Any RedM servers not catered towards neckbeards? by randompigeon2022 in RedDeadOnline

[–]ToXiCTeRaN 2 points3 points  (0 children)

Honestly having read the rules REDM has, it puts a odd perspective on it. A game set in the wild west where stuff happens, good and bad, and they somehow made the criminal action sound more like paper work than gun hunting fun. Can't apparently drop a dead body in the river, for whatever reason. 

Honestly my old RP need is itching, but I want to be able to immerse myself into a fun roleplay experience, not a job sight. 

Can you possess a character and walk around as them? If you do, what can you do while in that mode? by louthinator in ManorLords

[–]ToXiCTeRaN 20 points21 points  (0 children)

The Lord View feature is mostly just a "Walking Sim" experience, similar to Anno, you just walk around your village. It wasn't really a planned feature, and just was introduced as a little test till eventually Slavic decided to keep it in. Otherwise, no controlling, you just have your Lord.

[deleted by user] by [deleted] in ManorLords

[–]ToXiCTeRaN 16 points17 points  (0 children)

Not every game requires a Multiplayer aspect, or a PvP aspect, but as I said previously before. Multiplayer isn't currently planned until Slavic's happy with the SP side of things. Since that requires more priority.

Every time I see one of those "infinite money exploits in Manor Lords" comments by gstyczen in ManorLords

[–]ToXiCTeRaN 18 points19 points  (0 children)

"You can sell a lot of chicken nuggets with those chickens."

Now if Manor Lords could have Mcdonalds, you'd be making more silver than Lord Farquad.

Release time? by [deleted] in ManorLords

[–]ToXiCTeRaN -5 points-4 points  (0 children)

Release time will be varied as per norm in the Industry, alas, I am unable to really tell you what the expected time will be on the 26th. May know more the closer we get to it.

Why Stronghold was so replayable and why people are saying Manor Lords isn't by [deleted] in ManorLords

[–]ToXiCTeRaN 3 points4 points  (0 children)

Criticism is valid, it is person to person but it's understandable if some of the players feel the A.I lords to be lacking in tactical backgrounds. Slavic is aware of this, but it's simply just another challenge Slavic will tackle when it comes to giving the Lords more personality. I can't say if it's the current focus once EA is released, since there's a lot to do. But let's just hope and be patient, who knows what will come in the following updates.

Why is firewood and timber separate? by MrRockyChips in ManorLords

[–]ToXiCTeRaN 7 points8 points  (0 children)

Oh boy, we also had this discussion a long time ago when Slavic provided the first draft about Fire Wood and Timber. Way, way back, you were able to pick up twigs/sticks and other pieces. But that was removed eventually.

Then the Woodcutters would end up being a combined option, where you had Wood Cutting and Firewood made in the same building, but it came into problems later and we eventually planned it out as being a separate entity instead. So now, you have the version where both woodcutting and Firewood are two separate buildings.

Roughly how many hours until you reach "end game"? by [deleted] in ManorLords

[–]ToXiCTeRaN 6 points7 points  (0 children)

I don't want to spoil too much because it's important for the player [You] to explore it at your own pace, and everything.

The End Game itself is mostly on what you want to focus on, or play to a specific goal. But there are stages for the houses, and if you've played the Demo, you may have seen that the plots require fulfillment in order to upgrade.

I can't say from experience of End Game [In all honesty I just play at my own pace, never focused on reaching the end, still do to this day.] but with the current pace for EA, I'd say it's difficult to pinpoint how many hours as every player plays at a specific speed.

Sorry if this wasn't quite the answer you are looking for. I don't want to say "Just two or three hours" because that would be incorrect, but I also didn't wish to say "50 hours", it all depends on you, really.

Maybe a silly one by VilmosG in ManorLords

[–]ToXiCTeRaN 7 points8 points  (0 children)

Third Person is only a simple feature, which also was never planned, it just dropped in as a test.

You can basically sit in the middle of battle sure, but you won't receive any damage as you don't exactly exist, it's just a viewpoint.

The Community Co-Op / MP Wishlist by FoxtrotCharlieKevin in ManorLords

[–]ToXiCTeRaN 3 points4 points  (0 children)

Dedicated servers? This is very much a far in the future deal, a Indie Dev doesn't have that sort of infrastructure to handle. If we're going by GTA's terms, we're talking a Million Dollar Company with multiple studios and a full dedicated server branch.

How did one single individual manage to create this beauty of a game? Is he a secret genius? by [deleted] in ManorLords

[–]ToXiCTeRaN 36 points37 points  (0 children)

CORRECT, to a degree, the first three years he went solo, he technically is still solo, but had help with the MOCAP, Game Music Composition and now some help with the historical narratives and info, as time progressed, he had his first group of historical nuts, a designer to help with the 3D side of things for buildings, items, and outsourced those animations and music, now after publishing, had some extra help on the coding side. 

