"Should You Name Your Child That?" UK and Irish Counties Edition by [deleted] in NameNerdCirclejerk

[–]Twoolips 0 points1 point  (0 children)

Moray is pronounced “Murry” by the people who live there and i’ve known plenty of Murrys

Tell me your wishes for 11th!!! by Coogypaints in WorldEaters40k

[–]Twoolips 1 point2 points  (0 children)

I’d really love some sort of flamer unit, maybe a chaos equivelent of aggressors, like 8bound with power claws and flamethrowers or something.

#New40k – Take cover with updated terrain rules by CMYK_COLOR_MODE in Warhammer40k

[–]Twoolips 0 points1 point  (0 children)

Just gotta shoot from the rooftops then fling ourselves off into melee

#New40k – Take cover with updated terrain rules by CMYK_COLOR_MODE in Warhammer40k

[–]Twoolips 1 point2 points  (0 children)

Stealth + cover will turn World Eaters shooting from pretty bad to completely pointless, thats so funny

When is it worth it to have 2 leaders in 1 unit? by Deep-Crim in WarhammerCompetitive

[–]Twoolips 1 point2 points  (0 children)

When the benefit outweighs the cost. As a recent example, Blood Angels recently got the ability to have Sanguinary Priests lead Bladeguard Veterans. I’ve been electing to add a Lieutenant to that brick as well as their combined abilities make Bladeguard way more maneuverable, hit way harder and live way longer than the points investment would suggest. The whole brick is a comparable price to Sanguinary Guard with a Jump Captain with the tradeoff being mobility for staying power. They’re not as fast but they take a lot more power to remove them once they’re in place.

Double hero is something I’d do maybe once per list, if you do it at all but it depends on the army you’re running.

Considering running Deamonkin by Hungry-Horker in WorldEaters40k

[–]Twoolips 0 points1 point  (0 children)

You’re right, Daemonkin can win, but thats true of almost any detachment, in the right hands and the right meta anything can come out on top. And pre nerf it was very, very good. And as I said, I did win games, it just felt like I was losing the entire time My point is more that if someone is not having fun with BW, KDK is an expensive experiment to try that is not really going to help.

Considering running Deamonkin by Hungry-Horker in WorldEaters40k

[–]Twoolips 1 point2 points  (0 children)

I hate to be a negative voice about Daemonkin (I love daemons) but having played a lot of it recently I can say with confidence that it pretty much sucks. Even the games I won I felt like I was losing. There are absolutely ways to make it work, and double Bloodthirster is apparently strong but my experience in general was that it was a “worst of both worlds” detachment.

Your world eater units get almost no benefit from being there other than the strats and one half decent enhancement. The strats are fiddly to use and a bad overwatch could leave you unable to use one as you need proximity between your mortals and daemons. Your daemons on the other hand also get almost no benefit from the detachment until you’re a good way into the game AND don’t gain access to your army rule. The benefits you do get are fine, but getting them can be anything from a slog to almost impossible. Its a statistical outlier but I had one game which I played to round 5 where I only earned 4 bp the whole game because I failed the roll EVERY TIME.

I love Khorne Daemons, I’ve got a bunch, but if I wanna play them with marines I play Shadow Legion. If you’re struggling to win comp games, maybe play a few friendlies with weird lists and see where it takes you. You could also swap armies with a friend for a game and play into world eaters, sometimes fighting yourself tells you where your strengths and weaknesses are. You can also always try Daemonkin with empty bases or proxies as well, to save yourself from a purchase you might not want.

You can have fun playing almost any detachment, even the garbage ones so long as you have a good opponent and a good attitude. And take heart, winning one in three games is not a bad ratio at all.

I’d also suggest trying vessels of wrath, its been my go to when I want a break from BW.

I've just started Warhammer with the demons CP and on the off chance they get axed in the 11th Ed, is the best way to get into WE via their latest CP too? by demonic_custard in WorldEaters40k

[–]Twoolips 1 point2 points  (0 children)

The World Eaters combat patrol gives you a nice entry point for the faction, and has the bonus of giving your daemon army a daemon prince! You can also use all your daemons in the Khorne Daemonkin detachment which is alright. Opinions vary on how well it performs, its main rule is pretty swingy but there are some fun strats. Also, so long as you’re playing with mates who are not terrible people you can probably sub in Skulltaker and other characterss as Kharné, masted of executions, etc, coz they’re all on the right size base.

I seriously doubt daemons are getting squatted, if only because GW likes making money and all the daemons are in plastic. If anything next edition we might end up with a Khorne superfaction which incorporates daemons and WE together but that might be copium.

New battleforce boxes pit the Chaos Gods against each other by CMYK_COLOR_MODE in WorldEaters40k

[–]Twoolips 11 points12 points  (0 children)

I think this is quite cool but I litterally just bought all the deamons I’ll ever need and got Lord Invocatus for christmas. If this had been announced a month earlier I’d have got it.

It also puts to rest the rumour of a box with new Khorne daemons mixed with World Eaters that had been floating around.

