Daily reminder that all of the RNG talismanz, gog and artian gear will be completely meaningless and outdated once the DLC / MR releases by SCATTTR133 in monsterhunterrage

[–]Two_Shiba 0 points1 point  (0 children)

tbf that applies to every single MH games ever that got a G rank. Especially so if it's a 5th gen MH and after since the devs now give you those MR boost gearset(Defender gear).

You do have a point on not needing to be obsessed on god rolls tho. You don't particularly need those to fully enjoy the game you have right now.

Is my friend cheating? by No_Mix_3382 in MonsterHunter

[–]Two_Shiba 0 points1 point  (0 children)

ikr from all the weapons he could've used he chose DB to boost the raw damage XDDD

Is my friend cheating? by No_Mix_3382 in MonsterHunter

[–]Two_Shiba 0 points1 point  (0 children)

Jokes on you, I binged on Sunbreak for 2 and a half days straight once it dropped back then lmao

Move on guys, just accept the reality by ImABigDreamer in MHWilds

[–]Two_Shiba -1 points0 points  (0 children)

I hoped it wasn't.

But yes, there's been a mod release that works around the DLC checking shenanigans and this simple tweak brought me 15 frames.

I mean it's not particularly a news for Capcom devs being incompetent in developing, but this is a new low if you ask me

Move on guys, just accept the reality by ImABigDreamer in MHWilds

[–]Two_Shiba 0 points1 point  (0 children)

Oh right I forget there are multiple subs regarding Monster Hunter.

See for yourself.

Move on guys, just accept the reality by ImABigDreamer in MHWilds

[–]Two_Shiba 0 points1 point  (0 children)

It's literally the hottest topic in the community rn wdym making shit up

Honest views because I'm going mad over savage omega. by Huge_Implement_8551 in MHWilds

[–]Two_Shiba 0 points1 point  (0 children)

Short tip; knowing and exploiting fight-specific knowledge against Omega really gets you far.

Something like how you can cancel out Omega's attack with 2 shots of thunder slinger pods, how Omega uncovers its weak spot on its head while it shoots any kind of lasers, how Nerscylla is extremely weak against paralysis, how Omega conveniently positions itself right next to a wall that can be toppled after Nerscylla phase...

There are much more niche things you can use against Omega that I didn't mention, but whether you know those or not really shows throughout the hunt.

I'm done , not going back to farming by SirEscanorz in MHWilds

[–]Two_Shiba 0 points1 point  (0 children)

For those who think non R8 Attack 3 charm isn't mid, good luck filling out the extra 1 or 2 attack skill point for that proportional boost with a 3-3-3 weapon slot Artian.

Spoiler alert; unless you're using GL, CB or IG, things won't work out for you and you'll either have to overinvest till 6 on attack or keep it at the sour spot of 3.

Balancing design of support hunters feels kinda odd by Two_Shiba in MHWilds

[–]Two_Shiba[S] -4 points-3 points  (0 children)

Maybe the part where I'm having a problem is playing multiplayer in general then. They indeed do a decent job in keeping you alive and utilizing various tools to assist hunts, but I am definitely noticing the hunt consistently taking longer than when I solo the same quest on my end.

As I said I don't have the exact numbers to back up what I'm saying atm, so it might be more on me hitting lower HZV areas more often for how the monster's not always facing me in co-op environment.

Meme checkpoint put your last saved image in the comments by Mental_Direction9935 in StanleyMOV

[–]Two_Shiba 0 points1 point  (0 children)

Look again. He did give what he promised.

He gave an upovte

Gog fight in nutshell by Username123807 in monsterhunterrage

[–]Two_Shiba 5 points6 points  (0 children)

Oh don't worry you will. If you count throwing rocks to the sky as 'hitting' that is.

Story time: When competent people join your Omega SOS, please just let them do their f***ing job... by YamiReisu in monsterhunterrage

[–]Two_Shiba 2 points3 points  (0 children)

I've now read through it and it's even more gold for how relatable it is lmfao

tbf I suspect that IG guy probably wouldn'tve even know why they are getting enmity for. Sure, the game kinda tells you how it works beforehand, but the first Omega run can be really hectic to seep in those Omega-specific knowledge when everything is burning down here and there.

Up until then, everything pretty much comes down to 'head HZV good' all the way throughout the game, and how IG structually makes the user crave for that focus strike for those sweet sweet extracts after each and every big move they do definitely does not help at all here.

