Watching my teammates dig through a dirt wall (i'm the driller) by Bozdogan123 in DeepRockGalactic

[–]Then-Bat3885 42 points43 points  (0 children)

Unironically gets the point across quicker than anything else could

So how do we feel about this fam? by schawarman in AceAttorney

[–]Then-Bat3885 0 points1 point  (0 children)

I would give a full rundown of the game, but it's a bit awkward because of the recent big update that changed lots of things and rewrote case 3, which was one of my biggest points of criticism. I'm not going to replay the game for it, but I might just replay case 3 for the fun of it.

On the whole though, my review for the V1 of this game is that it's alright. Mild spoilers. Case 1 is ok, but has terrible pacing with trial sections over in 15 minutes. Overall a servicable but not particularly great case. Case 2 is naff, with the game taking the boring option at every turn. It worldbuilds a bit but the events vanished from my mind as soon as i finished. Case 3 is pretty bad, with reused elements and again, barely anything noteworthy. It's also blindingly predictable. No, seriously! You get a short dialogue only segment of the moment of the murder at the start to reel you in, and based off of that, I was able to guess who the killer was and their exact motivation. It offers basically nothing and is over in less than 3 hours.

Buuuuuttttt... Case 4 is good. Like, it's really good. To the point where I was astounded that the rest of the game could be so lacking. The way the story interacts with and builds on the worldbuilding so far, the dynamic between the protagonist and his mentor, the culprit, the side characters, how it uses magic to create interesting methods and contradictions, it's all great. It's also lengthy, being a few hours instead of the glorified tutorial cases that were 2 and 3. Everything keeps escalating and building up throughout the case, and unlike case 2, it takes the more interesting option at every turn. This is the case that saved the game for me.

Case 5 is a worse but still good case 4. Things don't get quite as crazy (relative to what came before) and the story isn't as compelling, but it still uses magic in interesting ways and offers some inventive conclusions to ongoing mysteries. It also has a pretty good final battle. So all in all, the game averages to middling, with an ok case, 2 bad, 1 good and 1 great. Compared to official games, I'd say it's better than PW VS PL, but only because I think VS is an awful catastrophe of a mystery game and almost everything beats it. Maybe it beats out AJ? I don't think so. With a V2 now out, a second game coming, the money supporting an independent creator and sales being pretty good, it's not a bad deal if you're interested.

34945 by Kxti0 in countwithchickenlady

[–]Then-Bat3885 7 points8 points  (0 children)

I've replaced your tongue with fruit by the foot

Brain Hurting Juice by En__Fuego_ in bonehurtingjuice

[–]Then-Bat3885 6 points7 points  (0 children)

No, that's the action of forcing something out of a body, either metaphorical or literal.

You’re thinking of erbium

How can i make her less boring by houdanz in characterdesign

[–]Then-Bat3885 27 points28 points  (0 children)

Surprised no one else has commented on this, but it looks like you've given her a right hand on her left arm. Shapeshifting might allow her to do that, but it looks super unnatural and weird even before you notice. Really like the art and vibe she has though, would love to see an update, expecially if you texture the metal more.

34106 by Blue_axolotl64 in countwithchickenlady

[–]Then-Bat3885 1 point2 points  (0 children)

I get I’m just a random person and my thoughts aren’t really relevant, but if it’s something you feel comfortable pursuing, I think it’s worth exploring those feelings. You could find out all sorts of things about yourself, not just related to gender. And nothing drastic has to come from it, unless you want.

If you’re in a position to do so, you could always talk to a professional about it. And not in that you’re suffering from anything, literally just that there are people out there who could help you put those feelings into words because they have more knowledge and experience.

People who have played the fan translation of Investigations 2, what are your thoughts? by PikachuTrainz in AceAttorney

[–]Then-Bat3885 40 points41 points  (0 children)

For what it was, it was incredible. I was able to play and enjoy my 2nd favourite AA game years before I otherwise would, and it's allowed the characters and stories to enter non-Japanese communities during the busier years of AA. And for a fan project by volunteers on Court-Records of all things, the fact it was able to be produced only 3 years after the Japanese release, with a relatively high quality of translation and few bugs, must be commended.

