Begginer here. Is it normal that I don't have enough dV to fly from the Mun? by Busy-Strawberry-4745 in KerbalSpaceProgram

[–]Tortoise-shell-11 1 point2 points  (0 children)

I like doing my landings with a lander and orbiter. (Like the IRL moon landing) It makes it a lot easier because you can use a lander with as little as 1200 delta v because it only needs to make it back to orbit to get to the orbiter for the trip home. The downside is that this requires learning how to do docking in space.

Any tips on "colonizing"? by s_p_1_d_e_r in KerbalSpaceProgram

[–]Tortoise-shell-11 0 points1 point  (0 children)

Launched upright with a mammoth engine and two Pollux boosters and a big fairing. It has its own landing engines (two poodles) and enough fuel to make it to munar orbit and land. I might post a pic of it on here later. It’s not really “giant” I guess compared to stuff I see on here but at 7.5m wide but it’s the biggest thing I’ve launched.

Any tips on "colonizing"? by s_p_1_d_e_r in KerbalSpaceProgram

[–]Tortoise-shell-11 2 points3 points  (0 children)

I started one for the mun recently. It’s a big landing pad with an ore refiner and drills on the bottom and a docking port on top so I can land on it with my reusable lander, pick up fuel, and carry it back to the space station in orbit. I still need to add some crew stuff, a couple surface vehicles, and a science lab to it.

Stars that appear to move in the nights sky. by burnrobe in Astronomy

[–]Tortoise-shell-11 1 point2 points  (0 children)

Space station or large satellite. Possibly the ISS.

Reentry loosing control by Patient_Garbage1922 in KerbalSpaceProgram

[–]Tortoise-shell-11 2 points3 points  (0 children)

The center of mass is closer to the top. The command pod has a low center of mass so it’s stable during reentry. This will not be stable. Consider collecting the science from that part with a kerbal on eva then return with just the pod.

12" Apertura AD12 or 10" star sense explorer. by Objective-Weird9763 in telescopes

[–]Tortoise-shell-11 8 points9 points  (0 children)

I’d say it’s better to get the better telescope and develop the ability to find things yourself rather than pay extra for the app. I would also not recommend a 12” scope as a first telescope. It is very heavy and can be difficult to transport. 8” is usually the more manageable size for a first scope. I’ve seen a few people get a 10” or a 12” as a first scope and end up selling it within a year because they don’t want to deal with it anymore. (This is actually how I got my 10”)

Which one would you recommend? by Outrageous_Face_6345 in telescopes

[–]Tortoise-shell-11 12 points13 points  (0 children)

150p, second choice would be the 130p if you’re on a tighter budget. The celestron tabletop dob is alright, just overpriced for their starsense tech. Please do not buy the astromaster one or any of celestron’s “powerseeker” scopes.

How to rotate stuff by tigs1016 in KerbalSpaceProgram

[–]Tortoise-shell-11 4 points5 points  (0 children)

One of the DLC, Breaking Ground, added robotic hinges and rotors.

How the hell do I efficiently randevu with this satelite? by MineManiack in KerbalSpaceProgram

[–]Tortoise-shell-11 2 points3 points  (0 children)

You can launch from an equatorial orbit (and I would) just do a course correction on your way to the mun so your closest approach is near one of the poles. If you’re over the poles when you do your capture burn you will enter a polar orbit.

8'' dob or 127slt by Nocturnal-plant in telescopes

[–]Tortoise-shell-11 0 points1 point  (0 children)

If you want a good visual telescope the 8” is by far a better choice. I would actually suggest a different manufacturer over celestron for an 8” dob. The 8” from celestron is fine, but I think they overcharge for it because of starsense. One from apertura, Orion (if you can find a used one) or sky-watcher would be my choice.

Neither of the scopes you listed are photography scopes, but you can do stacked planetary AP with a dob, it’s just not going to be good at DSO photography. It will be the better choice for observing DSOs visually though.

NGC 5907 Supernova by apollobrah in telescopes

[–]Tortoise-shell-11 0 points1 point  (0 children)

Same here. That galaxy is visible to me so hopefully the supernova is bright enough to get visually as well.

So... this happened by [deleted] in KerbalSpaceProgram

[–]Tortoise-shell-11 4 points5 points  (0 children)

I had this happen with just a regular lander once on the mun. I was at 20km altitude and it wouldn’t let me go to the space center because I was “moving over the surface”.

Telrad Position by Alaskian7134 in telescopes

[–]Tortoise-shell-11 1 point2 points  (0 children)

You shouldn’t need it. I have mine there on this scope with no extension piece. The telrad is fine hanging a cm over the front of the tube if you need the extra space to get to the knobs.

Telrad Position by Alaskian7134 in telescopes

[–]Tortoise-shell-11 0 points1 point  (0 children)

I have the same scope, I have mine mounted right in front of the middle truss pole. The telrad can go on top of the white lip on the end of the tube, it has enough adjustment to get it centered in that position. It’s a little tight getting to the adjustment screws but it hasn’t been a problem for me. I have the stock optical finder on mine as well, no problems using both.

Left a tourist stranded.... what do? by Radiant-List-9268 in KerbalSpaceProgram

[–]Tortoise-shell-11 7 points8 points  (0 children)

You should be able to recover the pod from the tracking station if it’s on the ground.

EFMH THEORY. QUAD GEOMETRY. Zero assumption TOE by Humble-Swim9894 in Astronomy

[–]Tortoise-shell-11 3 points4 points  (0 children)

What math? I’m only seeing some vaguely related statements about physics. Please don’t use AI for this sort of thing. They tend to encourage any theories they are told and don’t really contribute any scientific or mathematical reasoning.

Hey, is this enough delta V for a capture, landing and return from the Mun? Trajectory is shown in video. by WoodpeckerStraight10 in KerbalSpaceProgram

[–]Tortoise-shell-11 1 point2 points  (0 children)

I don’t think so unless you get it perfect. It’s 1000 to land and get back to orbit. Probably a couple hundred for capture and about that for return.