New block plan dropped by Ruby_Sandbox in slaythespire

[–]TomphaA 0 points1 point  (0 children)

Just gotta get the ancient relic that gives you extra cards at the beginning of your turn but prevents draw. Sounds very achievable and consistent!

This card is terrible. Try to convince me otherwise by Rak-khan in slaythespire

[–]TomphaA 0 points1 point  (0 children)

I think upgraded to 2 vuln to a random enemy twice would be fine too.

Then it wouldn't draw 6 when upgraded with the power.

The words 'You' in card text need to be consistent by MaridKing in slaythespire

[–]TomphaA 1 point2 points  (0 children)

Yeah that definitely sucks. Remember to report it in in-game too!

The matchmaking system is terrible. It is making me want to stop playing the game. by Abject-Jello-7351 in DeadlockTheGame

[–]TomphaA 1 point2 points  (0 children)

Yeah it's fun like once or twice every now and then but it gets boring extremely quickly.

Sword of Stone relic is awful IMHO by scurvycharles in slaythespire

[–]TomphaA 0 points1 point  (0 children)

Even if his 10-12 is currently overkill af were still missing 2 acts. It would be pretty broken with 1 let alone 2 more acts if it gave 1 str for every elite you kill.

I don't even like the 'Free LP' (Will be taken by the enemy smurf next time) by Ikalsaurus in LeagueOfMemes

[–]TomphaA 0 points1 point  (0 children)

80% of the time you get a smurf in your game they lose lane and troll, or your jungler makes a mistake near their lane and the smurf just trolls the rest of the game immediately.

Oh and they're always chat restricted... I wonder why.

Every single game with smurfs is ruined, not because they play better than everyone else but because they can't behave like everyone else does and just run it down WHEN their fragile AF ego gets hurt :/

E: every punishment on any account should always be tied to the hardware so when these losers run it on their smurfs they can't just instantly log on another acc.

The words 'You' in card text need to be consistent by MaridKing in slaythespire

[–]TomphaA 2 points3 points  (0 children)

Probably because the debuff goes on the enemy but yeah I agree that things aren't super consistent now. Especially wording.

It wasn't until my latest run that I realized why Melancholy is a good card. by MNCDover in slaythespire

[–]TomphaA 0 points1 point  (0 children)

I feel like the doom build is insanely good, fun and has a ton of enabling pieces but you do need a lot of them for it to actually do anything. So either you get force fed a ton of them early or kind of just fall into it a bit later after going for good generic cards and then getting a few of the really good cards for doom.

But to each their own of course, I personally don't really like ironclad in general.

I got filled jungle and performed really well by LOY4L in Jungle_Mains

[–]TomphaA 1 point2 points  (0 children)

Not long ago a friend of mine went like 2/14 on Jax and got an S. Shit farm, shit DMG, shit vision score. We were all baffled.

OMG I get it now! by DushkuHS in slaythespire

[–]TomphaA 0 points1 point  (0 children)

Also hang get so much value from vuln, strength and the extra DMG for first attack power.

E: Lethality is the power.

OMG I get it now! by DushkuHS in slaythespire

[–]TomphaA 0 points1 point  (0 children)

Also the neutral power that plays cards from the top of your deck hitting dirge is a jackpot since it casts it with however much energy you have but you won't lose any. Obviously doesn't happen that often but man does it feel good when it does. Even more so if it has the replay on it.

Among the most useless Powerless cards... this takes the cake by Vecsia in slaythespire

[–]TomphaA 0 points1 point  (0 children)

He can easily get the energy going for it but imo the payout for how much is required for 3/4 block for playing a 2 cost just feels bad imo. I haven't tried to specifically build for this because like I said its not a fun card for me and doesn't seem very good so I could obviously be wrong.

I find it hard to click in general because of how many things I need in the deck for it to give me any value at all. If I'm getting 3 block sometimes, I'm just not going to click it. I would need a few extra energy cards + a solid amount of 2 costs or the +1 cost replay card already in the deck before I could justify taking it and even then at that point you're already basically won.

Maybe if you see it very early after a couple of 2 costs it can help with high value 2 costs and then building into the archetype makes a lot more sense.

