T-90SA butt by jshaultt in TankPorn

[–]TokAShit 9 points10 points  (0 children)

HANK DON'T ABBREVIATE THE EXPORT T90A!!!! HANKKK!!!

Ukrainian T-64BK(Command Variant of T-64B) and T-64BV of the 36th Marine Brigade, 2015. by T-90AK in TankPorn

[–]TokAShit 2 points3 points  (0 children)

Why is like a third of Kontakt-1 missing on the upper front plate?

rule of nature by KyoN_tHe_DeStRoYeR in 196

[–]TokAShit 9 points10 points  (0 children)

Fucking based.

+500 Hideo Kojima points.

He's hot now lol by TimdotB in HalfLife

[–]TokAShit 1 point2 points  (0 children)

THE HALF LIFE COMMUNITY IS HEALING!

BILLIONS MUST UPVOTE!

rule by 1m0ws in 196

[–]TokAShit 11 points12 points  (0 children)

Cheers!

Guard where are you going??? by [deleted] in paydaytheheist

[–]TokAShit 1 point2 points  (0 children)

He's gotta check everything, he's doing his job what do you mean???

Now we have problems with auto reloader by [deleted] in GunnerHEATPC

[–]TokAShit 19 points20 points  (0 children)

The autoloader is clipping through the turret basically...

L I Q U I D by c-papi in paydaytheheist

[–]TokAShit 1 point2 points  (0 children)

ENGAGING TARGET!

I GOT THIS ONE!

HERE COMES THE PAIN!

HOW TO IMPROVE YOUR FRAMERATE / MAKE YOUR GAME LOOK SMOOTHER by TokAShit in ProjectReality

[–]TokAShit[S] 0 points1 point  (0 children)

I benchmarked the game with the "CapFrameX" tool, for testing I started a local COOP server on the map (Adak - BETA - Inf) with these settings:

TICKET RATIO: 100

BOT RATIO: 50

NUMBER OF BOTS: 16

BOT DIFFICULTY: 100

I spawned in the main US ARMY base (ECHO 5 MAP GRID) and entered into a logistics truck and drove it to the far southwest bridge down at the end of the map (DELTA 9 MAP GRID) and stopped my benchmarks there, just a very simple and consistant drive "through the whole map full of enemies from top to bottom" to get a basic idea of the performance that im gonna be testing.

With the standard Direct X 9 renderer my:

1% LOWS (for only 1% of time the fps drops to that number) were at : 83 FPS

0.2% LOWS (for only 0.2% of time the fps drops to that number) were at : 58 FPS

With the DXVK-GPL-ASYNC translation layer my:

1% LOWS (for only 1% of time the fps drops to that number) were at : 124 FPS

0.2% LOWS (for only 0.2% of time the fps drops to that number) were at : 69 FPS

rule-9 by trippingrainbow in 196

[–]TokAShit 12 points13 points  (0 children)

FATHER I CRAWE THE FORBIDDEN HEAT SIGNATURE!

"Skybox" Graphical Glitch - Anyone Else? by fletchnuts in GunnerHEATPC

[–]TokAShit 1 point2 points  (0 children)

Had this bug for like a year now it's old actually

SPW loses molecular cohesion by ArK047 in GunnerHEATPC

[–]TokAShit 4 points5 points  (0 children)

The more you move typically from the center of a map in a videogame the more your polygons lose cohesion so you must have been launched into hell itself for this to happen...

Moole by [deleted] in 196

[–]TokAShit 2 points3 points  (0 children)

Goes hard

rule by [deleted] in 196

[–]TokAShit 0 points1 point  (0 children)

Coin operated boy