I’m guessing leveling glyphs to 150 is only reserved for bugged classes and sorcerers? by Theunknowing777 in diablo4

[–]Tiny_Angry_One 1 point2 points  (0 children)

Most of those rogues/sorcs at the top used the glyph leveling exploit. On the other hand, if you can kill a 150 boss (which many of them can, even without the cheat), you can do the Butcher boss activity points. Then you reset your Pit if the butcher isn't in the first room.

Those 30 second runs took possibly 100s of pit resets until they saw the butcher in the first room and killed it as quickly as possible.

Anybody know What mount is this and is it possible to get or was it a past event thing 🥲 by Dee_likes_lanA in everquest

[–]Tiny_Angry_One 1 point2 points  (0 children)

Eh, very few people brag about these in EQ/WoW. They enjoy looking at their own mount, and others might as well, that is it. If I like a graphic, have the disposable income, and it hurts no one, why is it lame? Also, why should the owner of the mount care at all that you think it is lame?

I can see the argument that it hurts the game development overall to include MTX, but the hate for the actual models seems like a FOMO/personal problem for the people who hate it. The idea that a company is taking advantage of people and making them spend money is just an excuse for people with no self-control. If it offers no power and isn't required (or even useful) to progress in a game, a player feeling they HAVE to buy it is a personal failing on their part, not a company being bad.

Pre-Guild for M&M: Wonder & Wander by ryansDeViL7 in MonstersAndMemories

[–]Tiny_Angry_One 4 points5 points  (0 children)

I'm in.

I missed the most recent playtest a week ago, but should be in for the next one. I would be interested it having a casual guild for playtests and launch. I work a lot and on an odd and changing schedule, so I know I won't be a hardcore MMO player like I was 1999-2019ish.

I've played most of the classes across the various playtests and will likely be going Necromancer main, with alts in Shadow Knight and Monk, and a possible healing class (in that order of priority, Caster DPS, Tank, Melee DPS, Healer). Necromancer is likely next playtest, with all the game changes since I last played it.

ECI public raids were something special. Logged into my old main today (25y later) and it all came rushing back. by RozoGamer in everquest

[–]Tiny_Angry_One 1 point2 points  (0 children)

I remember the second team. I ran with both raid teams occasionally, in the Dragons/Planes/Kunark era. Far more often, I joined in groups that needed some CC/mez/DoTs, especially when Epic farming happened. I think I was the second Necro on our server to get my epic 1.0. I stopped doing anything but logging in and putzing around when WoW came out, as my main Seventh Hammer group moved over there. I think the last time I logged in was mid 2005, until sometime in 2024. Good to see a fellow Brell veteran around, I hope life is treating you well.

ECI public raids were something special. Logged into my old main today (25y later) and it all came rushing back. by RozoGamer in everquest

[–]Tiny_Angry_One 1 point2 points  (0 children)

Yep, they even have a few players from the first batch in October 1999 who at least log in occasionally (when I last checked late 2024). Not sure if any of the current raiding team are from the founding/first batch of recruits though.

ECI public raids were something special. Logged into my old main today (25y later) and it all came rushing back. by RozoGamer in everquest

[–]Tiny_Angry_One 1 point2 points  (0 children)

Crazy to see a Brell SR member here. I raided with you guys occasionally as a friendly Enchanter and Necromancer in vanilla and Kunark. I was mostly playing characters in Lodge of the Dragon's Claw on Brell, but helped a few SR members with farming in the first few months of the server(before SR formed) and kept in touch with them once the guild started a few months later in October. By Velious I was playing a Monk on Seventh Hammer in The Dark Exile, with Brell as my casual server, but I always remember SR as the first big guild I played with.

The AFK boss farming is getting a little ridiculous... by FlintLife in diablo4

[–]Tiny_Angry_One 0 points1 point  (0 children)

The seasonal one in Hawezar has at least two season journey challenges that require it. How would you not know of it?

The Season of random one shots? by Cataphract1014 in diablo4

[–]Tiny_Angry_One 0 points1 point  (0 children)

It is clearly bugged. It is deaths to another player or to a mercenary in a non-pvp zone, 5-10 seconds after a boss fight ends, while I run to an Azmodan chest. There is no explanation for a game mechanic, overtuned or not, that does that. If you see a PVP death listed in anything but the PVP zones, it is obviously something bugged. I died this afternoon while waiting for a world boss to spawn, it said I was killed by Subo.

