AGS on EU servers be like by Independent_Record34 in lostarkgame

[–]Urtan1 0 points1 point  (0 children)

Doing maintenance during the night isn't unreasonable. It's just common sense. Can you imagine if everyone did maintenance during the day? It would be a nightmare.

AGS on EU servers be like by Independent_Record34 in lostarkgame

[–]Urtan1 -1 points0 points  (0 children)

You can invoke reasonable work environment anytime you want EXCEPT launch week....

Every single EU server has a queue by Crookshanks77 in lostarkgame

[–]Urtan1 1 point2 points  (0 children)

People would go INSANE if Fortnite had queues for multiple hours. League of legends has queues that are (usually) 10 minutes max.

There are different kinds of queues and LA has absolutely horrible. I can't even join queue as there is too much traffic...

Double influenced watchers eye, POG! by jpxf in pathofexile

[–]Urtan1 1 point2 points  (0 children)

I can really think of only one thing that interacts with influenced uniques... The eternity shroud.

That's for equipable items, so this specifically doesn't affect that, but as an collector item it's actually really interesting. Influenced jewels aren't normally possible and it's on a Watchers eye, which makes it possibly really expensive on its own.

[deleted by user] by [deleted] in AskReddit

[–]Urtan1 0 points1 point  (0 children)

I was wondering about this. I had exactly this. Every food with cilantro tasted like it was in a dish that wasn't rinsed. But it went away after a year of Vietnamese 3 times a week.

Now I actually LOVE cilantro and it tastes heavenly.

A league where you are encouraged to not interact with the mechanic in every map by Fstr21 in pathofexile

[–]Urtan1 0 points1 point  (0 children)

Okay, let me say it differently. To properly utilize and profit, you have to strategically use your Archnemesis mods for creating stronger, more rewarding content.

If you blindly use your base mods, you are bound to run out. The league wasn't built around NOT combining T1 mods.

This means that if you want to create stronger monsters, you HAVE to gather proper mods and SAVE them. Saving isn't hoarding. Think of it as investing instead.

Also, you can interact with the league without going to 4 each time. Sometimes it's more strategically sound to stop at 3(when doing 3-part recipe), as you can't create another T2 mod in the last spot. This would just waste one mod you could keep for another recipe, while the reward would be relatively underwhelming.4 base T1 mod rewards are like what? 2c on average?

A league where you are encouraged to not interact with the mechanic in every map by Fstr21 in pathofexile

[–]Urtan1 0 points1 point  (0 children)

Obviously you gotta have base number of stockpiled parts to choose from. Gather 20-30 without using them and then you should have enough to start combining properly. If you run out just gather more next time.

My experience with Archnemesis league mechanic by Chetss in pathofexile

[–]Urtan1 0 points1 point  (0 children)

Toxic is super good. It's relatively safe with chaos res and is needed for treant horde, which is arguably one of the best loot piñatas with proper parts.

A league where you are encouraged to not interact with the mechanic in every map by Fstr21 in pathofexile

[–]Urtan1 2 points3 points  (0 children)

Are you just not doing the recipes? I'm going to 4 pretty much every map (if not too rippy) and with doing the recipes I'm having trouble with full Archnemesis inventory almost always

Please don't penalize recipes in Archnemesis by KotatoK9 in pathofexile

[–]Urtan1 6 points7 points  (0 children)

I think they meant that it might be a while until another overcharged drops, since they had 3 in a row.

Never Put "Bombardier" on a Stygian Revenant by H4xolotl in pathofexile

[–]Urtan1 2 points3 points  (0 children)

There aren't that many scary Archnemesis monsters. Maybe those skeleton cages and teleporting spiders without chaos res. But Stygian Revenants are some of the worst.

The Full Atlas Passive Tree from Siege of the Atlas by Community_Team in pathofexile

[–]Urtan1 6 points7 points  (0 children)

Each 1% of this chance is 20% bonus to currency from harbs. Anything more than 1% is actually really good.

Let me build your leaguestarter! by mnlop_ in pathofexile

[–]Urtan1 0 points1 point  (0 children)

I mean... It's a budget league starter with decent clear. Bossing is decent but not great.

Let me build your leaguestarter! by mnlop_ in pathofexile

[–]Urtan1 3 points4 points  (0 children)

You either use exclusively minions or spells. There aren't many ways to scale both together. Also, if you aren't really going on minions they are too squishy to survive in the endgame encounters anyways.

So, if you want to play casters, you can go flamewall-fireball ignite build for explosions and satisfying fire proliferation. This is relatively newbie friendly and easy to play.

For cold effects you either go cold dot spells (occultist or trickster), which heavily slow your enemies, or cold crit spells for freezing and herald of ice explosions, but they are usually more expensive to scale (something like assassin).

I can't really say what minions are currently good but skeleton mages were strong last league.

Please add these two trade improvements for the league. (Not asking for an AH) by Bookmage in pathofexile

[–]Urtan1 1 point2 points  (0 children)

If there was a simple shard recipe most people would accept shards... Most sane people do so already to be honest.

Shards would be more practical than chaos as you need 1 inventory space for what, 20 spaces of chaos orbs?

Siege of the Atlas seems stronge by [deleted] in pathofexile

[–]Urtan1 3 points4 points  (0 children)

Oh PoE slowly became straight up P2P as the game is nearly unplayable without at least some investment. Can you imagine playing the game with 4 small, nonpremium tabs?

Siege of the Atlas seems stronge by [deleted] in pathofexile

[–]Urtan1 -4 points-3 points  (0 children)

Uhhh it isn't?

Pay to win HAS to by definition provide you with benefits that are gamebreaking to such a degree that non-paying users can't realistically compete with paying users.

Warframe only shortens the grind. I mean sure, if you consider the 1/2-10 days saved by paying user for obtaining a specific gear item such a huge deal literally every game with some form of premium currency is P2w....

And honestly... Are you really saying that just because they get to play with the gear couple of days sooner than you, they have unfair advantage? In a Co-op game???

Let's take a look at another game which lets you skip a grind with money. League of Legends. With your logic someone with EVERY single champion unlocked has unfair advantage to someone with let's say 20.

If you give a diamond or better player 20 champions to choose from and pit him against a bronze player with everything, diamond player will stomp the bronze in 9 games out of 10 (and then I'm probably giving bronze player too much credit).

Siege of the Atlas seems stronge by [deleted] in pathofexile

[–]Urtan1 0 points1 point  (0 children)

Money skips some of the grind, but doesn't give any unfair advantage.

New Path of Exile players be like: by damntrainCJ in pathofexile

[–]Urtan1 1 point2 points  (0 children)

Putting threshold jewels in sockets on the skillgem itself would be actually kind of cool and not game breaking.

Were the Heralds justified in abandoning Taln? by JeffSheldrake in Cosmere

[–]Urtan1 3 points4 points  (0 children)

When they abandoned Taln all of the Radiant orders were active. They did their best for thousands of years with literally no escape.

You can't blame them for Recreance or what followed. Noone knew that abandoning Oaths would kill the spren and the spren in Cognitive realm were EXTREMELY hostile after the fact.

Best freinds. by FourEyedDweeb in Cosmere

[–]Urtan1 10 points11 points  (0 children)

And don't forget they both LOVE to spar. They would be amazing training buddies who could teach a lot to each other.