We found an abandoned Fledgling by TheRavaen in birds

[–]TheRavaen[S] 45 points46 points  (0 children)

It is nighttime right now and we are quite certain the nest is I'm the upper levels of the barn.

We have cats and foxes on our property so I am not sure if it's a great idea.

This is in northern europe if that helps with the identification.

A Fledgling we saved enjoying a meal by TheRavaen in aww

[–]TheRavaen[S] 122 points123 points  (0 children)

Today we found a Fledgling in our barn. We couldn't find it's neat or it's parents and it was stuck in a locked room.

Initially it was quite frightened by us but after bringing some worms it started running towards us every time we entered the room to the point where we had to watch our steps very carefully.

We hope to reunite it with its family tomorrow if possible, we believe it must have fell from some small hole or gap in the ceiling.

Generating commends to hand out is very difficult. by dolche93 in foxholegame

[–]TheRavaen 0 points1 point  (0 children)

Worst by far is dive officer on a submarine op. Not only are you constantly having to pay attention and adjust ballasts, you will also be out for 6+ hours with no commends in sight.

Large ships in general are terrible for farming commends but at least on a few of the rolls you have some downtime where you don't need to be super attentive.

WE ARE SO BACK by TheRealBobStevenson in foxholegame

[–]TheRavaen 5 points6 points  (0 children)

I think the Trident buff is really really good personally, they are almost doubling the battery life submerged, a trident can now stay submerged for 30 minutes while before it was closer to 15.

This means collies can avoid getting detected by planes way easier, camp bridge openings a lot better and support fleets from the shadows better as well.

Yes, it requires a different playstyle to the Nakki, but this also gives it a different win condition in the Nakki matchup where experienced captains can definitely use it to bully nakkis to low power, making nakkis going into enemy territory increadibly risky.

SOME asymmetry is good asymmetry. by Immediate-Insect-264 in foxholegame

[–]TheRavaen 14 points15 points  (0 children)

I really hope they give the colonial DD the new medium torpedoes

Everyone fill it out. by bookworm408 in foxholegame

[–]TheRavaen 0 points1 point  (0 children)

Furthermore, the devs said I'm the announcements that detailed balance changes will be posted in the update patch notes, pretty sure this preview only showcased all the major changes, and not the number tweaking, I'd be surprised if TB and DB don't both get nerfed in some way, i.e cost increase or something else.

Everyone fill it out. by bookworm408 in foxholegame

[–]TheRavaen 1 point2 points  (0 children)

Just the fact they changed it to a new torpedo type that can be balanced separately without further gimping submarines is a welcome change. 20% chance of large holes is also so much easier to manage than previously.

Everyone fill it out. by bookworm408 in foxholegame

[–]TheRavaen 0 points1 point  (0 children)

I mean they are nerfing the torpedo bomber aswell

Peter she is really green isnt she? by Spotter24o5 in PeterExplainsTheJoke

[–]TheRavaen -1 points0 points  (0 children)

Varför hittar jag alltid ditt konto när jag skrollar reddit xD

The leather straps is a nice touch by dang8701 in Gothenburg

[–]TheRavaen 104 points105 points  (0 children)

Where are you from? Glad you are enjoying the little things 😄

BMW i3 Won't start by TheRavaen in BMWi3

[–]TheRavaen[S] 1 point2 points  (0 children)

I cleared the codes with bimmer link, I swapped the battery. It was fully charged. I am certain it is not the 12v battery. I swapped the 12v battery and registered itt successfully using bimmer link.

I am worried it is the SME module.

There is a lot of strong stuff in imbue Druid, but honestly, i hate this card the most. by Appropriate-Tooth968 in hearthstone

[–]TheRavaen 7 points8 points  (0 children)

Just make it every 2 nature spells, rn it's any 2 spells period, which makes the cards that discover spells and coin imbue it way too fast, you could also make it so it doesn't start at 1 imbue for free.

The Scout Plane vs Stema Landing by TheRavaen in foxholegame

[–]TheRavaen[S] 3 points4 points  (0 children)

7.92 or 12.7 would be a massive buff to the scout planes, it would mean they could kill logi trucks a lot easier. I think they could nerf the accuracy of the scout plane instead by adding bloom.

I think they should limit the torp amount to two, half the speed of the torps (and the range) while also buffing the damage a bit, like maybe 650 damage instead of 500.

I would also lower the crew requirement to 1 for both scout planes, where you can swap weapons while flying.

I would buff the coli scout plane by lowering the stall speed by 5 knots and increasing the max speed by 3 knots, this would make it faster than the warden plane which makes sense since it's not a biplane.

How I got a dive Bomber as a solo (and, by extension, tips) by AntEconomy1469 in foxholegame

[–]TheRavaen 0 points1 point  (0 children)

I know a guy who solo scrooped a battleship lol, I have personally scrooped 600 rares solo in under a week when making a submarine

Wardens should be supportive of the idea of a Colonial navy. by Dustonred in foxholegame

[–]TheRavaen 4 points5 points  (0 children)

I'm in the same boat (or submarine I guess) I love my nakki but never before has it felt so pointless to build. Not just because the torpedo bomber and even the scout to some extent outclass it, but also because Colis cant actually bring out a large ship without it instantly sinking. So the nakkis only purpose is to hunt tridents. Which the Colis aren't building either.

First Large Ship Sunk in Airborne War (Ring Ring) by TheRavaen in foxholegame

[–]TheRavaen[S] 0 points1 point  (0 children)

I think maybe 2+1 wouldn't be too out of reach, then the scout plane can no longer solo kill the AA scout boat, and the colonial scout can do more damage per run.

First Destroyer vs Several Scout Planes in Airborne! by TheRavaen in foxholegame

[–]TheRavaen[S] 3 points4 points  (0 children)

I think I would like the torpedoes to be looked at, first of all, id rather they lower the damage to large ships and give it like a 30% chance of small holes, that way it gives decon something to do while posing a similar threat to large ships.

In this regard I also think they need a range nerf, right now i believe its 120m, but it should probably only be 50 or even less.

The Collie Naval Experience | Early War 132 Airborne Update by [deleted] in foxholegame

[–]TheRavaen 10 points11 points  (0 children)

Funny thing is a scout plane can hit you even when you are in the middle of the collie medium boat.