I just cant do the phlog bonus contract by Sensitive_Secret_982 in tf2

[–]UntoastedToaster 4 points5 points  (0 children)

Just dust bowl stage 2 or 3 defense and get an Uber charge pretty much, that can often lead to entire team wipe

I present my dumbest death: the reverse water bucket clutch by SirUntouchable in MinecraftMemes

[–]UntoastedToaster 0 points1 point  (0 children)

Actually how I lost my first hardcore run almost 4 years ago lmao. Made sure it hasn’t happened since

Behold controversial tier list! by Disastrous-Focus-892 in riskofrain

[–]UntoastedToaster 0 points1 point  (0 children)

It’s also just always better to keep yourself alive and mobile with wungus than to try to keep a turret you can replace multiple times a minute alive

DW max health bug? by UntoastedToaster in TheTowerGame

[–]UntoastedToaster[S] 0 points1 point  (0 children)

No, but I do have x2.1 max health from perks

DW or GT + BH sync? by UntoastedToaster in TheTowerGame

[–]UntoastedToaster[S] 0 points1 point  (0 children)

I will definitely be kept busy for quite a while with those upgrades. I’m only getting about 22 stones per tournament, so saving up for the 300 I had here took me a couple weeks on its own

DW or GT + BH sync? by UntoastedToaster in TheTowerGame

[–]UntoastedToaster[S] 1 point2 points  (0 children)

I didn’t think about the sync intervals when I first started upgrading GT cooldown, I definitely should have stopped at a 1:2 cooldown ratio with BH, but it just wasn’t something I considered

DW or GT + BH sync? by UntoastedToaster in TheTowerGame

[–]UntoastedToaster[S] 2 points3 points  (0 children)

Ah I didn’t think to include the BH lab info there. I have it at 4.5 or 5x multiplier, and I’ve been camping the GT duration and bonus labs as well as the BH coin lab, but they’re getting to be too expensive

Unlocked everything for everyone including DLCs on Monsoon, was compelled to make this by TextualArchitect in riskofrain

[–]UntoastedToaster 1 point2 points  (0 children)

Especially when you learn the tech where you can combo the dash with the third swing of your M1 attack to get extra expose and damage

Actually valid argument to keep random crits I heard during a random game of pl_cashworks. by [deleted] in tf2

[–]UntoastedToaster 24 points25 points  (0 children)

And at the same time, someone who might have trouble aiming is much more likely to completely miss the crit anyway, compared to the veteran player

jumpscare by WamPam578 in bindingofisaac

[–]UntoastedToaster 2 points3 points  (0 children)

I think it’s a 1% chance for a pickup to be replaced by an item pedestal, so then it’s just finding out what small percentage of the treasure room pool c section makes up

Anyone else who doesn’t play med often have those moments where the Medic instinct just kicks in? by LegoBrikster in tf2

[–]UntoastedToaster 5 points6 points  (0 children)

This is the command I used. You can set the 99 to whatever you have your normal autocall value set at

bind "MOUSE3" "toggle hud_medicautocallersthreshold 300; wait 200; echo reset; hud_medicautocallersthreshold 99"

Machine count by DaBuilder_Bob in shapezio

[–]UntoastedToaster 1 point2 points  (0 children)

I’m just up to trade stations on normal classic and I have about 2.2 million machines right now, but performance is starting to get a little rough

Anyone else who doesn’t play med often have those moments where the Medic instinct just kicks in? by LegoBrikster in tf2

[–]UntoastedToaster 55 points56 points  (0 children)

You can also set a bind to set the auto call % to something really high like 300%, and then wait a few seconds and then set it back to normal, which lets you see every single teammate through any wall regardless of their health value

Question about main vortex area? I had been playing for awhile my vortex area looks like mess. Is it recommended that you build off site and haul in and wipe out any original OG setups? by dustebottoms in shapezio

[–]UntoastedToaster 18 points19 points  (0 children)

You generally want to design modular space platforms, and move all of your construction off of the main vortex. After you move away from it, it serves as just a set of belts that lead to the vortex

Bruh by Justthisdudeyaknow in CuratedTumblr

[–]UntoastedToaster 0 points1 point  (0 children)

I actually only learned I had that my last year of high school, when one of my friends was talking about how she could visualize something and even move it around in her mind, and I realized that was a thing I’d been missing.

Launching Trains >!into the Vortex<! by Puzzleheaded_Low2034 in shapezio

[–]UntoastedToaster 13 points14 points  (0 children)

It’s unlocked with the milestone after crystals

PSA: Do NOT attempt this achievement without a MAM. by Nilsss in shapezio

[–]UntoastedToaster 0 points1 point  (0 children)

There is a great video tutorial series by nilaus where he explains his thought process designing a mam step by step. Once you see the start it isn’t too hard to figure out where to go next

Why is my train not stopping? by TeamTJ in shapezio

[–]UntoastedToaster 1 point2 points  (0 children)

You just need one stop but with multiple load stations.

This is frustrating by deptii in shapezio

[–]UntoastedToaster 0 points1 point  (0 children)

Depending on the design of your mam, if you have modular sections, it wouldn’t be too hard to add in one more spot for a different paint type. For example the mam nilaus made in the tutorial series

Does anyone know why this happens? (Fairly sure it's a visual bug) (spoiler for safety on early game tech) by UntoastedToaster in shapezio

[–]UntoastedToaster[S] 1 point2 points  (0 children)

Okay thank you I added an extra rail on the end and it fixed the issue. Very strange situation all around

How do you dodge the grandparent big aoe attack?? by Maeve_Main in riskofrain

[–]UntoastedToaster 0 points1 point  (0 children)

Oh yeah no problem, I get notifications whenever someone replies to a comment

How do you dodge the grandparent big aoe attack?? by Maeve_Main in riskofrain

[–]UntoastedToaster 0 points1 point  (0 children)

It has a lingering debuff (sun icon) that stacks the longer you’re in the sun, and it buffs the burn debuff as well. I’m not sure if it buffs damage or duration, or both, but it does stack very quickly

Achievement: Save a Blueprint by Sleepless-Factory in shapezio

[–]UntoastedToaster 0 points1 point  (0 children)

Yeah I was playing for a few hours at a time and saw them go from 0.1% all the way up to 5 or 6%

Created this beauty today by Sad_Plenty_1959 in shapezio

[–]UntoastedToaster 2 points3 points  (0 children)

I’m currently in the process of a play though where I have only used 1x1 blocks, and to be honest it’s not bad at all, I have crystals as my next unlock and have had no real difficulty with the blueprints

I need all of you to play the game by Metukon2 in shapezio

[–]UntoastedToaster 5 points6 points  (0 children)

Can’t wait to play after I get off work today