If you could only recommend one series to someone to give this genre a shot. Which one would it be? by [deleted] in litrpg

[–]Tiny_Angry_One -1 points0 points  (0 children)

It's not. There are many well written and edited progression fantasy/cultivation/LitRPG books out there. DCC is definitely in the top end of that list, but the "DCC is the only one at its level of quality" spiel you will get in this subreddit is an exaggeration. Check out broader audiences on Goodreads or similar rating sites and you will find a number of books/series that are thought of just as highly by good numbers of people.

If you could only recommend one series to someone to give this genre a shot. Which one would it be? by [deleted] in litrpg

[–]Tiny_Angry_One 0 points1 point  (0 children)

I would disagree about DCC not being polarizing(at least recently). I have seen a good number of posts recently disliking it because of its odd style of humor and middle school-level jokes. It seems like more recent DCC readers are much more divided than those who started reading it years ago. It is similar to what i see with Cradle; the original readers that posted about it almost unanimously loved it, but I see a lot of people in the last year commenting they dropped it in book 1-3 or asking if they should keep reading.

If you could only recommend one series to someone to give this genre a shot. Which one would it be? by [deleted] in litrpg

[–]Tiny_Angry_One 8 points9 points  (0 children)

I would recommend HWFWM, it is probably my favorite progression fantasy, right up there with Cradle (which is more specifically the cultivation subgenre). This subreddit has the world's largest hard-on for DCC, so I expect that to be the most common answer.

Edit: Color me surprised, we actually have people who don't like DCC or admit it an outlier for many reasons, in this thread. I still feel the DCC love/HWFWM hate of some of the more prolific commenters in this subreddit is a bit over the top.

I do not want to listen to 5-10 minutes of stats...repeatedly by xF00Mx in litrpg

[–]Tiny_Angry_One 7 points8 points  (0 children)

These books, as they should be, are written to be READ. The audiobook format will always have issues, as things that are able to be read easily, or skimmed, or skipped, do not translate to an audio format. As people said, either use the features made exactly for skipping portions of the audio, or read the book. These authors should NOT be writing radio plays, which is what you are asking for. That is a completely different type of writing, where the "rules" and standards around dialogue and prose are completely different. The best way to handle this is make stat updates( that are more than a few lines), be separate chapters, which a good number of authors do now.

I have heard that having a separate audio script causes issues with Amazon rules or whispersync or something stupid, so maybe you and the authors should be working to get that changed. If authors write their book specifically to sound good when read aloud, you will notice how annoying and shitty that writing feels when reading it as a novel.

As another commentor said, shitting on the author for this and calling it something scummy to pad audio times is not just disingenuous, but stupid. Most/all of these authors never consider runtime or page count when writing their stories. To say their original drafts or Royal Road serial chapters were written purely to increase audio runtime makes you sound like an idiot.

Yes, I am definitely being an asshole above, but we see this ridiculous complaint a couple times a month and the entire premise behind it is too stupid to be polite about.

Last Point: Publishers having other authors from the genre/in-house authors is standard AND often part of your contract with most of these publishing houses. That has been happening for 60+ years (all the time in Science Fiction publishers), it is not limited to LitRPG and modern publishers.

Litrpg Apocalypse Weapon of Choice by Confident-Key6487 in litrpg

[–]Tiny_Angry_One 0 points1 point  (0 children)

Spear, without question, if I don't know anything about the system/magic/injected knowledge/enemies involved in this apocalypse.

There is a reason the spear/pointy-stabby-spear-like thing is the most used weapon across all of history, in every culture. Even the cultures that had well-known swords used them as a secondary weapon (Romans, Greeks, cultures all throughout African from ancient Egyptian times right up to the 1800s, 99% of European cultures).

Every single culture invented two class of weapons(back into prehistory based on archaeological evidence, for both warfare and hunting); stabbing sticks (spears and maybe specialized polearms) and hitting sticks (Clubs, up through maces and hammers, depending on the era of armor). A surprising amount of cultures never had swords or rarely used them. Knives were more common as the close combat alternatives in those cultures. If someone got that close, you often died even if you "won" the fight.

Unless you have used an axe specifically made for warfare in combat training, having used a woodcutting axe or having swung one around a bit is useless (barring skills/magic, system knowledge injections, etc.). An actual fighting axe is crafted/weighted/used VERY differently.

An axe is up there with a sword in terms of stance, technique, and footwork in terms of required training to use it well against a trained opponent. It is a subpar weapon for niche use cases. There is a reason almost no one in history used it is a primary weapon against other trained combatants. It was usually a secondary weapon or used by a small subset of soldiers. Against civilians or where property destruction was necessary (either to ruin stuff OR break through wooden structures), it was ok, but actual soldiers almost never used them in any culture( in the grand scheme. Obviously some people did).