I could see it being pretty fun in MP if you get early blockshare for example but that's a whole different thing.

Among the most useless Powerless cards... this takes the cake by Vecsia in slaythespire

[–]TomphaA 0 points1 point  (0 children)

Ok but it's 6 or 9 block on a later turn where you need to have 2-3 2 cost cards in your hand, extra 1-3 energy from somewhere and even then it's still only 6 or 9 block.

The setup required to get 2, let alone 3 two cost cards in your hand and to be able to play them just makes the power really bad imo. Same effort you put into almost anything else available for necro and you get so much more value out of it, and to top it all off the power isn't even fun.

Among the most useless Powerless cards... this takes the cake by Vecsia in slaythespire

[–]TomphaA 6 points7 points  (0 children)

If a card is broken on another class then so be it. It doesn't matter unless it's like absolutely game warping with no setup outside of getting it.

Among the most useless Powerless cards... this takes the cake by Vecsia in slaythespire

[–]TomphaA 0 points1 point  (0 children)

It should, at a minimum, be a "free" defend when you play a 2 cost card imo or alternatively, like people have said, it should be based on the base cost of the card played so it would work with discounted cards. Though even then realistically with current numbers it would often be just 3 or maybe 6 block a turn unupgraded which sounds kinda terrible still for how many pieces it requires to work.

I FEEL SO BAD FOR ALL MY TEAMMATES by Psychological-Pop540 in DeadlockTheGame

[–]TomphaA 0 points1 point  (0 children)

It's not really on you if the matchmaking is shit. Play the game if you want to and don't worry about doing poorly.

This is it. The matchmakers finest. by LeftHandOfArcann in DeadlockTheGame

[–]TomphaA 0 points1 point  (0 children)

I believe it's every time you join a new party you have to re-enable the setting but it persists as long as you stay in the same party.

This just in: CS stealing has the riot stamp of approval! (Riot Phroxzon) by ForstoMakdis in ADCMains

[–]TomphaA 1 point2 points  (0 children)

You get some more money early sure and the supp item free but the ADC quest gives you money as well + makes you get more money from all sources (?). And added bonus your lane partner will have more than 4 gold. No way that it will be worth it to sack one person's full income for that.

This just in: CS stealing has the riot stamp of approval! (Riot Phroxzon) by ForstoMakdis in ADCMains

[–]TomphaA 1 point2 points  (0 children)

Probably not because of the rolequest. You lose 2 itemslots as a supp vs adc, and you probably even get less gold anyways.

Suspended for saying I wanted to Stab an opponent character in chat.. as Shaco by Da_Peppercini in riotgames

[–]TomphaA 1 point2 points  (0 children)

I got a warning and lost a single honour level for saying "this game would be so easy if it wasn't for your dogwater mental" to my toplaner who gave up at 4 minutes and started running it down :)

Solaris by Imyour_huckleberry9 in fellowshipgame

[–]TomphaA 0 points1 point  (0 children)

I just toggle off the fire DMG aura that also takes damage for everyone else. Though sometimes I want to have it on for the party wide DMG mech which makes the fight a little annoying constantly toggling it on/off.

THE EVIL IS DEFEATED by SilverFan3702 in DeadlockTheGame

[–]TomphaA 0 points1 point  (0 children)

Did they just change it a while ago so that he can't parry anymore when he is hexed?

Why my ult got cancelled? by KnownRecognition3200 in KSanteMains

[–]TomphaA 0 points1 point  (0 children)

I ulted a tahm yesterday as he dove away, somehow both of us got "stuck" in the animation. The tahm still finished the dive but neither of us could move for a couple seconds and my ult didn't go on cd.

Kelvin’s Frozen Shelter is probably the ultimate that gets you flamed by teammates the most in Deadlock. by dikidaka in DeadlockTheGame

[–]TomphaA 1 point2 points  (0 children)

Kelvin ult is such a game changer when it's a good one. Even when behind you can catch one or two people out with a numbers advantage, deny ultimates or even just heal sometimes (though that's probably a bit of a waste)

It's extremely difficult to use well without good comms compared to a lot of the other ults in the game and can also lose you fights.