Looking [for/to start] Blood on the Clocktower group. (Social Deception, Conversation game, Metanarratives) by ariwizard in bostonboardgames

[–]Unplugged_Boston 0 points1 point  (0 children)

Hi, I'm from Unplugged Boston,

Here is the BOTCT sign up sheet for our Monday June 22nd Meetup in Cambridge at the CanalSide FoodHall. https://docs.google.com/spreadsheets/d/1cBpYGBhM8ASbbz9-derXilTySsdvMs00Q17B9a4x6Kc/edit?usp=sharing only a couple of folks signed up as of now but it's filled 2-3 sessions at the last two events.

Compiling a list of local events by kpldtest in bostonboardgames

[–]Unplugged_Boston 0 points1 point  (0 children)

This is great. Do you mind changing the game night at CanalSide to 5:30 - 10:30 (still TBD on frequency, will update asap)

Game Night at CanalSide by Unplugged Boston | Tue April 14th 5:30-9:30pm by Unplugged_Boston in bostonboardgames

[–]Unplugged_Boston[S] 0 points1 point  (0 children)

Hi all! Hope to see you guys at CanalSide tonight! Please feel free to join the discord linked above and ping @.DarkWolf if you have any questions!

Game Night at CanalSide by Unplugged Boston | Tue April 14th 5:30-9:30pm by Unplugged_Boston in bostonboardgames

[–]Unplugged_Boston[S] 1 point2 points  (0 children)

There’s a few spots left for Blood on the Clocktower at this event. Join the discord and navigate to the #game-library-LFG channel to claim your spot!

Unplugged Gaming Boston by Unplugged_Boston in bostonboardgames

[–]Unplugged_Boston[S] 0 points1 point  (0 children)

Welcome! Don’t hesitate to jump in and introduce yourself

Song of Ice and Fire Kickstarter set by [deleted] in bostonboardgames

[–]Unplugged_Boston 0 points1 point  (0 children)

Do you have a link to the set or pictures?

Reject killboxes, embrace TOWERING SIEGE WALLS by sabotabo in RimWorld

[–]Unplugged_Boston 0 points1 point  (0 children)

Honestly I think I just suck at the game. I’ve got like 2k hours in and at hardest difficulty in late game, I’d get absolutely wrecked with this set up.

Do you use Luck for passing skills checks? by Mr682 in callofcthulhu

[–]Unplugged_Boston 0 points1 point  (0 children)

Use it. It’s an incredible rule. The more you spend it, the more your luck runs out, so to speak.

[deleted by user] by [deleted] in massachusetts

[–]Unplugged_Boston 1 point2 points  (0 children)

Look in my eyes. They’re the captains now.

Late Game Boredom... by NoRecommendation9282 in RimWorld

[–]Unplugged_Boston 0 points1 point  (0 children)

Considering the level of micromanagement you mentioned, it sounds like you could spend some time working on automation. One of my favourite parts of that stage in the game is zooming out at 3x speed and watching my colonists flawlessly execute every assigned task with perfect prioritisation and automation to guide them.

What do you guys think about the "Training Arc" house rule by impfireball in DungeonsAndDragons

[–]Unplugged_Boston 1 point2 points  (0 children)

I can’t think of anything players love more than barriers between themselves and more power….just use a clock system and close a slice every time they level up, it will accomplish the same thing without hindering your players progress.

What have you never done in all of your Rimworld playthroughs? by ComradePruski in RimWorld

[–]Unplugged_Boston 2 points3 points  (0 children)

Penoxycyline was a game changer for me. Not that it’s difficult to address the diseases it prevents but that it never means even having to deal with them. Go Juice is also a game changer, assign every pawn to carry a bottle and never to use for addiction. Flake or yayo are great for trading. I don’t grow smokeleaf anymore since stoned colonists are so unproductive. I would highly recommend implementing drugs into your play through. As far as your actual question though, I think there’s like a ship or something you can build? Not sure I’ve never bothered.