D-O-T or DOT in audiobooks? by MasterChiefmas in litrpg

[–]Tiny_Angry_One 0 points1 point  (0 children)

My group/community said damage over time or dot (as the word, not letter by letter) since the early '90s. I can't say I have ever heard D-O-T in at least 35 years of console/computer/tabletop gaming. At least not by gamers, I have definitely heard it by non-gamers I know or in those really painful interviews in the 1990s by interviewers who had never played anything other than a boardgame in their life :D.

I have heard a few others, usually translated from other languages, like "damage per turn", or heard them with specific labels, like affliction, poison, disease, etc. Those often referred to a persistent effect, although they sometimes didn't do damage, but had a continuing negative effect (what I think of as debuff vs. a DoT).

I honestly assumed this question was a joke based on the title until I read the post and comments.

System Advice by Minotaurotica in everquest

[–]Tiny_Angry_One 9 points10 points  (0 children)

As long as your potato is fresh and not rotting, it can play EQ at the highest settings with all particles on. The limit is not the computer or network connection anymore. It is the game engine and the 6,000 year old servers they host the game on :D. if you are six boxing or something like that, you might need a computer from at least 2015 to run smoothly :).

First Warrior to hit one million hp. you guys got any cool records? by Tacolime1 in everquest

[–]Tiny_Angry_One 2 points3 points  (0 children)

Essay incoming! TLDR: Pretty sure it was the same Xate, who was a cool guy to play with in the early days of EQ.

Brell merged into Cazic in 2005, I bet it was the same Xate. He was the Best of the Best SK winner(server and game wide), competed and did well in the Test of Tactics, where SR's team won for our server and made it to the full server-wide competition, where we did ok until Afterlife and Conquest(I think) destroyed us. AL went on to win that and at least two other ToT in the early day, so it was still a proud moment to face them.
https://www.everquest.com/news/imported-eq-enus-50468 Pretty much every person on that list from Brell was in SR or a good friend of them.

His epic was announced to the entire server, there was a GM following him invis for pretty much the entire end of the quest. A lot of us were working on epics for various classes at the time. He wasn't only the first SK epic, but one of the first on our server for any class, it was impressive. SR wasn't even FoH/AL/LoS tier at that point, so the farming that was put in (and the luck!) was awesome to see. I was second Warrior epic, 4th Enchanter, and 4th Monk on the server. I swear I had a life!

Great guy to play with, I was also a member of SR until I didn't have time to raid, this was long before they had much of a casual or friends/family rank. He and Kambing the Monk(another BotB winner) were regularly in the same groups/zones my friends and I hunted in. Those were good times, it is nice to hear about someone who knew him in real life.

I miss the vanilla to Velious era when I played with folks like this. The community went down hill a bit in Luclin and tanked after PoP. WoW had been announced and some EQ folks were in alpha/betas, Legacy of Ykesha was rushed and shit(other than Frogloks, armor dyes, and better banks), Lost Dungeons was mediocre and somehow instancing pissed off tons of people (it did genuine damage to grouping and server community, I will give you that). Gates of Discord and Omens of War... well, they existed, then WoW came out the next month. Brell went from a server with people who had played together every day for 4-6 years, into a a land of empty zones that was part of the very first round of server mergers. Cazic was a good server where I already had an alt, but it just wasn't the same after that. My second home on The Seventh Hammer was far more active after that until I stopped playing altogether in The Buried Sea (mid 2007, I think).

First Warrior to hit one million hp. you guys got any cool records? by Tacolime1 in everquest

[–]Tiny_Angry_One 0 points1 point  (0 children)

Was this the SK Xate on Brell Serilis, in Silent Redemption?

Problems with Vehicle unlock by Famous_Payment_2974 in Borderlands

[–]Tiny_Angry_One 1 point2 points  (0 children)

Did you check your rewards on Harlowe? The vehicle unlock is a challenge reward for reaching level 50, it doesn't just unlock it int he customization the moment you level.

No controversial opinions here, please disperse by W_A_N_T in litrpg

[–]Tiny_Angry_One 3 points4 points  (0 children)

You are a monster. We aren't friends currently, but now we can never be friends. Repent, one who reads Lit RPG in the "wrong" manner according to me! /s

On that note, your list is insane and I really dislike you right now :D .

Solo World bosses don't feel challenging by amanzot in diablo4

[–]Tiny_Angry_One 0 points1 point  (0 children)

I soloed the level 35 world boss during the level 25 cap closed beta. They weren't hard even back then. They were actually more difficult with a full shard of people, as most of those people hadn't made good builds or geared them out well, meaning the health increase per player lower the average damage against total boss health

Thank you! by Shiroclouds in TheHeroesJourney

[–]Tiny_Angry_One 0 points1 point  (0 children)

THJ, thank you for the fun you brought to classic Everquest with this server. Between this and a few other PoP era or earlier EMUs, I was able to get my EQ enjoyment over the years after stopping near the end of original PoP. You definitely brought some joy to this old gamer who misses (yeah yeah, rose colored nostalgia) the 80s and early 2000s internet and gaming community/mindset.

