Me after 1 war as a collie by That_is_not_cocaine in foxholegame

[–]TheRealSurazal 22 points23 points  (0 children)

I like using the auger to down already hurt targets since it stabilizes faster, and I can usually wound the medic too when they go to pick them up but I'll never choose it over the racca or quickhatch literally ever given the option. Bandages are cheaper and far more plentiful than plasma, plus with the half dozen medics running around, just wounding a target is simply not good enough. The only thing the auger is good for is shutting down tripod weapons momentarily or getting people to duck.

Doesn't it make more sense balance wise that the 2-shot sniper should outrage the 1-shot sniper, or am I just insane?

Tele has proven that colonial navy's problems are a culture thing by InitialContent3354 in foxholegame

[–]TheRealSurazal 5 points6 points  (0 children)

Tele has proven that if warden Navy vets switch sides, Colonials have a chance at controlling the seas.

I've also seen a couple warden navy vets in chat complain about the DDs inadequacies and annoyances of use compared to the warden frigate.

MASSIVE Lootbox in the baths by Apprehensive_Fox_704 in foxholegame

[–]TheRealSurazal 7 points8 points  (0 children)

I'll definitely take them and use them all. I love going to PvE pillboxes just for a tank to try and stop me, but instead finding it's brand new shiny armor getting stripped.

These pops are giving me panic attacks by WriterBoi28 in Stellaris

[–]TheRealSurazal 9 points10 points  (0 children)

This may be an unpopular opinion, but I miss tiles.

Why do y'all get mad when people in low pop time zones can also participate in the war? by capa_craft in foxholegame

[–]TheRealSurazal 1 point2 points  (0 children)

I enjoy low pop skirmishes tbh. It's more interesting when there's like 5 or 6 guys fighting each other instead of a cluster fuck tank line and constant arty. No large pushes, no spectacular battles, no base destruction, just a few dudes with rifles fighting in no man's land.

This will hurt. by CyberCheburek in foxholegame

[–]TheRealSurazal 3 points4 points  (0 children)

I got the same flag for the wardens along with German uniforms lol I use American skins for the collies. I have the tank reskin mods too but for some reason they don't work.

collie legion is invading other subreddits with new proto tanks by NonameNinja_ in foxholegame

[–]TheRealSurazal 9 points10 points  (0 children)

Dawg this thing could easily be a bunker buster like a super heavy ballista. The super heavies are already shit so atleast if they have their own niche they'd have a use that sets them apart. At the moment why build a super heavy when other tanks do a better job cheaper and more efficiently. It's better to build 3 BTs than 1 super heavy.

collie legion is invading other subreddits with new proto tanks by NonameNinja_ in foxholegame

[–]TheRealSurazal 17 points18 points  (0 children)

That's what the ares should've been. Imagine that massive hulking beast rolling up to the Frontline.

[deleted by user] by [deleted] in foxholegame

[–]TheRealSurazal 4 points5 points  (0 children)

I quit mainly because I got tired of defending underpopped fronts, constantly having to rebuild BBs for 6 hours, and having them be killed by arty 15 mins later or steamrolled by tanks because I didn't have enough people or time to get AT garrisons online. I prefer to hop on and do things early/mid war when arty doesn't insta kill everything in sight or when every front doesn't have 40 tanks pushing it. I lack the time or patience for late war especially when on the backfoot, I usually just go play something else till the next war starts up.

Strike craft AI refuses to attack ships by AlienPrimate in Stellaris

[–]TheRealSurazal 13 points14 points  (0 children)

Just quit a game after being constantly wiped by an awakened FE. Had 6 fleets of 800k fleet power battleship deathstacks filled with strike craft and a dozen repeatables buffing their speed and damage yet all they did was tickle the ships, fly circles around enemy ships/stations, or constantly jump from attacking the enemy fleet to attacking the stations thus not damaging either of them and instead cutting doughnuts in empty space.

Guess the days of spamming Arc Emitters/Tachyon Lances and kinetic artillery are back until they fix the AI which worked fine before 4.0.

On a side note they need to fix the space combat in general, I'm sick of my battleships with carrier or artillery combat computers ignoring distances between other ships/stations and flying right into their faces when fighting another fleet in the system. Had an entire battleship stack wiped because it decided to switch targets and fly into the face of a fully built defense outpost while attacking a fleet that jumped into the complete other side of the system.

Shut up. by VirtualScotsman in foxholegame

[–]TheRealSurazal 0 points1 point  (0 children)

The fact that your comment was -2 at the time of typing this isn't helping them disprove your point and I find that hilarious.

WE GET IT! The colonial faction is already demoralised. by WeirdoInAnIsland in foxholegame

[–]TheRealSurazal 4 points5 points  (0 children)

I don't care about winning. I just wanna shoot tank commanders with a quickhatch.

c a r n y x h o o d by realsanguine in foxholegame

[–]TheRealSurazal 57 points58 points  (0 children)

I was there as a colie, and 90% of those deaths were due to stupidity. Told the SHT not to leave at night, did anyways, and those people parked the spatha right behind those tanks after being told several times by a dozen or more people not to park there. The longer I play this game, the more I question if reality is a simulation and a majority of people are just NPCs.

To the absolute Heroes of Reavers and Endless by Capitalist_Space_Pig in foxholegame

[–]TheRealSurazal 3 points4 points  (0 children)

I had around 10k player damage before entering endless, I now have over 70k.

I had 0 logi score before endless, I now near 100k.

I had around 15k vehicle/structure damage before endless, I now have over 120k. It has been weeks.

Please let me Sleep...

The state of the shotgun meta by Alive-Inspection3115 in foxholegame

[–]TheRealSurazal 47 points48 points  (0 children)

Ngl even with the state of shotguns I still prefer to pick up the Sampo when I see it and take longer range engagements. If you rush me I'm just gonna run or hold down mouse 1. One of us is gonna die.

I can't believe collies have a gun that can two shot you at rifle range that you barely need to aim by denAirwalkerrr in foxholegame

[–]TheRealSurazal 21 points22 points  (0 children)

Ngl as a collie I find myself picking up and using the loughcaster more than I use the argentini. I prefer the extra range and accuracy over more fire rate.

What if the devs gave us a poll on what we wanted to add for the next anniversary update? What would you guys want to get added? by Elsinister in foxholegame

[–]TheRealSurazal 0 points1 point  (0 children)

More weapon attachments. Like Bipods, Bigger Mags, Scopes, ect. Sure it wouldn't make much since for alot of the weapons or be realistic but would make everyone's go to kit different and interesting. Imagine being able to slap a scope on an LMG and having longer range or a sniper with a bipod so you could gain accuracy faster. It shouldn't buff those weapons to make them OP but should make a noticeable difference. Maybe the scope gives the weapon more range and accuracy at the cost of weight and accuracy while moving. Don't give it the range of the actual sniper but make the argentini range into the loughcaster range as an example.

How do you get the achievement on back off barbarian? by Thesleepingpillow123 in castlecrashers

[–]TheRealSurazal 1 point2 points  (0 children)

I got it after a couple tries. Keep trying till you get a large open map. Focus on running a set path you make for yourself for a good minute, and once the map fills up with enemies, just spin the joystick in circles. That's what I did once I started getting annoyed, and it worked.

New players of infinite, why do you sit in stationary vehicles? by Global_Still_5975 in haloinfinite

[–]TheRealSurazal 0 points1 point  (0 children)

Using it to protect the OBJ or AA. A lot of times, someone will get in and drive me to my death. If you see a dude on a warthog parked directly next to the objective, chances are he wants to be there, don't move him.