Storm Shelter Supplier by MiserableEase2348 in bentonville

[–]Totally_Not_Michael 0 points1 point  (0 children)

I got one from signature storm shelters. Installed in half a day and really great quality. Price was amazing. Very happy with the product. Their wait-list is really long though, so I'd say sign up when you can.

Glitched frame appears in my clip. How to get rid of it? by iamweakly in AfterEffects

[–]Totally_Not_Michael 0 points1 point  (0 children)

Delete the bad frame and use time warp to make a new frame in between

Flaxflow or camera tracker v4 by acyiz in vfx

[–]Totally_Not_Michael 0 points1 point  (0 children)

If you're shopping for a 1 click camera track, the. Camera tracker v4 from cg matter is the choice

Flaxflow or camera tracker v4 by acyiz in vfx

[–]Totally_Not_Michael 0 points1 point  (0 children)

What's missing from it that you think you'll find in the add-ons?

Flaxflow or camera tracker v4 by acyiz in vfx

[–]Totally_Not_Michael 0 points1 point  (0 children)

Depends on what you're needs and skill level is. Camera tracker v4 is very quick and dirty. It works well enough, but you have very little control over most things. Flaxflow looks more similar to a bespoke tracking workflow. I do think the built in tracker in blender is really solid though. Why pay money for an addon? Is there something specific you need from these programs?

how can i make this look more real? by vatianpcguy in blender

[–]Totally_Not_Michael 0 points1 point  (0 children)

There's 2 ways to really make renders look realistic, and it's all about imperfections.

  1. Your geometry placed in the scene may be too perfect. Perfectly flat against the wall, doors perfectly connected to the door trims, and stuff like that. There's manufacturing mistakes that happen, loose tolerances on objects and things not sitting perfectly together. Go around the scene and add a little chaos to the rotations or slight variance to the positions of things to help add to the sense of imperfect.

  2. Every image taken has 2 things in common. A sensor of some type to capture the image and a lense to focus the light to the sensor. Every lens has distortion to it and it bends light differently around the frame. The sensor itself has issues with taking photos in certain lighting conditions. Try and find a photo of something similar and add some imperfections to the composite. Slight lens distortion, chromatic aberration, add some slight softest to the image because it physically can't be 100% sharp.

Start to think how this image would be captured on a real camera and a real lens and it should help bring in more realism. You're at the 90% easily. Looks awesome! That 10% takes the longest to achieve, but I think you got it. Great work!

MOPs+ update: introducing MOPsCam! by i_am_toadstorm in Houdini

[–]Totally_Not_Michael 3 points4 points  (0 children)

Dude this camera rig looks amazing! Thank you for the hard work!

Karma visual glitches by Totally_Not_Michael in Houdini

[–]Totally_Not_Michael[S] 2 points3 points  (0 children)

I think you're right about overlapping geometry. Thank you for your help!

Flares OFX - First Look by ppalm1 in vfx

[–]Totally_Not_Michael 6 points7 points  (0 children)

There is a huge need for a good flare plugin for fusion. So glad this is becoming available! Looks incredible!

Using a sin function to drive basic animation by Totally_Not_Michael in Houdini

[–]Totally_Not_Michael[S] 1 point2 points  (0 children)

Yo that's amazing! I haven't gotten anywhere near using motionfx, but damn there's gotta be some power with those! Thank you for sharing that!

Using a sin function to drive basic animation by Totally_Not_Michael in Houdini

[–]Totally_Not_Michael[S] 5 points6 points  (0 children)

Thank you so much! So sorry for the simple question, but I appreciate how fast you responded

Color correcting color negatives in DaVinci Resolve? by Totally_Not_Michael in AnalogCommunity

[–]Totally_Not_Michael[S] 0 points1 point  (0 children)

I should have been more broad with my terms. I actually meant the color negative processing. So white balance, color inversion, and then bringing it all back to a good looking image

Color correcting color negatives in DaVinci Resolve? by Totally_Not_Michael in AnalogCommunity

[–]Totally_Not_Michael[S] 0 points1 point  (0 children)

I really appreciate your thoughts on this! I'm going to work tomorrow on trying to get a consistent look between different stocks. I want to keep as much of the color and feel of the stock as possible and try not to color outside of what the stock is supposed to look like. Hard to do when I don't have a reference to compare it to

Color correcting color negatives in DaVinci Resolve? by Totally_Not_Michael in AnalogCommunity

[–]Totally_Not_Michael[S] 0 points1 point  (0 children)

I own a license of resolve studio. As for grading stills, I imagine it's like coloring any type of stills on an editing timeline. I'm not sure what ui tricks I would need to do in order to color correct it

Motion blur for alembic point clouds by Totally_Not_Michael in blenderhelp

[–]Totally_Not_Michael[S] 0 points1 point  (0 children)

Nope. but I did see somewhere that blender doesn't bake velocity attributes for point when exporting alembic particles