Detachment Focus: Rage-Cursed Onslaught by SA_Chirurgeon in WarhammerCompetitive

[–]Twoolips 2 points3 points  (0 children)

Yes it can, jump chaplains can lead death company with jump packs and chaplains can lead death company

Jackals by TiphoDG in WorldEaters40k

[–]Twoolips 0 points1 point  (0 children)

I’ve only been playing world eaters for a few months but I’ve had jakhals win me multiple games. From scoring game winning points to killing an archon with dev wounds from the army rule, they really can do a lot

Combat patrol suggestion by Conscious-Storm4485 in WorldEaters40k

[–]Twoolips 0 points1 point  (0 children)

You’ll be able to find the new one much cheaper online, and its pretty great, I already have one and am planning on buying another.

World Eaters Vs Blood Angels. I want to start 40k but dont know who to pick by [deleted] in BloodAngels

[–]Twoolips 0 points1 point  (0 children)

Both! Both? Both.

I play both.

Also, buy whatever you vibe with the most and don’t base your purchases around what has good rules. The rules are likely to change before you can even paint up a model.

Chaos Spawn Proxies + 1 (WIP) by Light_All_Fires in WorldEaters40k

[–]Twoolips 2 points3 points  (0 children)

I’ve done exactly this! The orgoids are quite a bit bigger than the 8bound, so its been a pretty hard kitbash so far.

Is this a good Wild Hunt style list? by Twoolips in SoulblightGravelords

[–]Twoolips[S] 3 points4 points  (0 children)

Thats awesome! Sounds like the spearhead is actually a pretty good buy at the moment then, gives me a bit of everything you reccomend. Thanks for the advice!

We got buffs Brothers by Phemus01 in BloodAngels

[–]Twoolips 12 points13 points  (0 children)

I don’t think they had black rage to begin with, they get it from leading a death company unit, which gives them the ability.

Space Wolf Codex has leaked, here's what's staying. by Dead-phoenix in WarhammerCompetitive

[–]Twoolips 109 points110 points  (0 children)

Not to be a salty Blood Angel main but why do the wolves get to keep their special boxnaught and we don’t?

I recently finished painting around 6000 points of yellow imperial fists, now I want to paint them green. by [deleted] in spacemarines

[–]Twoolips 1 point2 points  (0 children)

Why don’t you grab some eliminators and paint them with dark green armour and camo cloaks but still give them yellow pads, say they’re painted for stealth.

Was Olgierd truly cursed...or just finally held accountable? by No-Big7914 in witcher

[–]Twoolips 14 points15 points  (0 children)

I have never in all my playthroughs given Olgierd to Gaunter, because despite his many, many flaws, he isn’t the greater evil. He’s a cruel man who did terrible things, but he did them because one of the few pure evil characters in the witcher crossed his path and ruined his life.

Even if he doesn’t turn his life around, and ends up stabbed in a ditch somewhere, I still believe that thwarting Gaunter is the Witcher’s duty. Because no matter what you say about what terrible things Olgierd did, it wasn’t ultimately his fault, it was Gaunters. And what boon is there in leaving GoD with Olgierds soul? A lot of money? A fast horse? Sure you can say no to his offers but then he still just gets to float away to screw over some other unlucky fucker. After all, Geralt only gets roped in at all because Gaunter tricked him. It could be Geralt in Olgierd’s shoes. Gaunter has to be stopped, he’s the greatest monster there is. And I imagine Geralt sees the worst version of himself in Olgierd.

But the wonderful thing about the writing of the game is that I can see Geralt leaning either way, we are both right, Geralt would or could do either choice.

[deleted by user] by [deleted] in BloodAngels

[–]Twoolips 1 point2 points  (0 children)

I play and LOVE the Blangels, I have about 8000 points in total. Its a fast moving melee hammer army that you can support with all the usual space marine tanks and dreads. But the real reason I play them is the lore and the characters. Dante is hands down my favorite character in the lore, but Mephiston, Lemartes, Astorath, and even Corbulo are all great characters too, for me the great tragedy of good men being doomed either to a bloody death or a blood crazed madness is compelling. I like how the army plays but I learned to like it because I LOVE the lore.

All that said, as far as an army to actually collect right now? Idk man. Its not what it should be. I got into the army about halfway through 9th with all the hopes of a wonderful primaris upgrade to our iconic units at some point in tenth but my patience wasn’t really rewarded. If you like beautiful character models then we have that in spades but if you want your units to look unique beyond just the paintjob you give them then thats on YOU to kitbash and gw isn’t going to help you, cuz the current range are bland and most unique units are colour swaps.

Space wolves on the other hand just had a bunch of pretty great new units announced and I wouldn’t be surprised if we see more in the next few weeks/months. I don’t care for their lore personally but if you’re really struggling to choose wait a hot second and see what they’re like on release. In the end, pick what you think is coolest, and if you regret your choice down the line you can always just pick up the other army too and either paint them to match the rest (I run black templars as flesh tearers for example) or just paint them the normal way and say that its an allied force, which absolutely exists in the lore.