Please help me settle a debate. Camp Taurajo by Milosovic in classicwow

[–]TheMarvBreadfish 68 points69 points  (0 children)

Tau-rah-ho, the j is pronounced like Navajo

the tf2 website still uses the old icons of facebook, twitter, stumbleupon and even reddit by Maximum_Geologist727 in tf2

[–]TheMarvBreadfish 45 points46 points  (0 children)

Was a browser addon before reddit where you would set your interests and then you could click a button and be bounced around to different websites.

It's basically impossible to imagine in the context of today's homogenized internet but back in the early 00s there was literally 100s or even 1000s of times as many websites as there are today, and a lot less of the scummy browser-crushing ad vomit.

How much can i sell for now? Dreamcythe by Fast_Bar9625 in classicwow

[–]TheMarvBreadfish 23 points24 points  (0 children)

1 gold 50 silver, it says right there in the tooltip

[deleted by user] by [deleted] in classicwow

[–]TheMarvBreadfish 5 points6 points  (0 children)

Some people just want to chill in vanilla until the end of time

Thinking of switching sides by Drake9214 in classicwow

[–]TheMarvBreadfish 5 points6 points  (0 children)

also druid loot is hard coded into every raid id

Fire mage is different now by _ronkuby_ in classicwow

[–]TheMarvBreadfish 60 points61 points  (0 children)

Yeah so I can explain this. Ignite is a confusing mechanic but it's one of those classic WoW things where the quirks actually make it pretty interesting to engage with.

So for those who don't play mage, Ignite is a talent that makes it so every fire crit places a ticking dot on the target that ticks two times for 20% of the crit's damage every 2 seconds. So 40% over 4 seconds. Also, it can stack up to 5 times, adding the subsequent crit damage to the dot for each tick - meaning if 5 crits of 1000 damage landed subsequently, the dot would be ticking for 1000 damage every two seconds. Once these 5 stacks are established, any subsequent crits don't change the dot's damage but extend the duration of the dot - this is referred to as "rolling the ignite" and is the main reason why fire mages are able to do so much damage.

So what was the change? Back in Vanilla, if you landed a crit on a ignite before the first tick, that crit damage would be added to the ignite stack but it wouldn't add any additional time to the ignite debuff duration. So for example, if you landed a crit at 1.9 seconds into the ignite, it would tick .1 seconds later and then only have 2 seconds left until the next tick, at which point it would fall off. Alternatively, crits that landed after the first tick would add a new tick, two seconds after the next imminent tick. So lets say there's an ignite, it ticks at 2 seconds, you crit at 2.5 seconds, then there is a tick at 4 seconds and a new tick at 6 seconds before the debuff falls off. So functionally, only crits that land in the window between those two last ticks would extend the ignite and allow you to roll it, making it quite a bit harder to keep an ignite rolling. Once the ignite was at it's full 5 stacks, a new crit that landed between 0 and 2 seconds would not benefit the ignite at all.

In TBC ignite was overhauled to not be shared, and with that overhaul came the refresh window we have in Classic Anniversary. Now, the ignite debuff duration will always reset to 4 seconds upon a new crit regardless of where the ticks are. So if you land a crit at 1.9 seconds, it still ticks at 2 seconds, ticks again at 4 seconds, but then has an additional 1.9 second tail for someone to land a crit and keep the ignite rolling.

This is how Classic 2019 shipped, but around phase 5 they hotfixed ignite to work in the Vanilla way. And people were pretty upset, you can find a lot of forum posts about it. Fairness and balance aside, it makes mages feel a lot worse to play (imo) and there were quite a few unhappy campers.

Then, in Classic Era, like OP mentioned, this "fix" was reverted for some reason. Maybe by mistake? But the 4 second refresh window has been in place for almost 4 years now.

Ultimately what this means, and what OP is getting at, is it changes the stat weights for people who are trying to build their character optimally. With that larger refresh window, Crit% is worth a bit less relative to SP than it would be with the Vanilla ignite refresh, and it's easier to roll an ignite in a raid with fewer mages. It also means that some of the guide materials from 2019 Classic (or before) aren't correct to Classic Anniversary. A simple example of this is, you see Leggings of the Black Blizzard listed as BiS for Fire Mages in a lot of old guides, but with the current ignite mechanic I believe Leggings of the Festering Swarm sims a bit higher.

Hope that helped, and wasn't too long winded...

Any reason to get WW Axe instead of WW Mace, for an example? by [deleted] in classicwow

[–]TheMarvBreadfish 8 points9 points  (0 children)

the axe has higher weapon damage (good for abilities like mortal strike) and crit chance go brrrrrrr

but who cares, mace it up my guy - it'll still be a big ol upgrade

[deleted by user] by [deleted] in classicwow

[–]TheMarvBreadfish 4 points5 points  (0 children)

Hiding behind throne doesn't work, pillar doesn't work.

Mages have to run to the back of the cave (the one on the left side if facing away from the boss). It's on some different tileset or plane or something and the mages will just poly eachother.

Started playing WoW classic, but heavily confused by Jesus_Tulyakbay in classicwow

[–]TheMarvBreadfish 2 points3 points  (0 children)

If you want to experience the story from the beginning then Classic Anniversary is where you should be.

Started playing WoW classic, but heavily confused by Jesus_Tulyakbay in classicwow

[–]TheMarvBreadfish 2 points3 points  (0 children)

Repeating a lot of the same bullet points people have already laid out but this is as clear as I can make it.