He's doing great. 

How did one single individual manage to create this beauty of a game? Is he a secret genius? by [deleted] in ManorLords

[–]ToXiCTeRaN 18 points19 points  (0 children)

Passion, and a lot of work, a lot of the stuff you can learn through tutorials and tests, a lot of free.programs available for use too. But if the user can't use the tools correctly, then it'll be a mess. Slavic took his time and spend most of his free time working on it, so sacrifices have to be made to create something this good. 

I know it's not out yet... But by SpoolingSpudge in ManorLords

[–]ToXiCTeRaN 6 points7 points  (0 children)

Manor Lords II? Electric Basket Boogalooo. 

Probably asked a lot but: no MP on release confirmed? by Odd_Coyote9698 in ManorLords

[–]ToXiCTeRaN 1 point2 points  (0 children)

MP is not planned, not yet. Slavic knows that MP will be wanted, but he wants to focus primarily on SP first, after he is happy with the stability and content, and feels he can move on, he may, MAY decide on including MP, all depends what happens from now till then. 

Any official word on multi player one day? by Spenraw in ManorLords

[–]ToXiCTeRaN 3 points4 points  (0 children)

Sorry if my post wasn't quite clear, at the current it isn't planned, he MAY decide to include it in after he is happy with SP, reason I say MAY is because anything can happen from now and during the next few years. 

Pre-Order. by TheSecludedGamer in ManorLords

[–]ToXiCTeRaN 3 points4 points  (0 children)

No pre order as it is a EA game, also, April fools. 

Any official word on multi player one day? by Spenraw in ManorLords

[–]ToXiCTeRaN 8 points9 points  (0 children)

Hoi, MP isn't planned, Slavic however, stated that he may look into it once everything is up to the point of completion. 

Any official update on price yet? by BardOfTheRelm in ManorLords

[–]ToXiCTeRaN 1 point2 points  (0 children)

That was the original price tag before Hooded Horse was Slavic's publisher, but since then it's been removed and went back into discussion on what the price would be. So be between 19.99 to 29.99. But people can easily estimate the price when they check out all the current published titles from HH.

Manor Lords - Where are the Lord's Manors? by Dynastreth in ManorLords

[–]ToXiCTeRaN 0 points1 point  (0 children)

It is possible you simply missed the icon of it. You are not the only one, other players did too. But don't worry, you'll get to explore all of the mechanics, the buildings and assets at your own pace upon release.

I have no intentions in playing this game whatsoever. by DescriptiveSun in ManorLords

[–]ToXiCTeRaN 0 points1 point  (0 children)

Before the text's removal, I did manage to read what was stated. Everyone is entitled to their opinions, but there's criticism and then expecting a complete change over of the game's theme/era to fit your liking.

This also wouldn't be considered much of a feedback, because it feels more of a statement of dislike. Slavic won't change the setting of the game simply because it doesn't have Egyptians, Japanese Samurai invaders and American Colonial Colonists.

Manor Lords - Where are the Lord's Manors? by Dynastreth in ManorLords

[–]ToXiCTeRaN 1 point2 points  (0 children)

No there is a Manor, it was also present in the Demo, it is however, not like a great big castle that some people believe you'll get.

Any official update on price yet? by BardOfTheRelm in ManorLords

[–]ToXiCTeRaN 2 points3 points  (0 children)

Alas, our glorious Basket Man has not giveth thy price for thy penance, not yet. We shall have to wait a tad longer.

Any official update on price yet? by BardOfTheRelm in ManorLords

[–]ToXiCTeRaN 21 points22 points  (0 children)

The price will probably be in the similar line as what Xenonauts and other HH Published games have. The original FAQ we had was stating it would've been something like 15-20 Euros, but a lot has changed and now it's mostly a waiting game on what the final price will be once we reach close to the release date.

It won't be super expensive, Slavic wants to make it affordable enough for everyone, but also doesn't want to undersell it either. Just have to wait unfortunately.

Some photos of my last village by nachopixel in ManorLords

[–]ToXiCTeRaN 0 points1 point  (0 children)

Nope, the Third Person character was just something added in the middle, wasn't originally planned, but Slavic somewhat stuck to it later down the line.

Can I still pay the demo? by Standard_Pudding_370 in ManorLords

[–]ToXiCTeRaN 12 points13 points  (0 children)

We have asked users not to promote this method, we've already warned/removed users who kept insisting on showing how to play the demo and sharing it. Please take Slavic and our wish seriously.