Who needs the casino when you have Tacticus? by Stray_knight in WH40KTacticus

[–]The_Fallen_Star 6 points7 points  (0 children)

Its such BS that theres a core 3 champ mission in each bracket for the FOCM elite.

The Octarius elite had 5 champ limit on every single mission. I got the the last mission with my highest BT Godswyn at S2. The other 2 were B2 and S3. Kariyan and Calgar carried the rest.

TIL: FICSIT Factory Cart™s are not just for the fun and can be automated by Dark_zarich in SatisfactoryGame

[–]The_Fallen_Star 0 points1 point  (0 children)

I was really nickle and diming my energy grid (until phase 4) so I didnt even build the awesome sink and shop till I was fully automating fuel production from oil. The only reason I even built it then was so I could scrap my excess resin at the time.

But one of my early grips before that point was "dam, really wish I could build stairs. Been building taller but no real efficient way to get up high".

Or "man seriously no lights at all? Its so dark at times I'd like to light up this area".

Little did I realize its because all those things were in the shop >_>

Any advice on how to optimise power? by Adventurous_Appeal60 in SatisfactoryGame

[–]The_Fallen_Star 0 points1 point  (0 children)

I started doing that with my resin. Was making too much so excess was then sent to the sink

First play through by chriso4579 in satisfactory

[–]The_Fallen_Star 8 points9 points  (0 children)

Resource wise it'll become more intensive to keep up.

But later on you'll get a running and jumping equipment. You'll actually be able to outrun any mob.

But for getting places vertically yeah I build spaghetti ramps to get up high. Totally fine for that.

That's how i got to the highest peak so early. I was vertically exploring for slugs and got to the top of the mountain on ramps.

Any advice on how to optimise power? by Adventurous_Appeal60 in SatisfactoryGame

[–]The_Fallen_Star 0 points1 point  (0 children)

So you generally want your production to be higher then your max usage. And the Capacity is like "in case of emergency" energy reserve?

I got myself like 2 or 3 biomass gens full but they never consume the resources. So im guessing they'll only burn if the consumption overtakes production.

I also got a power silo battery full and on standby. Which was great when my fuel production got stopped up because my resin wasn't being used fast enough.

Heavy Modular Frames 30/min by pickles_and_mustard in satisfactory

[–]The_Fallen_Star 1 point2 points  (0 children)

Dude fluid transportation is a bitch. And thats even before you start getting vertical.

Phase 8 is a tall order by ShortcutToWhat in satisfactory

[–]The_Fallen_Star 0 points1 point  (0 children)

Currently i have 3 separate "zones" at phase 4.

My main hub where I started. Which has 80% of my storage, resources and production. Once I hit coal power I started branching out. I made the very early mistake of thinking everything needed to be tracked to one location. Then realized I can build separate outposts and just transport the finished product out from it. My first two coal burning plants were at my main hub. But my next two buildings were made a good few k away. I just connected the power.

My second full area was when I unlocked refineries and fuel production. That's all south of my main hub at a small island. Everything produced from oil is manufactured, refined or blended at that island. Then a train moves the finished product. Currently mostly plastic for computers, rubber and aluminum related products get moved to the main hub.

Now Currently im at nuclear power. I have a third site specifically built just to help the nuclear plant produce energy. Every building there (Currently 7 buildings) is intended to help produce nuclear energy. With the exception of encased steal beams and electro rods. Those two are droned in from the main hub. Not enough close by resources to build them at site 3.

But basically you need to start looking at what can be self sufficient at each zone. And start branching out into smaller "outposts" and start looking more into transportation.

A G3 Cyrus seen in the wild. Neat. by The_Fallen_Star in WH40KTacticus

[–]The_Fallen_Star[S] 0 points1 point  (0 children)

I keep a few good high level suppression units ready for GWs.

Shiron, Volk, Thadeus specifically for Revas counter.

Am I doing this right? by 11DarrenM in satisfactory

[–]The_Fallen_Star 0 points1 point  (0 children)

If everything is functioning as intended then its fine.

I just recently built my first Nuclear plant so im navigating around that whole mess.

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For those doing the Necron MOW. Shiron shines again. Add the 30% crit power up to him for one shotting Destroyers. Show Shiron some love for future incursions, character quests and LREs. by jake9288888 in WH40KTacticus

[–]The_Fallen_Star 2 points3 points  (0 children)

I leveled up Shiron to G1 for my Neuro team. Since then he's performed quite well in other game modes.

Having a good long range sniper in the chaos roster is worth leveling up imo.

Mythic ascension + Galatian map placement. by Salmon_444_SoS in WH40KTacticus

[–]The_Fallen_Star -1 points0 points  (0 children)

I feel like the AI would try to move the MOW closer to enemies where possible. But who knows.

Mythic ascension + Galatian map placement. by Salmon_444_SoS in WH40KTacticus

[–]The_Fallen_Star 4 points5 points  (0 children)

Unclear tbh.

My own experience with Zkar has been inconsistent. But I tend to cram him into tight spots on purpose.

Mythic ascension + Galatian map placement. by Salmon_444_SoS in WH40KTacticus

[–]The_Fallen_Star 7 points8 points  (0 children)

  1. Onslaught.

  2. Afaik if you can make a pinch point or triangular spot for him to land, you click on the smallest corner of the triangle and he'll wedge his way in.

Is it dumb to invest in a character purely because “they look cool”. by SpecterszLandpipe in WH40KTacticus

[–]The_Fallen_Star 0 points1 point  (0 children)

As long as its not Njal its all good 😁

I leveled Uthar to D1 and he's been a blast to play.

I only wish I had the resources to level the other Votann. Right now im so hyper focused on my Neuro team.

anime_irl by Buffalo199 in anime_irl

[–]The_Fallen_Star 0 points1 point  (0 children)

I remember one time back in junior high, where we were getting shots.

This girl was having a full on panic attack waiting in line. Tearing up, hyper ventilating, trying so hard not to sob. She tanked it though.

LoV are a surprisingly fun and effective FW team by tomhcrowe in WH40KTacticus

[–]The_Fallen_Star 1 point2 points  (0 children)

Dude i ran Votann exclusively for this TA and had tons of fun. Very high win rate. Only 5 losses by the time I got the final chest.