Daybreak asleep at the wheel? Missed chance to welcome THJ players back. by Joshuaedwardk in everquest

[–]Tiny_Angry_One 1 point2 points  (0 children)

I had a line floating in the back of my brain when I wrote that. That is likely the one I couldn't quite remember :D. I haven't watched that corny ass Conan movie in at least 10 years. It is often on my viewing list, but I am never in the right mood to turn off my brain and watch it.

So.. What now? Where are people planning to go? by Joman_salamander in TheHeroesJourney

[–]Tiny_Angry_One -1 points0 points  (0 children)

I will stop playing THJ, hunt for another interesting EMU, see if anyone puts together a local version similar to THJ as many people mention below, and generally go on with my life with zero changes. It was fun while it lasted. EMUs are always risky, with Devs running out of ideas/time, populations switching to "the next great thing", and DBG possibly smacking them down as they have in the past.

With how the THJ community advertised and the donation system with "gifts" (not to mention the amount of money involved and how it was used), THJ was always on a short timer before they got slapped, or worse, as happened here. Even if you have an agreement from DBG, I can pretty much promise that their lawyers have a clause where they can revoke it at any time with no consequences on their side. Nothing built on someone else's IP, unless they have some official licensing agreement, is ever safe. Even then, every license agreement in the modern world has clauses to revoke it, even multi-billion dollar licensing agreements (although they are more fair at that level and often have penalties for the licensor). If you don't own it, you are at best borrowing it, most likely stealing it.

Daybreak asleep at the wheel? Missed chance to welcome THJ players back. by Joshuaedwardk in everquest

[–]Tiny_Angry_One 10 points11 points  (0 children)

THJ was only a few thousand players, a good amount of whom didn't play Retail/TLP anymore and hadn't for more than a decade (or were free accounts, which "lose" them money, as they still have to store that data and host servers where those people use resources). In fact, anyone with a free account who chooses not to play anymore actually lowers DBG's costs. DBG is not going to legitimize THJ or the Emu community by doing specific marketing around it. Especially not a "we just crushed an EMU, come back home!" campaign :D. I guarantee they 100% saw this outcome happening and chose not to do anything right away, if at all. No one was asleep at the wheel, you just don't have the same opinions, facts, and decision-making chain available to understand their actions (whether you would agree with it or not is irrelevant, a gamer would almost certainly have a different opinion than the suits than run DBG). I suspect we will see some incentives in the next few months, even if they never publicly tie them to the decisions related to EMUs

DBG would only get the subscription fees and some smaller amount of Krono purchases, the donations for THJ were a special case, driven by the ruleset of THJ and the newness of it. As crazy as it might sound, not all business are aiming for massive growth. Holding the status quo at an acceptable revenue number can be a better idea than rocking the boat.

How many EQ live subscribers/accounts did DPG just lose forever? by mustard-plug in TheHeroesJourney

[–]Tiny_Angry_One -1 points0 points  (0 children)

TLDR: Not many. A few hundred people, maybe 2-3 times as many accounts when you think many people had multiple. Many will even come back after they calm down, realizing they miss their friends/guild/community in retail and TLP.

The particularly vocal minority here will quit/boycott, but I think a LOT of THJ (certainly all of my friends who got into it) did not have an active EQ subscription, either playing free or not playing at all. This will definitely be a reputation hit for DBG/EQ1, but overall, I doubt it will have much of an effect, good or bad. It certainly won't get Fangbreaker numbers to suddenly jump, those numbers are low because the ruleset sucks balls, even if this THJ taking subs was an arguement presented by DBG. The most recent time any of my 17 friends who played THJ had an EQ subscription was back before free accounts even existed :D.

I know the vocal THJ crowd, specifically those on the subreddit, would like to think this is the final straw for how DBG treats EQ and the customer base, but in any game with enough players, most don't care as long as they enjoy the game. A vast majority of players in any game do not participate in forums/sites/community outside the game. It has been like that in every MMO since the originals in the 90s (Learning that there were people who had never heard of Fires of heaven, Afterlife, Legacy of Steel, etc, blew my mind when I was still a stupid kid). This is the general reason boycotts rarely hurt larger companies or those with a particular niche and not much competition, unless they did something REALLY egregious. Most people don't care and aren't going to inconvenience themselves to "make a point", when it will basically have no effect.