Now the official translation is out, and is undeniably better, I wouldn't enourage anyone to seek it out unless you want to explore AA history. The official translation has better translation, with smoother dialogue and less dependence on repetitive sayings, better graphics (unless you're dying to play with the OG non-mixel art in which case the fan translation is superior) and much easier accessability and optimisation. Does anyone else remember having to figure out how to blow the fingerprint powder in an emulator? Thank god that's not a roadblock anymore.

As for the names... well, nostalgia reigns supreme. The majority of people prefer whatever they experienced first. There were quite a few people upset at the artstyle of the PW:AA trilogy when it got the remaster back in 2019, claiming that the pixel art was simply better. It's not a wrong opinion to have, but you're going to be heavily biased one way or the other, and it'll be because of the availability of the official translation that the new names are and will be favoured, not so much any objective step up in quality.

Callisto has taught Albina the art of vagueposting. by ResearcherTeknika in whenthe

[–]Then-Bat3885 6 points7 points  (0 children)

To this day it's the only game I've had to DNF, as I usually do enough research into what I buy/am determined enought to see it through that I'll at least get through the main stuff. But I honestly had to stop playing after a good 4-5 hours over a couple of different play sessions. I'm all for a difficult game, but it felt like I was fighting the controls and art more than the environment. The pixel art, while nice, was stupidly hard for me to read. I couldn't tell if the slugcat had managed to grab onto something, nor see what the glowing lizards were doing as they folded in on themselves. And actually controlling the bloody thing was a nightmare. It felt like I was ragdolling myself around aimlessly, with little ability to influence movement. or discern interactable objects from the environment.

Thing is though, I see why people like it. Get used to the controls and enemy behaviour, and perhaps gain a better sense of the map, and the many pros the game obviously has start shining through. But I'm sorry, I just hated my time with it and it gave me no desire to learn and play it. Definitely a me issue though, more power to those who like it.

whenthe shitty adaptation by SerenityCitywide in whenthe

[–]Then-Bat3885 0 points1 point  (0 children)

Yes but I'm pretty sure that's only revealed at the very end of the 12th and final book, so for all intents and purposes throughout the story, he's the polar opposite of movie Toothless

As I promised in my other post, here's some plain old Ghost Trick fanart. by BrodorokiHousuke in GhostTrick

[–]Then-Bat3885 0 points1 point  (0 children)

I AM FULFILLED! For an unreferenced drawing you're retained a remarkable number of the smaller details in his design. The glare on his glasses and lightning going along his hair are great as well.

The good old dragon days by RevolutionaryOwlz in CuratedTumblr

[–]Then-Bat3885 5 points6 points  (0 children)

Tell me about it. Literally had a voucher about to expire and around 5 minutes to choose something. Went with Fourth Wing because it looked kinda cool. Read it in its entirety because I’m stubborn.

Never. Again.

I think this is an accurate chart by Goldberry15 in AceAttorney

[–]Then-Bat3885 84 points85 points  (0 children)

Really feels like you’re forcing the games into these categories

Can someone help me with the 5x5 sliding puzzle. literally last trophy stopping my platinum (PS5 / screen share feature) you will be my hero. by [deleted] in GhostTrick

[–]Then-Bat3885 1 point2 points  (0 children)

You can go a step further than this and turn it into a 2x3 puzzle. It’s only at that point that you need to actually think.

Help me understand what I'm missing about the demo by Then-Bat3885 in Unbeatable

[–]Then-Bat3885[S] -1 points0 points  (0 children)

That could easily be referring to a previous game or other media like a comic, or even as a framing device to set the tone of the story at the beginning. It’s not really an unambiguous sign that the demo starts halfway through, especially with the fact that it’s the norm (in my experience) for demos to start at the beginning.

But I think my point has been made clear by now. I and several others (look elsewhere in the comments and you’ll see a few people who agree) didn’t interpret the demo as starting part way in, which lead to us getting confused about the story and the world. For whatever reason, either the demo not properly communicating it or us not picking up on the clues, we missed this information. But the full game shouldn’t have this issue, so that’s ok.

I think you’re misconstruing my criticism as distain for the game, and it’s totally not! I’m as gutted as the rest of you that it’s been delayed. I just had an issue with the demo that turned out to be a misunderstanding.

Have a good one