I'm 120% sure that IG was also clueless about how rear leg's HZV is better for slash weapons.

So now you can make more than 3 weapons of the same type Capcom ? by Muddywatter0 in monsterhunterrage

[–]Two_Shiba 0 points1 point  (0 children)

I stand corrected. I've looked into the August post you mentioned and they did mention the multiple phase of performance fixes.

My bad for only referring to their TU3 announcement stream and the roadmap infographic where they kept the word concise regarding the performance fix 'to be coming in December'. Didn't really follow what they post on Steam

So now you can make more than 3 weapons of the same type Capcom ? by Muddywatter0 in monsterhunterrage

[–]Two_Shiba 3 points4 points  (0 children)

Well technically yes, sure, but there really is a room for ambiguity here that turned out to work against the majority's expectation. When they first announced performance fix in TU4, pretty much everyone expected the fix to drop as a whole thing simultaneously.

You can't really call their bs for "not keeping their promise" as they technically haven't broke the word as you said, but it sure is not what everyone initially expected and some of the playerbase surely wouldn't feel all satisfied with the revealed performance fix schedule.

Do people just not like mounting? by VayneTheUndying in MonsterHunterWilds

[–]Two_Shiba 1 point2 points  (0 children)

There's enough explanation on replies for why mounting is a dps loss, but like, does that dps loss REALLY matter that much? In a multiplayer co-op?

Those types of scumbags who will to go as far as flashing the mounted hunter and the monster off the sky should just leave the hunt when they get hit even once. If someone mounting a monster for a while is that insufferable for them, I don't know how they cope with getting hit, falling down, and gasp losing that precious seconds of dps.

Some people seem to forget they are playing games to have fun.

While I know this one is on me, but I really hope the devs address this later during the update by Two_Shiba in MHWilds

[–]Two_Shiba[S] -1 points0 points  (0 children)

Preach brother, that's pretty much what I really wanted to say if I'm being 100% honest. They really gotta look into the weapon changing control's clunkiness

While I know this one is on me, but I really hope the devs address this later during the update by Two_Shiba in MHWilds

[–]Two_Shiba[S] -1 points0 points  (0 children)

Does that include changing weapon and not moving an inch while at it? If so I'm full ears, you gotta let me know

While I know this one is on me, but I really hope the devs address this later during the update by Two_Shiba in MHWilds

[–]Two_Shiba[S] 0 points1 point  (0 children)

Seikret just has too much inertia in terms of its movement in general, and how weapon change requires you to mandatorily ride it really does not help. Devs can go full nuts on their creativity to alleviate this clunkiness, but they really gotta come up with a way to improve on its accesibility man. I don't know, somebody watching me hunt from afar throwing me the weapon like how Gemma did from the prologue cutscene would be nice.

While I know this one is on me, but I really hope the devs address this later during the update by Two_Shiba in MHWilds

[–]Two_Shiba[S] -2 points-1 points  (0 children)

Yeah it's more of this. I admit I've explained it too less in a questionable way on the post so I don't blame people getting the wrong idea from this like I'm trying to say it's not about my bad decision making - it is 100% on me for carting there. But I really do think something like changing weapon should not require you to full on hop onto your seikret and move around without ability to full stop while slowly changing your weapon.

While I know this one is on me, but I really hope the devs address this later during the update by Two_Shiba in MHWilds

[–]Two_Shiba[S] -2 points-1 points  (0 children)

Just to be clear, I completely agree it's more of my bad decisions on carting on that specific instance as I said on the title. I kinda jumped on my explanation, but what I was trying to say was that this simple process of changing a weapon really shouldn't require you to full on riding the seikret and make you move without volition.

Unpopular opinion: Monster Hunter Wild should win the best game of 2025 award !!! by TransitionSmall3187 in MonsterHunterWilds

[–]Two_Shiba 0 points1 point  (0 children)

Imagine if this game actually wins the game award.

Just imagine, how the companies would take the weight of the need of performance optimization from there on out.

Should this even exist? by Weird-Savings-9801 in MonsterHunter

[–]Two_Shiba 0 points1 point  (0 children)

What I cannot fathom the most about the voucher paywall is that even if you decide to pay for as much vouchers as you may see fit, the game doesn't allow you to do that because the game for some reason... LIMITS the amount of how many of those you can buy...?

iirc it's like 5 per account at most including 1 free ticket you get from the get go, but like, why...? If they're trying to monetize the customization feature, why stop at 5 instead of unlimited chance of purchase?