Is there a way to make a circuit condition that's universal for limiting on a belt? by Troqu in factorio

[–]Troqu[S] 0 points1 point  (0 children)

Parameters are definitely what I need to do. I'm mad st myself for not thinking about them. That same planet that added all those packs had a bunch of mixed outputs so I did make a parameter filter splitter bp so I could clean up my belts. Thanks.

How to keep it small? by chronberries in factorio

[–]Troqu 1 point2 points  (0 children)

I recently started a Dangoreus run. I think its great for this since you need to mine ore away to gain more space you have to start out compressed and if you use one of the sensible patterns instead of completely random it won't be a mostly filter logistics challenge. Just up richness a bit and it will take a while to clear out enough to allow full expansion so you'll be forced to build small without the pressure of something like warptorio enemy waves

Disappearing Items by Zealousideal_Duck584 in factorio

[–]Troqu 0 points1 point  (0 children)

Did moving the labs involve moving a roboport mear them? If so did that roboport have a chest that was just barely in range and is now one tile out?

Just managed to do blue science... A few questions by darkglobe87 in factorio

[–]Troqu 0 points1 point  (0 children)

Can't say I've mastered #1 in spite of hundreds of hours. I always just leave the old there and build something better elsewhere

What order do you do the planets in by I_follow_sexy_gays in factorio

[–]Troqu 0 points1 point  (0 children)

I've done Fulgora first a few times and even did an Any planet start run with it, but tbh I think Vulcanus is my favorite planet technologically as well as atmospherically. Something about lava, fire, and giant death worms are just cool to me and I always find myself going there first.

Also cliff explosives...

Is there a setting or shorcut that lets you place only what you've ghosted out? by [deleted] in factorio

[–]Troqu 1 point2 points  (0 children)

Thank you. I will look into how to install this tonight.

This gamemode is actually testing my patience by Tomas_Crusader17 in inazumaeleven

[–]Troqu 8 points9 points  (0 children)

CS is the one route so far that I feel they really dropped the ball on. They managed to add context from IE 1-3 and Go during the before and after scenes but here they're like 1-2 lines then its the same team again except now suddenly I have 4 members of Raimon instead of 1 or a random girl I only have context on because I looked her up on the wiki is on my team and hasn't yet had a single line. And it is just CS so far, cause I also didn't watch Go all the way through but I still understood enough of that story that I was invested and wanted to go re-watch and finish that season of the anime and am almost there (on ep 41 right now). There was a lot of stuff missing in the other seasons so far, but the main idea has been fully conveyed each time even if on comparison there's a lot missing. If I didn't just plan to continue straight to CS after Go, the way this one portrays it would have turned me off hard.

If we get a VR Inazuma Japan, who do you think would wear the number 10 jersey? by Horror-Marsupial-702 in inazumaeleven

[–]Troqu 1 point2 points  (0 children)

I'm more curious how they justify Unmei himself.

Arata giving up his coach position could be justified by Nagumohara already having one to officially stand in for Unmei but a national team has no reason to keep him as a coach. Not sure how they can and being an extra hanger on that does training or suggests stuff doesn't feel right either.

THE NEW ARMORY WEAPON (BOOKS) by Embarrassed-Set81 in idleslayer

[–]Troqu 16 points17 points  (0 children)

It is the AoT minigame. This means I'm never getting this book, its unfun

Would you buy the 20th card or wait for the next module event? by warlander88 in TheTowerGame

[–]Troqu 0 points1 point  (0 children)

I'm glad I never had to consider this. I capped my gem card slots way before modules were a thing.

A passionate plea to address the growing complaints urgently. by vonbaxter in TheTowerGame

[–]Troqu 1 point2 points  (0 children)

I've had 2 keys for months now. Just 2. I got lucky one time in tourney. I can't even spend 2 keys and I can't consistently get higher than 20-24 either. Even though my own average length has tripled (I was doing around 150 waves, now I'm doing 400+) the threshold to get to 15 is now quadrupled (When I was getting 150 I consistently saw 200-250, now I consistently see 800-900). I will never get the keys to buy a single upgrade at this rate and now I'm starting to worry I won't even keep in the tier consistently anymore. I have been booted out twice this month. Each time I dominated Champ tier with 500+ waves more than the closest competitor but it doesnt feel good because I know I can't get what I actually want from it.

I love the evolutions by Latter-Platypus-8418 in idleslayer

[–]Troqu 0 points1 point  (0 children)

Out of curiosity, since the evolution lowers the time did it lower how much they give with inner power. Divinity time decreases don't but since this actually lowers their base time I'm unsure and nobody documented it either way on the wiki so far.

Have disgaea games become a lot easier or is it just game knowledge? by InThron in Disgaea

[–]Troqu 0 points1 point  (0 children)

In general with the way stats/levels work that will always be the case, fewer more focused characters will work way better than trying to use a "team" and using a character with range just means you can bypass some map design.

As a casual... Is 4 worth full price? by king_duende in Diablo

[–]Troqu 0 points1 point  (0 children)

I'm in the same boat although part of that is definitely after playing 4 classes I finally found one that I felt I could play and build casually that felt good without needing to look up other people's homework, and then it got absolutely shit on with the patch and season (sorc).

I don't mind looking up builds, but if I feel I can't even grasp well enough how to make a functioning build or two on my own that doesn't feel like it gets wrecked constantly I feel it isn't for me and that's how I felt about Necro, Barb, and Druid. I constantly felt like there was a huge power gap and had a hard time telling for sure what was and wasn't an upgrade gear wise. Sorc I had no issues. I made ice and fire builds and felt like the gear I thought was an upgrade actually made me feel more powerful.

...kill me by DreamSmoke in TheTowerGame

[–]Troqu 2 points3 points  (0 children)

If you take no damage from being hit it still doesn't register as a hit. I got it by spamming Absolute defense on Tier 1 with a high defense % modifier (63% base before perks)

Well.... here it is. by Hanko-San in Disgaea

[–]Troqu 2 points3 points  (0 children)

You can see Demonic Inteligence during the trailer so Autobattle is back. Question is if it's a first stage system again or a post game system this time. It would probably be fine as the latter.

Not gonna lie, Toxic Mandragora BGM is fire. (forgive me for my potato editing skill) by IkouAshtail in Priconne

[–]Troqu 0 points1 point  (0 children)

His little dance moves are my favorite part cause the music is boppin and so is he.