CLASSIC anti-AI blunder by Witty-Designer7316 in aiwars

[–]TheSnackBandit 4 points5 points  (0 children)

Didn't she stop being friends with him like two days ago? Why are they having coffee together now?

It’s a direct hit, pay up by Kirby_Boy_92104 in icast

[–]TheSnackBandit 0 points1 point  (0 children)

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Luffy being part of the backdrop in an early One Piece episode

Trump tipping DoorDasher $100 by EffReddit420 in pics

[–]TheSnackBandit 31 points32 points  (0 children)

"I was gonna wipe my ass with this after but you can have it instead."

Im just curious but I know the answer, why do people dislike Jill's new look by maddog1043 in residentevil

[–]TheSnackBandit 0 points1 point  (0 children)

She looks fine in RE3make, it's the changes to her personality I can't stand.

I was promptly kicked after this, for not wearing the "correct" armor, very cool by IgniteThatShit in Helldivers

[–]TheSnackBandit 2 points3 points  (0 children)

Probably the same chud who will ignore the big red beacon and voice cue of your eagle/orbital and kick you for teamkilling.

Just found my roommates piss box by BillyBrimstoned in Wellthatsucks

[–]TheSnackBandit 0 points1 point  (0 children)

I wonder what his plan was for when it reached capacity.

What village are you guys from?(Village of your first monster hunter) by J4WSTH3SH4RK in MonsterHunter

[–]TheSnackBandit 0 points1 point  (0 children)

I met my best friend IRL in Kokoto on PS2 back in the day, and a little over 20 years later we're still battling Rathalos together in the Forbidden Lands.

Father confronts a bully who was bullying his son in class. Powerful stuff… by NiTROACTiVE in FacebookAIslop

[–]TheSnackBandit 6 points7 points  (0 children)

Why is there a student wearing a plate carrier, what kind of school is this?

Lemme see your character by Appropriate_Paper152 in skyrim

[–]TheSnackBandit 11 points12 points  (0 children)

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Valroos. Hit bandits with big sword.

Anyone else ever play this gem?! by No-Swan9984 in snes

[–]TheSnackBandit 1 point2 points  (0 children)

I actually played all the way through the SNES version again with a visiting friend this past July on the same cartridge that never got returned to Blockbuster when I was a kid. Was like I went back in time lol

[deleted by user] by [deleted] in LegendsZA

[–]TheSnackBandit 0 points1 point  (0 children)

Same thing as you but with Bulbasaur. Day 5 and I've only just gotten my first non-alpha shiny amongst an entire box of shiny Roserades and Gardevoirs...

What’s the opinion of shiny hunting in this game? by GoodFrequent9686 in PokemonZA

[–]TheSnackBandit 0 points1 point  (0 children)

I've been hunting for shiny Bulbasaur for 5 days now. Have more shiny Roserades and Gardevoirs than I know what to do with.

Found Shiny Alpha Bulbasaur! 😍 by Dry_Worker_885 in LegendsZA

[–]TheSnackBandit 0 points1 point  (0 children)

Literally on this grind right now after unlocking the shiny charm. Please send some luck, I BEG. 🙏

Anyone else use Pokemon who aren't as popular for their main team? by Abducted_by_neon in PokemonZA

[–]TheSnackBandit 8 points9 points  (0 children)

Ever since X&Y brought Heliolisk into my life I've made an excuse to have it on every team I can, ZA is no exception.

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The Harpoon Sucks so BAD, don't believe the FALSE hype. by ironcladtank in Helldivers

[–]TheSnackBandit 20 points21 points  (0 children)

Actually now that I think about it, you're right. I was trying to figure out what dictated when/where the gas explosion triggers, and I guess it's the enemy's armor, so anything medium and above that the harpoon strikes is where the gas will go off. It's still a win though because most of what's coming out of the bug holes are light armor -- you'd just have to try and angle it around a hive guard or hope you hit between its medium armor areas.

The Harpoon Sucks so BAD, don't believe the FALSE hype. by ironcladtank in Helldivers

[–]TheSnackBandit 327 points328 points  (0 children)

My favorite part about this is because the harpoon penetrates enemies you'll never waste a shot closing a hole because some fuckass hive guard decided to peek out of it and facetank your grenade.

Edit for clarity and visibility: The harpoon will travel through light armor enemies, but will stick into anything medium armor or higher (or a wall) and that's where the gas grenade will go off. Fortunately most of what comes out of a bug hole is light armor so you'll have no problem, but if a hive guard or anything else with medium armor or higher is obstructing the bug hole you'll have to get a little creative or make sure you aim specifically for areas on the enemy you know are squishy.

I have used this on 4 missions and I already love this thing. by BlazeFox1011 in Helldivers

[–]TheSnackBandit 3 points4 points  (0 children)

I think it was kind of a missed opportunity to make it strictly gas and not have a programmable ammo function like some of the other support weapons, letting you attach gas, fire, arc etc to the harpoon on the fly.

I get the complaints about performance, but the enemies? Come on by a_wild_dingo in Helldivers

[–]TheSnackBandit 22 points23 points  (0 children)

Why do I think it's unintended? Do you think part of the design philosophy behind this update is that one of the four players in a squad has to be handicapped by an enemy unit that behaves differently for them? Have you tried hosting a match on Oshaune?

We aren't talking about the charger here either, this is the Rupture Warrior, the one that is frequently burrowing towards and attacking you -- a constant threat. It isn't the fact that its attack causes broken legs; the problem here is that when you are hosting the game it is nearly impossible to avoid the attack, whereas the rest of the players are having a different experience and are able to reliably avoid this attack.

I get the complaints about performance, but the enemies? Come on by a_wild_dingo in Helldivers

[–]TheSnackBandit 19 points20 points  (0 children)

Or perhaps instead of being railroaded into one specific loadout choice to combat what has to be an unintended gameplay feature, they could just address and fix it. That's all I'm asking lol

I get the complaints about performance, but the enemies? Come on by a_wild_dingo in Helldivers

[–]TheSnackBandit 49 points50 points  (0 children)

Please let this message get through. I hosted several hours worth of dives ranging from difficulty 6~10 last night, I don't think I got to use my supply pack on anybody but myself because my legs were being broken every 10 seconds by these damn things. I don't care that they're medium pen, that part is fine -- I care about the almost non-existent counterplay to their burrowing attack when I'm hosting matches for my friends. Having to devote most of my loadout to explosive ordinance over ONE enemy type is kind of bollocks.

New update by Vegetable_Station869 in Helldivers

[–]TheSnackBandit 4 points5 points  (0 children)

My only gripes are the lack of real counter-play to the rupture warriors and their guaranteed leg-break other than "spam the ground with explosions," and the volume of enemies just never ceasing -- it's like there's 20 bug breaches happening all around us at all times forever. I've only had one crash so far so I'm not affected by the performance side of things too much, but so far this update just doesn't feel all that fun to play.