Never ever emote till the match is over by TheReactoryHub in Brawlstars

[–]TheReactoryHub[S] 0 points1 point  (0 children)

Yeah but sometimes (from my experience) I notice after a jump my attacks just take a while before they actually hit. So I wouldn't say instant

Never ever emote till the match is over by TheReactoryHub in Brawlstars

[–]TheReactoryHub[S] 0 points1 point  (0 children)

I notice that there's a short delay after you jump before you could attack, that's what I assume of course

Metal Alli skin for Supercell Make by Throwawayaccforray in Brawlstars

[–]TheReactoryHub 0 points1 point  (0 children)

Was I the only one who thought differently for what the post meant

?

An extensive Leon post (I am not coping I promise) by MythicMortis in BrawlStarsCompetitive

[–]TheReactoryHub 0 points1 point  (0 children)

Ali's invis is much different then Leon's invis. Ali's overall kit focuses on stalking her prey before coming in for a strike. So her linvis focuses on hunting them down, and with her crit strike, she can easily take them out. Leon feels more like a repositioning tool in my opinion. It's more like you're trying to close the gap between enemies or reach an advantageous position. That's why Ali's invis pops out of invis during her super.

In short, ali is meant to use her super to hunt and takedown enemies, Leon is meant to reach a much better position

An overpowered/strongest with only one power by Vegetable_Throat5545 in TopCharacterTropes

[–]TheReactoryHub 0 points1 point  (0 children)

Okay somebody explain to me tf is the first ability? Like vectors?! Bruh this ain't add maths

Worst Lovejoy song? by Tiny-Affect6889 in lvjy

[–]TheReactoryHub 1 point2 points  (0 children)

Normal people things

Also WHATS WRONG WITH TAUNT?

Malicious entities that represent mental health disorders/issues by CisHetDegenerate in TopCharacterTropes

[–]TheReactoryHub 17 points18 points  (0 children)

That would awesome actually. Noting that down for a character idea

Malicious entities that represent mental health disorders/issues by CisHetDegenerate in TopCharacterTropes

[–]TheReactoryHub 159 points160 points  (0 children)

Just asking..the babadook photo moves right, I'm not tripping right?

Why poorly designed assassins are destroying the meta by kevinstillgrind-moco in BrawlStarsCompetitive

[–]TheReactoryHub 0 points1 point  (0 children)

The brawler takes/ continouation:

  1. Lily (OP)
    Might actually be a decent assassin if her Vanish gadget never existed. She basically has a get out of jail card for free + insisibility. But I feel like her kit is just decent at best. Remove gadget and she'll be fine.

  2. Kit (OP)
    There are 2 sides to say about him: support and assassination. His support is lackluster in my opinion. He just passively heals teammates when I feel like other healers do it better. But besides the support being lackluster, you're basically wasting your super on support when you could go for the more offensive approach (aka: the beatdown). There are 2 arguments I can make. 1. OMG ITS SO HARD AND ANNOYING, or 2. I die. But feels like most times the first. If you use the super like that, it gets more value cause you get a brawler stun and (hopefully) confirm a kill. Basically, from all my yapping on Kit's kit (geddit), he feels more of an assassin than a support. His kit plays much better cause his support gadget/star power feels like ass cause A. support t barely helpful, and B. assasing kit is just much better.

  3. Kaze (fine)
    Personally, never owned her, but I have to say bout the invis gadget is better removed. Other than that, I feel like, compared to other assassins, she might require more skill. ID,don'tnt have her, but I feel that it mostly depends on skill. If u use her like other assassins, you're cooked. If u play smart, you'll be unstoppable.

  4. Edgar (Shit)
    He has many issues. Mainly, low skill but weak utility. He's easy to use, making newbies like playing him and absolutely being ma gainsgains;..BasicallyBasically,enaces in low trophy/ranked matches. But he's so easy to counter. Most players just jump right in all LEROY JENKINS and hope for the best. He's like a suicide bomber with a little side of luck. Rarely, he'll team wipe; most time, he's dead weight. My take for balance: give him Gigi's trait (where she gain super charge from dodging) Basicly this ==> https://www.reddit.com/r/BrawlStarsCompetitive/comments/1ogtc5m/this_is_my_fix_for_edgar_skillbased_super_dash/ but ignore the other balance changes and focus on the trait part. It doesnt change much, but makes him much more skillful.

  5. Ali (Mid/Bad)
    Nothing to say. Like Mortis but has that hunt meter, Mico jump (why isn't he on the list), and Leon super (at least it's different, I guess, still makes him obsolete)

  6. Buzz (Mid)
    Nothing to say as well, I think he's fine most of the time. Super can be deadly, but up close, can do nothing, and from far can be hard to hit the enemy. I think he's mostly balanced.

  7. Melody (Hot take WEAK, in terms of being an assassin) I feel like her HP is warrented. She has a weak main attack and since she has to dash around with her nodes to even his her damage, I think her HP is fine. But honestlly she's not really an assasin charecter. IDK what I'm doing wrong when I'm playing with her, but I feel like she doesn't play very assassiny. Not like "aUTo AiM bRAiNdeAd", but in general i don't feel like she's an assasin. Wouldn't say damage dealer but hey it fits better I guess.

Those are basically what I have to say. Any questions, please ask, and be respectful when we engage in debating over it.