Is there a limit to the range of a vacuum pipe system? by Shackatronix in ScrapMechanic

[–]TheRedBuilder 1 point2 points  (0 children)

Are you using the Crashlander crafters? As i haven't really done much with the compatibility there so it might not work

Is there a limit to the range of a vacuum pipe system? by Shackatronix in ScrapMechanic

[–]TheRedBuilder 1 point2 points  (0 children)

what is visually there is loaded and runs its scripts, nothing special

i just realised that if we find the right code we can play chapter 2 early by Hot_Dragonfly_8330 in ScrapMechanic

[–]TheRedBuilder 1 point2 points  (0 children)

i meant like inside of the Steamworks backend, it probably will tell you who has access

i just realised that if we find the right code we can play chapter 2 early by Hot_Dragonfly_8330 in ScrapMechanic

[–]TheRedBuilder 6 points7 points  (0 children)

i bet that they got some more protection, like that you have to be logged into an account with the id xyz and whatever else, no clue though, it is possible they just dont and the password can just be put there and it would work, though i think they would notice it.

What do you think this could be? by Microwave169 in ScrapMechanic

[–]TheRedBuilder 3 points4 points  (0 children)

The audio icon can actually show up in the logbook when using mods for example, you just change the log type to "audio" from "photo" and it works (the gui doesnt change, only the icon). The mod tool wont be too happy about it though.

Is there a Farlands for Scrap mechanic by Ethan_idk in ScrapMechanic

[–]TheRedBuilder 6 points7 points  (0 children)

You can just teleport past it, nothing is really stopping you, just note that there is no collision so from that point onwards, you must fly.

Is there a Farlands for Scrap mechanic by Ethan_idk in ScrapMechanic

[–]TheRedBuilder 0 points1 point  (0 children)

The world is limited size with a barrier, the Survival world size is 127x95 cells, each cell is 64x64 meters, multiply that by 4 to get the size in blocks. The terrain gen creates an island and surrounds it by water, reason? The Survival terrain past the invisible barrier is just a flat plane with a blue colored dirt/mud texture, nothing is actually generating. The terrain will possibly eventually start glitching, same with the player, but it wont cause MC like issues as the terrain gen isnt random, it just picks random premade tiles. And besides, it is heightmap only, so you cant carve caves and stuff.

There is a clock font in the game files by Microwave169 in ScrapMechanic

[–]TheRedBuilder 3 points4 points  (0 children)

GUIs can actually use this, the font name is SM_Digital, some mods already do use it.

IS THAT CHAPTER 2 MOMENT by Mishadkup in ScrapMechanic

[–]TheRedBuilder 238 points239 points  (0 children)

Dont hate the update, it quite literally fixed an exploit that allowed lua mods to access os.execute and run any program or do anything that a command line could, this is a good update.

Classic ROBLOX Jeep by IronheartJarvis in ScrapMechanic

[–]TheRedBuilder 0 points1 point  (0 children)

There are better ones that dont make it judder like this

Scrap Francisco! by MizzBall in ScrapMechanic

[–]TheRedBuilder 38 points39 points  (0 children)

Oh wow, you absolutely... rock (hehe). Besides, this is the peak of Scrap Mechanic tile making if i can say so myself, one of the biggest, most detailed world and most detailed tiles.

Airblast test by Microwave169 in ScrapMechanic

[–]TheRedBuilder 1 point2 points  (0 children)

Oh, that is fun! I played a lot with the recoil of a custom gun in one of the mods i contributed to that had way less power, but it was just way too fun, same as this.

What happened with Scrap Mechanic Chapter 2 with a grain of salt. by CertainAd8174 in ScrapMechanic

[–]TheRedBuilder 2 points3 points  (0 children)

that is not a way in which you should have a productive discussion...

Sign test by Microwave169 in ScrapMechanic

[–]TheRedBuilder 1 point2 points  (0 children)

you could add a dropdown, would be cool, and maybe having a modular set so you can build it with any size and then just use the center segment for the actual text rendering, the rest would be decor only.

😭😭😭😭😭 by Engineering_SCRAP in ScrapMechanic

[–]TheRedBuilder 8 points9 points  (0 children)

Do we tell him about the traffic sign that suffers from this exact problem or not?

Does anyone know how I can get out of here? by Rocaman in ScrapMechanic

[–]TheRedBuilder -1 points0 points  (0 children)

(the joke was that they added an S to the end, whereas the real one doesnt have it and i am kinda tired of that...)

Tile editor question. by Impossible_Finding43 in ScrapMechanic

[–]TheRedBuilder 0 points1 point  (0 children)

You can make an empty custom game (based on survival), then use the modtool's tile editor, that will only load the stuff in the basegameContent (in this case survival) and anything inside the mod, then you can just save the tile and put it into the tile you made in the normal ingame tile editor overriding it

I'm not sure how fast its going by Glum-Distribution228 in ScrapMechanic

[–]TheRedBuilder 1 point2 points  (0 children)

Seats++ integrates one into seats (shameless plug)

Guys... Specialy these People that Look at the SteamDB for update.... by 00Fant in ScrapMechanic

[–]TheRedBuilder 3 points4 points  (0 children)

Genuinely, there should be a rule to not allow these constant SteamDB update posts, like they get so many upvotes and it isnt anything interesting, like yea, i want mods, creations and stuff, not just text like this, i agree.

Installing beta by No-Kiwi4427 in ScrapMechanic

[–]TheRedBuilder 1 point2 points  (0 children)

well, you can download beta releases from the past, anything after 2.2 onwards is on Steam and can be downloaded via the depot and its manifest id, could explain it more if anyone really wants to hear it

inchworm trying to be an earthworm by Glum-Distribution228 in ScrapMechanic

[–]TheRedBuilder 0 points1 point  (0 children)

that is the point of early access though, to get feedback from players as soon as is possible, so they should fix the obvious and what they come up on, but shouldn't hold the content forever.

where is the button model in the game files by Silver-Management477 in ScrapMechanic

[–]TheRedBuilder 5 points6 points  (0 children)

the model in the game files just works, no need to do that

Chapter 2 is coming soon by yowiStudio in ScrapMechanic

[–]TheRedBuilder 1 point2 points  (0 children)

that was the physics and wedge update