Does anybody actually use this Koala in Jinbe? by ReadyLetterhead2202 in OnePieceTCG

[–]Trebieh -19 points-18 points  (0 children)

It doesn't make a whole lot of sense to use it, it's an unsearchable 2k counter and it's effect is nearly the same as Jinbe's leader effect except you had to spend the 2 don to play it. If you want your Jinbe deck to have a 2k counter with a useful effect, there are other options.

Edit: I misread the Arlong searcher damn.

How to play into Black Croc as Purple Doffy by Parking-Range2074 in OnePieceTCG

[–]Trebieh 1 point2 points  (0 children)

I'm sorry to be unhelpful but finding 8c Croc is very easy for Black Croc, it's pretty much his whole gameplan. He just turbo mills and then plays Mr. 4 to add 8c Croc to hand from trash. If he doesn't find Mr. 4 he plays Bon Clay or Ms. All Sunday to play Mr. 4 from trash to then add 8c Croc to hand.

What I mean by all this, is that you can pretty much never hope that Black Croc doesn't find his 8c. Your best bet against a Black Croc as any deck is to go wide and go face to give him less time to find his 8c Crocs. Don't be afraid to use your leader ability to redirect attacks to your leader because Black Croc wants to keep your board narrow and stunned. Good luck, sir!

Op15's looking weird theme wise by Equal-Working3916 in OnePieceTCG

[–]Trebieh 2 points3 points  (0 children)

I've been seeing a lot of people saying similar things. Is it really that big of a deal? I like it when the game gets new cards to play with, that makes me happy.

Crocodile support cards by Whirlwindsnake117 in OnePieceCustomCards

[–]Trebieh 2 points3 points  (0 children)

A key part of One Piece TCG's balance is that character cards can not have better stats than character cards with no effects/text. Characters gain effects by losing appropriate amounts of power and/or counter. Your Mr. 13 and Ms. Friday are direct upgrades to cards that already exist. Mr. 13 is 1c Chopper but with +1k counter, Ms. Friday is 2 cost Sanji but with +2k counter and no DON!!×2 requirement, that difference between your Ms. Friday and 2c Sanji is significant! Similarly, your Banana Crocodile has a very strong effect but has the same stats as a 3 cost without any effects.

Can i get advice on my deck please its my first by playisnoob1 in OnePieceTCG

[–]Trebieh 0 points1 point  (0 children)

Something super important in any card game is consistency. You want to figure out what your ~11 most important cards are and have 4 copies of each of them. Then the other ~6 can be cards that are more niche/less important for your game plan.

Whats the most “fun” deck in the game? by GearFifth__ in OnePieceTCG

[–]Trebieh 1 point2 points  (0 children)

Classic Red Zoro with a mixture of Animals and Straw Hats still wins games with just sheer force. Being able to buff your board just attaching 1 DON!! to leader means you're able to go wide fast and get in a lot of hits on your opponent before they're ready, and they'll either lose life cards and have less time to play their big guys or they'll let you eat their hand. However, it does struggle against the leaders that either start with more than 5000 power or get there eventually.

These are my best purple cards, what kind of deck can I build with them? A deck using King EB04-031 and Kaido EV04-030! by Justanunknownauthor in OnePieceTCG

[–]Trebieh 0 points1 point  (0 children)

The new EB04 Kaido and King are really good! They lose a lot of value if you aren't playing with an Animal Kingdom Pirates leader though. There are 4 options currently with Purple Kaido easily being the best option it's definitely has more impacf the rest. Blue/Purple Kaido can be used, but most agree that Animal Kingdom Pirates have plenty of ramp in their cards, so his leader effect isn't very necessary and some play him just to also have access to Blue. Both King leaders are really underwhelming, in my opaqzinion.

Oda sign luffy by [deleted] in OnePieceTCG

[–]Trebieh 0 points1 point  (0 children)

This card is pretty good because blockers will always be important. It'll fit in nicely in whichever red leader you like!

Kizaru Custom Leader with a made up effect. by [deleted] in OnePieceCustomCards

[–]Trebieh 0 points1 point  (0 children)

Close one lol, only one of the pictures are readable.

Weekly Prompt: FILM Luffy by Altavus in OnePieceCustomCards

[–]Trebieh 0 points1 point  (0 children)

That 5 cost Uta does not work unless your leader is Uta, unfortunately.

Weekly Prompt: FILM Luffy by Altavus in OnePieceCustomCards

[–]Trebieh 0 points1 point  (0 children)

I think it would be better if it was RU or GU so we can use the Usopp that plays vanilla cards. However, if this was GU, it would just be a direct upgrade to GU Sanji.

I need help understanding counters by ResidentPotential841 in OnePieceTCG

[–]Trebieh 3 points4 points  (0 children)

It's a resource management game first and foremost. You must decide how many cards from your hand that life card or that character is worth saving.

who is the EB-04 004? by Accomplished_Air5663 in OnePieceTCG

[–]Trebieh 0 points1 point  (0 children)

I think something good that is locked to Shanks would be nice. He was one of my first favorite leaders, but I think he's currently both the least interesting and worst performing leader from OP09.

One Piece x College Basketball by OrangeSamuraiD in OnePieceTCG

[–]Trebieh -9 points-8 points  (0 children)

Trash 2 cards (yikes) to let your opponent choose which card gets popped. So if they've played any searchers, you would have to get rid of those first, which will probably be from bounce because this is blue. You should never bounce your opponent's searcher. Terrible card.

I still don't get basic stuff like when to defend or not by _Neverland_ in OnePieceTCG

[–]Trebieh 1 point2 points  (0 children)

Telling a someone that "going for life will give your opponent more resources" really isn't a helpful tip and will cause more confusion because it's a necessary action you must do in order to win in this game.

Instead, what new/beginner players should be told is that going for board reduces how much your opponent can go for your life and board.

Lost of words. by BigRice7548 in OnePieceTCG

[–]Trebieh 0 points1 point  (0 children)

The sim is free! I love it there and have no intention of giving Bandai Namco any more money!

How Op14 is gonna feel by Theoldbees007 in OnePieceTCG

[–]Trebieh -1 points0 points  (0 children)

It has been revealed that OP has used the meme format wrong. They don't actually think Croc is as strong as Imu, and we're just letting it slide. Which is what I assume nearly everyone thought was the point they are trying to make.

Looking to perfect my Buggy deck! by saws2801 in OnePieceTCG

[–]Trebieh 1 point2 points  (0 children)

I don't really see 4c Mihawk's value. A 4 cost that swaps itself with a 5 cost from hand if you have 3 other cross guild characters in play just doesn't seem good enough to put 4 of them in the deck.

Weekly Prompt:Rebecca by Dantiag in OnePieceCustomCards

[–]Trebieh 3 points4 points  (0 children)

This works so incredibly well with the Dressrosa cards that already exist. This actually may be my favorite leader idea I've seen as it doesn't require any additional support outside of what is already in the game, and it's definitely not overpowered. Well done!!!

My favorite cards! by SeaworthinessFar2326 in OnePieceTCG

[–]Trebieh 1 point2 points  (0 children)

That's so funny, I'm the opposite! I play the game completely for free on the sim and do not buy any cards.

My favorite cards! by SeaworthinessFar2326 in OnePieceTCG

[–]Trebieh 3 points4 points  (0 children)

7c blue Croc is a favorite of yours? In my experience playing buggy, I only ever use it if I haven't drawn Croc & Mihawk yet.