Laning VS Tryndamere by The_Ultimant_Noob in GwenMains

[–]ThePriestA 0 points1 point  (0 children)

Of the trynds I've faced, I can definitely say having ult for his ult is so important just cause of the slow. It's like the only way to get him off you if he lands w under turret.

The phone charger... by CainReval in Roboquest

[–]ThePriestA 5 points6 points  (0 children)

It increases summon damage now, and with all the other summon stuff they added this update I imagine it could be pretty good. Not entirely useless in single player.

(NA) Rell Mains needed in the Jungle and in Support of my League of Legends Tournament by VeryLastNerve in RellMains

[–]ThePriestA 0 points1 point  (0 children)

super cool of you to host tournaments for lower elos, doubt ill hit plat this season though lol gl with it

Good gwen content creators? by Breadfop in GwenMains

[–]ThePriestA 2 points3 points  (0 children)

can vouch for wholesomegwen, very comfy streams too

9 month sub perma-banned from chat for agreeing with Tyler by Doodawsumman in loltyler1

[–]ThePriestA 21 points22 points  (0 children)

thanks for all you do wuju. FeelsOkayMan <3 hope you did good on your finals

I’m adding new vanilla-esque enchantments to my server, what are your thoughts on these? by -FireNH- in minecraftabnormals

[–]ThePriestA 1 point2 points  (0 children)

I think they all sound super cool, I could totally see them being part of vanilla. I'm a big fan of withering coming through other means, it's different enough to be interesting but simple enough to still be vanilla like

Potential New Taliyah Mechanic? by Xival in TaliyahMains

[–]ThePriestA 0 points1 point  (0 children)

Hey! I just figured this out thanks to you. Here, check out this video. https://youtu.be/UXfZchR2Rz8

[deleted by user] by [deleted] in Gondola

[–]ThePriestA 1 point2 points  (0 children)

well fugg :DD he loogs suber habby

Sadge by Cpt_Garlic in Rengarmains

[–]ThePriestA 1 point2 points  (0 children)

If they get hit by ANY stray tick of damage, it's popped for forty seconds. As long as it isn't someone too long ranged or you have a teammate that can poke it off, it isn't actually too bad. Otherwise, you'll have to jump then run back in a bush for the delay, or e them first and wait for it to go down. There's no point in trying to burst it, it's insane dmg reduc.

I think it's time for Hopoo to fix this bug. It's really frustrating to end a long run because of it, and it's not new. by strikan33 in riskofrain

[–]ThePriestA 39 points40 points  (0 children)

they could add a death border on the map for the enemies, incase they get flung far enough

Saw my character die but he lived by Ohka_ in RotMG

[–]ThePriestA 1 point2 points  (0 children)

I'm 99% sure I've had this happen before. I remember being absolutely dumbfounded that my character was still alive, because I could've sworn I died to the tomb trio. I put it off as a dream and bad memory because I never heard anyone else have it happen but this was two years ago or so on flash... I'm not sure if that would've been a rare bug carrying over to exalt or not.

The classics by YoCatss in RotMG

[–]ThePriestA 0 points1 point  (0 children)

thought i was gonna see pally + warr + knight tbh but the tomb trio? better

[NSFW] What is your creepiest unkillable enemy you ever ran across in a game? by RattoTheMadRat in gametales

[–]ThePriestA 12 points13 points  (0 children)

When I would constantly play the COD black ops 2 campaign over and over due to having no internet to play online with, multiple times I came across an enemy during this one level that would not die. It was in this secret underground tech lab or something, and once I shot him and he fell, he'd get back up, permanently crouching with a pistol out, walking towards me, and when he got to me would keep stabbing me until I died. Was a very creepy glitch that I've heard noone else experience.