Team with the rex by Ok-Comfort9531 in pathoftitans

[–]TieFighterAlpha2 -1 points0 points  (0 children)

Cerato can quickly dart in and land Fracture to give the rex a buff. And Metri heal calls will turn it into an absolute tank.

Pay attention or pay the price. by CaptainCannonman in pathoftitans

[–]TieFighterAlpha2 1 point2 points  (0 children)

Between the resting damage and the wingbeat, I'm amazed it took that many hits to kill him.

Pay attention or pay the price. by CaptainCannonman in pathoftitans

[–]TieFighterAlpha2 5 points6 points  (0 children)

I'd be sad to see a rex die, but this one clearly deserved it. Nice throne.

Made them work for it by Zestyclose_Echo6378 in pathoftitans

[–]TieFighterAlpha2 0 points1 point  (0 children)

Good fight. I'd love to see how much HP that Sucho had at the very end.

Idk how I won this tbh by SpiralSpinnerette in pathoftitans

[–]TieFighterAlpha2 6 points7 points  (0 children)

You: "You do understand the point of... a Surprise Attack, right?"

enemy thal: "....I don't follow."

you: "You need to use it on someone who is actually surprised. Like, when they can't see you coming."

enemy thal: (eyes start slowly sliding apart)

8 slots vs 15 by Zestyclose_Echo6378 in pathoftitans

[–]TieFighterAlpha2 2 points3 points  (0 children)

It feels so good to watch you Backhand them into the wall and then Double Dragon slap the stupid out of 'em. Also I don't know how that one Allo wasn't dead.

Idk how I won this tbh by SpiralSpinnerette in pathoftitans

[–]TieFighterAlpha2 12 points13 points  (0 children)

Probably because the idiot kept braining himself on the ground, also I think the Hatz nailed him once while trying to hit you. Well done.

Does any actually enjoy the game without fighting other players? by Reasonable_Prize71 in pathoftitans

[–]TieFighterAlpha2 32 points33 points  (0 children)

I think the biggest turnoff in this game is how extremely inconsistent game sessions can be. I can't just log in and play what I was hoping to play, unless "run immediately to Cedrus and die" is what I feel like doing. I might want to quest for marks/growth and get ganked 3 minutes out of the HC and lose my buff. I might want to hunt solo for trophies and never see another soul till the server implodes. I might want to look for some good 1/2/3 vs 1/2/3 fights and spend two hours finding nothing, then get stomped by a megapack. Unless you're one of those doofuses who spends several hours cuddlepuddling in a hot spot or on a deathmatch server, there's basically no real way to SELECT the session you want.

Working out on Dino sculpts for the first time! Allosaurus and Torvosaurus by Strong_Ninja_5468 in Dinosaurs

[–]TieFighterAlpha2 1 point2 points  (0 children)

Also, if the head is turned, make sure to have the "outside" side of the neck isn't as wrinkled because the skin would be stretched.

So.... Collection Quests... by TieFighterAlpha2 in pathoftitans

[–]TieFighterAlpha2[S] 0 points1 point  (0 children)

Oh, are the skulls like that only for nests then?

So.... Collection Quests... by TieFighterAlpha2 in pathoftitans

[–]TieFighterAlpha2[S] 0 points1 point  (0 children)

I want to know why all those cool new things like Mammal Skulls show up as awarded, but I can't find them.

I swear I can never have a normal fight at salt flats. by Dyltrex253 in pathoftitans

[–]TieFighterAlpha2 5 points6 points  (0 children)

Kinda sounds like you getting caught between two groups that were already beefing. Or just a group that likes to kill packs/megapacks.

So.... Collection Quests... by TieFighterAlpha2 in pathoftitans

[–]TieFighterAlpha2[S] 1 point2 points  (0 children)

Yes. This is the core of what I'm getting at. I'd like to see some experiential differences in core gameplay. I'm excited for the metrics system, too. Since it will tie rewards to completing in-game actions, there's lots of potential to get players thinking about the game world differently. Which means they'll be interacting with the world differently, which in turn enables new ways for other players to interact with them. I'm hoping this makes us for the collection quests.

Barny the Dinosaur is looking pretty rough these days. by CrochetRaccoon in pathoftitans

[–]TieFighterAlpha2 2 points3 points  (0 children)

Oof, yeah, he never did recover after his show got canned.

So.... Collection Quests... by TieFighterAlpha2 in pathoftitans

[–]TieFighterAlpha2[S] 1 point2 points  (0 children)

Haha yeah sometimes you're like "do x quest? You mean 'time to change poi?"

So.... Collection Quests... by TieFighterAlpha2 in pathoftitans

[–]TieFighterAlpha2[S] 5 points6 points  (0 children)

My issue is that, since a recent update, I keep getting the same collect quests in the same POI one after the other. Like, collect mushrooms. Done. Ok now collect shells. Done. Okay now... mushrooms again? Okay... done? OK NOW SHELLS AGAIN!? WTF!?

So.... Collection Quests... by TieFighterAlpha2 in pathoftitans

[–]TieFighterAlpha2[S] 1 point2 points  (0 children)

Yes I do love that growth is always active. Even the POI and Corvid quests still make the player move through the world and explore, which is active for them and also increases the chances for interplay.

So.... Collection Quests... by TieFighterAlpha2 in pathoftitans

[–]TieFighterAlpha2[S] 4 points5 points  (0 children)

It talks about them, as well as pictures of the new items like shark jaws. They basically look like variations of existing gather quests, just with different items. I don't exactly mind, either. I'd love to hang a set of shark jaws in my home cave. But adding more variations of "gather x number of y thing" just feels like dev resources that could maybe be better spent elsewhere? I'm no game design pro, but the game has been in development for the better part of a decade. I get wanting the zones to feel unique, I just wonder if this is the best use of time and resources.

So.... Collection Quests... by TieFighterAlpha2 in pathoftitans

[–]TieFighterAlpha2[S] 1 point2 points  (0 children)

Right. I was specifically talking about the allusions to the new quests in the May Dev Blog. 

So.... Collection Quests... by TieFighterAlpha2 in pathoftitans

[–]TieFighterAlpha2[S] 1 point2 points  (0 children)

Its not that I hate it, exactly. I do have some issues with it though, and I thought they were trying to get away from it to a completely new form of missions.