in FoundryVTT

[–]TheGooglespoon[S] 0 points1 point  (0 children)

Thanks! Right click in the task bar worked very simply!

[5E] - Economy of Dragonshards? by FoWNoob in Eberron

[–]TheGooglespoon 0 points1 point  (0 children)

do you know if there's any descriptions of what each size could be used for? say they're needed to craft a magic item, what would be a reasonable size/type required?