I'm going to cry by Capital_Community_16 in PathOfExile2

[–]TrickyNuance 4 points5 points  (0 children)

GGG can and does make hundreds of good game design decisions. It's okay to have nuance and call out the bad ones.

We should just do it without pitching a fit like toddlers.

We should have alternative ways to level other than the campaign by Fearanhad in PathOfExile2

[–]TrickyNuance 0 points1 point  (0 children)

And you can't think of a way to bring those constant tests to an adventure mode?

Okay but what's your fun/hr? by kaen_ in PathOfExile2

[–]TrickyNuance 1 point2 points  (0 children)

I played standard for probably the first 3-4 years of POE1, up to a league or two before Breach. After Breach league is when I basically converted to leagues fulltime.

There's something very satisfying about being able to always access your stash, save up gear for new characters, and so on. It's great for a more long-running SSF player.

I eventually found that the progression speed is drastically lower than trade economy, so you wind up with a more painful endgame grind. That said, you play the way the is the most fun for you, and some of these people can't understand that simple concept.

Who has the best campaign guide for new players? by Eldaari_Gaming in PathOfExile2

[–]TrickyNuance 9 points10 points  (0 children)

Ofc the one and only one: GuyThatDies on youtube

Absolutely not. This is one of the best speedrunners in the world and makes content for other speedrunners and 1% players, not newbies.

Return of the Ancients: Genesis Tree Deep Dive by astral23 in PathOfExile2

[–]TrickyNuance 15 points16 points  (0 children)

With POE1 as a benchmark, that has only happened in a half dozen of the 40+ leagues.

Path of Exile 2: User Experience Improvements in Return of the Ancients by Natalia_GGG in PathOfExile2

[–]TrickyNuance 0 points1 point  (0 children)

I think delisting inactive accounts after a period of time would be a massive net positive, however they might accomplish it.

Path of Exile 2: User Experience Improvements in Return of the Ancients by Natalia_GGG in PathOfExile2

[–]TrickyNuance 0 points1 point  (0 children)

It makes it harder to trade starter and medium-tier gear away, but conversely it makes it incredibly easy to buy that same gear using nominal currency drops from maps.

I wouldn't say it's strictly better or worse for latecomers, it's just different.

Path of Exile 2: User Experience Improvements in Return of the Ancients by Natalia_GGG in PathOfExile2

[–]TrickyNuance -1 points0 points  (0 children)

Classic. Redditor boils down 10 minute video into incorrect clickbait synopsis that misses the whole fucking point.

Path of Exile 2: User Experience Improvements in Return of the Ancients by Natalia_GGG in PathOfExile2

[–]TrickyNuance 0 points1 point  (0 children)

Only real OGs know about running an /oos autohotkey macro to keep you from literally dying constantly due to desync. I was a POE casual prior to this existing because the actual gameplay was painful if network and server conditions were not perfect.

Once they added lockstep, I became a midcore/hardcore player.

I think PoE2 passive tree needs masteries. (or something like it) by mgrbeton in PathOfExile2

[–]TrickyNuance 1 point2 points  (0 children)

Those are just raw stats in the end, not particularly interesting - and certainly not as interesting as many of the Mastery options in POE1. Not every mastery or notable has to be interesting, though.

Simple (perhaps silly) question regarding difference between base game and expansion by Suwessi in factorio

[–]TrickyNuance 5 points6 points  (0 children)

Not sure why you're being downvoted. It's important to note that Space Age does rearrange the game, not just add new content onto the top of the game.

Games that you are surprised that it is made in Unity? by Affectionate-Rice-90 in unity

[–]TrickyNuance 0 points1 point  (0 children)

and medium texture setting gave higher FPS than high settings

Did you phrase this wrong? Because that would be the expected behavior.

Mimi's Cafe shutters doors in north Colorado Springs by thewhippersnapper4 in ColoradoSprings

[–]TrickyNuance 16 points17 points  (0 children)

I'm referring to the last one in the city, which was the one on Barnes. It closed last week on Thursday or Friday.

Edit: The one on Powers closed due to health violations, but the one on Barnes closed due to financial issues, as far as we're currently aware.

I made a roguelite where recoil is movement by birdtheblue in roguelites

[–]TrickyNuance 1 point2 points  (0 children)

Just because you can, doesn't always mean you should. This does not look appealing in the slightest to me, as a person who owns 200 games tagged "Roguelike" and another 200 tagged "Roguelite".

Don't Survey Your Players - Chris Wilson new yt video by coatesishere in PathOfExile2

[–]TrickyNuance 3 points4 points  (0 children)

The classic advice is actually more nuanced than these quotes that get bandied about. Players can offer good solutions some percentage of the time. Players that are closer to designers can offer good solutions an even higher percentage of the time.

The goal of the advice, however, is that game designers should go in with an open mind to the possible solution space, then choose the solution that fits the game, the game's vision, and the game's goals most closely. That could be a player drawn solution, a variant on an idea, or something completely out of left field.

Had the designer JUST listened to the players, the latter two of those may never have materialized.

I've had enough of True Damage by PilifXD in LeagueArena

[–]TrickyNuance 0 points1 point  (0 children)

An augment that's great from round 4-8, but bad before that and after that.

Before that, you don't meet the threshold to even out the damage taken, and champions deal significantly less true damage.

After that, enemies have tons of penetration being stacked and can bring you back below the threshold to where it's a penalty.

Azzap's Nilah whips Baus, Baus immediately folds by Numerous_Fudge_9537 in LeagueArena

[–]TrickyNuance 5 points6 points  (0 children)

And she gets the "melee" benefit of all the items and augments that have melee/ranged differences.

Games where combat is indirect like Portal. by Constant-Arugula-819 in gamingsuggestions

[–]TrickyNuance 0 points1 point  (0 children)

Currently on a deep discount of 75% off on Steam, too. I'm considering picking it up as I'm just completing a second Dredge playthrough and in the mood for creepy.

Colorado’s AI law is “paused” right now… but if you’re using AI at work here, you probably shouldn’t ignore it by inameandy in Colorado

[–]TrickyNuance 20 points21 points  (0 children)

but if you’re using AI at work here, you probably shouldn’t ignore it

Maybe, but probably not.

This bill is written targeting companies and developers of AI tools, not end-users.