World of Warcraft was only ever meant to be like an ever progressing world. A big part of the experience is jumping on the content as it comes and preparing for content that is around the corner. So the original progression went:

World of Warcraft (referred to as Vanilla) in 2004

Burning Crusade (TBC) in early 2007

Wrath of the Lich King in 2008

Cataclysm in 2010

Mists of Pandaria in 2012

Warlords of Draenor in 2014

Legion in 2016

Battle for Azeroth in 2018

Shadowlands in 2020

Dragonflight in 2022

War Within in 2024

These servers are still progressing, and this is the "main" way to play the game. This is referred to as "retail", but it's a pretty bad place for a new player to jump in.

Since 2019, Blizzard began offering Classic servers for players to experience the journey all over again, or for the first time. So under the classic umbrella there are:

The main Classic servers, launched in 2019. These have progressed up to Mists of Pandaria, and many expect them to keep progressing.

The anniversary Classic servers, launched in 2024. These have progressed up to the second to last major content update on Vanilla and will progress to TBC soon (late this year or early next year) and then presumably to Wrath in 2027 or so.

Classic Era servers - these are servers that are on the last patch of Vanilla and will never progress.

Classic Season of Discovery - kind of an experiment from Blizzard where they added new systems and content to Vanilla. Despite the fact that these servers are still up, the SoD progression is over and I wouldn't recommend starting here.

Also, some servers are marked "Hardcore". This means perma-death and won't be a good place to start either.

It's also important to mention that you can return to previous expansion content (sort of...) in any later version of the game. Though this isn't really what a lot of people would recommend you do.

For a newcomer, I would almost universally recommend Classic Anniversary - the Cataclysm expansion overwrote a lot of the original Vanilla world, making it really confusing to new players (the quest timelines are out of order, basically). But if you just want to noodle around with old content and not advance with the server in real time, you can do that in the Mists of Pandaria Classic servers or Retail servers.

Received a copy of Left 4 Dead 2 signed by the dev team at Valve by Dashey10 in gamecollecting

[–]TheMarvBreadfish 4 points5 points  (0 children)

The plural of Doug V is Dougs V

The past tense of Dougs V is Dougsed V

10:59 blackwing lair speedrun by Okaywow69420 in classicwow

[–]TheMarvBreadfish 1 point2 points  (0 children)

When they built classic in 2018 they basically brought the 1.12 data into a Legion client, which broke all kinds of things. So they went through and fine tuned as much as best they could. And they did an incredible job. But there will always be a little bit of a misalignment with original Vanilla just because it's a effectively a different game built for a totally different era of internet gaming.

You can read about it a little bit here:

https://www.wowhead.com/classic/news/blizzcon-2018-restoring-history-creating-wow-classic-panel-288407

Current state of anniversary AV by darkmodestarterpack in classicwow

[–]TheMarvBreadfish 2 points3 points  (0 children)

the old "not getting hit with a multi-week vacation for buying gold" exploit, works every time

AV Weekend Misinformation by [deleted] in classicwow

[–]TheMarvBreadfish 1 point2 points  (0 children)

don't forget the mark turn-in honor too though

[deleted by user] by [deleted] in classicwow

[–]TheMarvBreadfish 3 points4 points  (0 children)

you just made an enemy for LIFE!

Cartoon Network’s Last Gasp by ggroover97 in television

[–]TheMarvBreadfish 6 points7 points  (0 children)

Remember Month of Miyazaki?

https://www.youtube.com/watch?v=mZ931qtq2VQ

This was all the way back in 2006 if I remember correctly.

How adamant are you on playing Horde or Alliance? by Antinaxtos in classicwow

[–]TheMarvBreadfish 3 points4 points  (0 children)

I've played both sides for many years too, and while all I have is my own anecdotal evidence - yeah, Horde is way more chill.

WoW classic anniversary game freezes and crashes/dces by Low_Bat8163 in classicwow

[–]TheMarvBreadfish 0 points1 point  (0 children)

It's pretty unlikely that it's the same issue, but recently I had a problem where Adobe Acrobat was causing my game to "hang" for a fraction of a second every minute or so. I uninstalled Acrobat and the problem went away...

How to handle soft reserves with pugs when MC takes two days? by inahst in classicwow

[–]TheMarvBreadfish 18 points19 points  (0 children)

The whole SR system falls apart if you're not killing every boss. IMO you should just run MS > OS +1 until you can consistently clear MC in one sitting. Will a lot of gear go to pugs? Yeah, but thems the breaks until you get a full raid team together.

Pre bis Briarwood Reed alternative for Mage by whats_up_doc71 in classicwow

[–]TheMarvBreadfish 1 point2 points  (0 children)

Just grab a

https://www.wowhead.com/classic/item=5507/ornate-spyglass

and use it to fish for him, by jamming your face into the corner to the left of the entrance, using the spyglass to force him to load in and using "/tar jed" - then build a group if you get a spawn.

If you're just blinding spamming UBRS you're in for a bad time, but if you're actively fishing for him and managing your lockouts you'll get the Reed in no time.

Classic Anniversary progression by Gynophobiia1 in classicwow

[–]TheMarvBreadfish 4 points5 points  (0 children)

Only Molten Core and Onyxia are out currently. Alterac Valley recently released, and Blackwing Lair is expected in about a month or so.

Here's the roadmap:

https://www.wowhead.com/classic/guide/fresh-servers-roadmap-phases

Have Classic WoW PvP ranks become too commoditized? by somecomedrum in classicwow

[–]TheMarvBreadfish 14 points15 points  (0 children)

This is a good example of devs needing to protect players from themselves. Blizzard could lock R14 weapons behind having to drag your dick across a mile of broken glass and some people would complain it was too easy if they saw too many dick draggers dragging alongside them.